2020-07-24 07:46:26 +00:00
|
|
|
// Copyright 2019 The go-ethereum Authors
|
|
|
|
// This file is part of the go-ethereum library.
|
|
|
|
//
|
|
|
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
|
|
// (at your option) any later version.
|
|
|
|
//
|
|
|
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Lesser General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
|
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
package downloader
|
|
|
|
|
|
|
|
import (
|
|
|
|
"fmt"
|
|
|
|
"sync"
|
|
|
|
"sync/atomic"
|
|
|
|
|
2020-08-07 12:25:40 +00:00
|
|
|
"github.com/ledgerwatch/turbo-geth/core/types"
|
2020-07-24 07:46:26 +00:00
|
|
|
)
|
|
|
|
|
|
|
|
// resultStore implements a structure for maintaining fetchResults, tracking their
|
|
|
|
// download-progress and delivering (finished) results.
|
|
|
|
type resultStore struct {
|
|
|
|
items []*fetchResult // Downloaded but not yet delivered fetch results
|
|
|
|
resultOffset uint64 // Offset of the first cached fetch result in the block chain
|
|
|
|
|
|
|
|
// Internal index of first non-completed entry, updated atomically when needed.
|
|
|
|
// If all items are complete, this will equal length(items), so
|
|
|
|
// *important* : is not safe to use for indexing without checking against length
|
|
|
|
indexIncomplete int32 // atomic access
|
|
|
|
|
|
|
|
// throttleThreshold is the limit up to which we _want_ to fill the
|
|
|
|
// results. If blocks are large, we want to limit the results to less
|
|
|
|
// than the number of available slots, and maybe only fill 1024 out of
|
|
|
|
// 8192 possible places. The queue will, at certain times, recalibrate
|
|
|
|
// this index.
|
|
|
|
throttleThreshold uint64
|
|
|
|
|
|
|
|
lock sync.RWMutex
|
|
|
|
}
|
|
|
|
|
|
|
|
func newResultStore(size int) *resultStore {
|
|
|
|
return &resultStore{
|
|
|
|
resultOffset: 0,
|
|
|
|
items: make([]*fetchResult, size),
|
|
|
|
throttleThreshold: uint64(size),
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// SetThrottleThreshold updates the throttling threshold based on the requested
|
|
|
|
// limit and the total queue capacity. It returns the (possibly capped) threshold
|
|
|
|
func (r *resultStore) SetThrottleThreshold(threshold uint64) uint64 {
|
|
|
|
r.lock.Lock()
|
|
|
|
defer r.lock.Unlock()
|
|
|
|
|
|
|
|
limit := uint64(len(r.items))
|
|
|
|
if threshold >= limit {
|
|
|
|
threshold = limit
|
|
|
|
}
|
|
|
|
r.throttleThreshold = threshold
|
|
|
|
return r.throttleThreshold
|
|
|
|
}
|
|
|
|
|
|
|
|
// AddFetch adds a header for body/receipt fetching. This is used when the queue
|
|
|
|
// wants to reserve headers for fetching.
|
|
|
|
//
|
|
|
|
// It returns the following:
|
|
|
|
// stale - if true, this item is already passed, and should not be requested again
|
|
|
|
// throttled - if true, the store is at capacity, this particular header is not prio now
|
|
|
|
// item - the result to store data into
|
|
|
|
// err - any error that occurred
|
2021-03-26 02:08:01 +00:00
|
|
|
func (r *resultStore) AddFetch(header *types.Header) (stale, throttled bool, item *fetchResult, err error) {
|
2020-07-24 07:46:26 +00:00
|
|
|
r.lock.Lock()
|
|
|
|
defer r.lock.Unlock()
|
|
|
|
|
|
|
|
var index int
|
|
|
|
item, index, stale, throttled, err = r.getFetchResult(header.Number.Uint64())
|
|
|
|
if err != nil || stale || throttled {
|
|
|
|
return stale, throttled, item, err
|
|
|
|
}
|
|
|
|
if item == nil {
|
2021-03-26 02:08:01 +00:00
|
|
|
item = newFetchResult(header)
|
2020-07-24 07:46:26 +00:00
|
|
|
r.items[index] = item
|
|
|
|
}
|
|
|
|
return stale, throttled, item, err
|
|
|
|
}
|
|
|
|
|
|
|
|
// GetDeliverySlot returns the fetchResult for the given header. If the 'stale' flag
|
|
|
|
// is true, that means the header has already been delivered 'upstream'. This method
|
|
|
|
// does not bubble up the 'throttle' flag, since it's moot at the point in time when
|
|
|
|
// the item is downloaded and ready for delivery
|
|
|
|
func (r *resultStore) GetDeliverySlot(headerNumber uint64) (*fetchResult, bool, error) {
|
|
|
|
r.lock.RLock()
|
|
|
|
defer r.lock.RUnlock()
|
|
|
|
|
|
|
|
res, _, stale, _, err := r.getFetchResult(headerNumber)
|
|
|
|
return res, stale, err
|
|
|
|
}
|
|
|
|
|
|
|
|
// getFetchResult returns the fetchResult corresponding to the given item, and
|
|
|
|
// the index where the result is stored.
|
|
|
|
func (r *resultStore) getFetchResult(headerNumber uint64) (item *fetchResult, index int, stale, throttle bool, err error) {
|
|
|
|
index = int(int64(headerNumber) - int64(r.resultOffset))
|
|
|
|
throttle = index >= int(r.throttleThreshold)
|
|
|
|
stale = index < 0
|
|
|
|
|
|
|
|
if index >= len(r.items) {
|
|
|
|
err = fmt.Errorf("%w: index allocation went beyond available resultStore space "+
|
|
|
|
"(index [%d] = header [%d] - resultOffset [%d], len(resultStore) = %d", errInvalidChain,
|
|
|
|
index, headerNumber, r.resultOffset, len(r.items))
|
|
|
|
return nil, index, stale, throttle, err
|
|
|
|
}
|
|
|
|
if stale {
|
|
|
|
return nil, index, stale, throttle, nil
|
|
|
|
}
|
|
|
|
item = r.items[index]
|
|
|
|
return item, index, stale, throttle, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// hasCompletedItems returns true if there are processable items available
|
|
|
|
// this method is cheaper than countCompleted
|
|
|
|
func (r *resultStore) HasCompletedItems() bool {
|
|
|
|
r.lock.RLock()
|
|
|
|
defer r.lock.RUnlock()
|
|
|
|
|
|
|
|
if len(r.items) == 0 {
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
if item := r.items[0]; item != nil && item.AllDone() {
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
|
|
|
// countCompleted returns the number of items ready for delivery, stopping at
|
|
|
|
// the first non-complete item.
|
|
|
|
//
|
|
|
|
// The mthod assumes (at least) rlock is held.
|
|
|
|
func (r *resultStore) countCompleted() int {
|
|
|
|
// We iterate from the already known complete point, and see
|
|
|
|
// if any more has completed since last count
|
|
|
|
index := atomic.LoadInt32(&r.indexIncomplete)
|
|
|
|
for ; ; index++ {
|
|
|
|
if index >= int32(len(r.items)) {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
result := r.items[index]
|
|
|
|
if result == nil || !result.AllDone() {
|
|
|
|
break
|
|
|
|
}
|
|
|
|
}
|
|
|
|
atomic.StoreInt32(&r.indexIncomplete, index)
|
|
|
|
return int(index)
|
|
|
|
}
|
|
|
|
|
|
|
|
// GetCompleted returns the next batch of completed fetchResults
|
|
|
|
func (r *resultStore) GetCompleted(limit int) []*fetchResult {
|
|
|
|
r.lock.Lock()
|
|
|
|
defer r.lock.Unlock()
|
|
|
|
|
|
|
|
completed := r.countCompleted()
|
|
|
|
if limit > completed {
|
|
|
|
limit = completed
|
|
|
|
}
|
|
|
|
results := make([]*fetchResult, limit)
|
|
|
|
copy(results, r.items[:limit])
|
|
|
|
|
|
|
|
// Delete the results from the cache and clear the tail.
|
|
|
|
copy(r.items, r.items[limit:])
|
|
|
|
for i := len(r.items) - limit; i < len(r.items); i++ {
|
|
|
|
r.items[i] = nil
|
|
|
|
}
|
|
|
|
// Advance the expected block number of the first cache entry
|
|
|
|
r.resultOffset += uint64(limit)
|
|
|
|
atomic.AddInt32(&r.indexIncomplete, int32(-limit))
|
|
|
|
|
|
|
|
return results
|
|
|
|
}
|
|
|
|
|
|
|
|
// Prepare initialises the offset with the given block number
|
|
|
|
func (r *resultStore) Prepare(offset uint64) {
|
|
|
|
r.lock.Lock()
|
|
|
|
defer r.lock.Unlock()
|
|
|
|
|
|
|
|
if r.resultOffset < offset {
|
|
|
|
r.resultOffset = offset
|
|
|
|
}
|
|
|
|
}
|