Fix merge conflicts

This commit is contained in:
Maran 2014-04-11 13:33:08 -04:00
commit 4d18798468
4 changed files with 150 additions and 35 deletions

View File

@ -406,6 +406,15 @@ ApplicationWindow {
mainContractColumn.state = "SETUP" mainContractColumn.state = "SETUP"
} }
} }
Button {
id: debugButton
text: "Debug"
onClicked: {
var res = ui.debugTx("", txValue.text, txGas.text, txGasPrice.text, codeView.text)
debugWindow.visible = true
}
}
} }
} }
} }
@ -601,6 +610,83 @@ ApplicationWindow {
} }
Window {
id: debugWindow
visible: false
title: "Debugger"
minimumWidth: 600
minimumHeight: 600
width: 800
height: 600
SplitView {
anchors.fill: parent
property var asmModel: ListModel {
id: asmModel
}
TableView {
id: asmTableView
width: 200
TableViewColumn{ role: "value" ; title: "" ; width: 100 }
model: asmModel
}
Rectangle {
anchors.left: asmTableView.right
anchors.right: parent.right
SplitView {
orientation: Qt.Vertical
anchors.fill: parent
TableView {
property var memModel: ListModel {
id: memModel
}
height: parent.height/2
width: parent.width
TableViewColumn{ id:mnumColmn ; role: "num" ; title: "#" ; width: 50}
TableViewColumn{ role: "value" ; title: "Memory" ; width: 750}
model: memModel
}
TableView {
property var stackModel: ListModel {
id: stackModel
}
height: parent.height/2
width: parent.width
TableViewColumn{ role: "value" ; title: "Stack" ; width: parent.width }
model: stackModel
}
}
}
}
}
function setAsm(asm) {
//for(var i = 0; i < asm.length; i++) {
asmModel.append({asm: asm})
//}
}
function clearAsm() {
asmModel.clear()
}
function setMem(mem) {
memModel.append({num: mem.num, value: mem.value})
}
function clearMem(){
memModel.clear()
}
function setStack(stack) {
stackModel.append({value: stack})
}
function clearStack() {
stackModel.clear()
}
function loadPlugin(name) { function loadPlugin(name) {
console.log("Loading plugin" + name) console.log("Loading plugin" + name)
mainView.addPlugin(name) mainView.addPlugin(name)

View File

@ -116,6 +116,7 @@ func (ui *Gui) Start(assetPath string) {
ui.engine.LoadFile(uiLib.AssetPath("qml/transactions.qml")) ui.engine.LoadFile(uiLib.AssetPath("qml/transactions.qml"))
ui.win = component.CreateWindow(nil) ui.win = component.CreateWindow(nil)
uiLib.win = ui.win
// Register the ui as a block processor // Register the ui as a block processor
//ui.eth.BlockManager.SecondaryBlockProcessor = ui //ui.eth.BlockManager.SecondaryBlockProcessor = ui

View File

@ -94,41 +94,6 @@ func (lib *EthLib) CreateTx(recipient, valueStr, gasStr, gasPriceStr, data strin
return ethutil.Hex(tx.Hash()), nil return ethutil.Hex(tx.Hash()), nil
} }
/*
func (lib *EthLib) CreateTx(receiver, a, data string) string {
var hash []byte
if len(receiver) == 0 {
hash = ethchain.ContractAddr
} else {
var err error
hash, err = hex.DecodeString(receiver)
if err != nil {
return err.Error()
}
}
k, _ := ethutil.Config.Db.Get([]byte("KeyRing"))
keyPair := ethutil.NewKeyFromBytes(k)
amount := ethutil.Big(a)
code := ethchain.Compile(strings.Split(data, "\n"))
tx := ethchain.NewTx(hash, amount, code)
tx.Nonce = lib.stateManager.GetAddrState(keyPair.Address()).Nonce
tx.Sign(keyPair.PrivateKey)
lib.txPool.QueueTransaction(tx)
if len(receiver) == 0 {
ethutil.Config.Log.Infof("Contract addr %x", tx.Hash()[12:])
} else {
ethutil.Config.Log.Infof("Tx hash %x", tx.Hash())
}
return ethutil.Hex(tx.Hash())
}
*/
func (lib *EthLib) GetBlock(hexHash string) *Block { func (lib *EthLib) GetBlock(hexHash string) *Block {
hash, err := hex.DecodeString(hexHash) hash, err := hex.DecodeString(hexHash)
if err != nil { if err != nil {

View File

@ -2,13 +2,18 @@ package ethui
import ( import (
"bitbucket.org/kardianos/osext" "bitbucket.org/kardianos/osext"
"fmt"
"github.com/ethereum/eth-go" "github.com/ethereum/eth-go"
"github.com/ethereum/eth-go/ethchain"
"github.com/ethereum/eth-go/ethutil" "github.com/ethereum/eth-go/ethutil"
"github.com/niemeyer/qml" "github.com/niemeyer/qml"
"github.com/obscuren/mutan"
"math/big"
"os" "os"
"path" "path"
"path/filepath" "path/filepath"
"runtime" "runtime"
"strings"
) )
// UI Library that has some basic functionality exposed // UI Library that has some basic functionality exposed
@ -17,6 +22,8 @@ type UiLib struct {
eth *eth.Ethereum eth *eth.Ethereum
connected bool connected bool
assetPath string assetPath string
// The main application window
win *qml.Window
} }
func NewUiLib(engine *qml.Engine, eth *eth.Ethereum, assetPath string) *UiLib { func NewUiLib(engine *qml.Engine, eth *eth.Ethereum, assetPath string) *UiLib {
@ -81,3 +88,59 @@ func DefaultAssetPath() string {
return base return base
} }
type memAddr struct {
Num string
Value string
}
func (ui *UiLib) DebugTx(recipient, valueStr, gasStr, gasPriceStr, data string) (string, error) {
state := ui.eth.BlockChain().CurrentBlock.State()
asm, err := mutan.Compile(strings.NewReader(data), false)
if err != nil {
fmt.Println(err)
}
callerScript := ethutil.Assemble(asm...)
dis := ethchain.Disassemble(callerScript)
ui.win.Root().Call("clearAsm")
for _, str := range dis {
ui.win.Root().Call("setAsm", str)
}
callerTx := ethchain.NewContractCreationTx(ethutil.Big(valueStr), ethutil.Big(gasPriceStr), callerScript)
// Contract addr as test address
keyPair := ethutil.Config.Db.GetKeys()[0]
account := ui.eth.StateManager().GetAddrState(keyPair.Address()).Account
c := ethchain.MakeContract(callerTx, state)
callerClosure := ethchain.NewClosure(account, c, c.Script(), state, ethutil.Big(gasStr), new(big.Int))
block := ui.eth.BlockChain().CurrentBlock
vm := ethchain.NewVm(state, ethchain.RuntimeVars{
Origin: account.Address(),
BlockNumber: block.BlockInfo().Number,
PrevHash: block.PrevHash,
Coinbase: block.Coinbase,
Time: block.Time,
Diff: block.Difficulty,
TxData: nil,
})
callerClosure.Call(vm, nil, func(op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack) {
ui.win.Root().Call("clearMem")
ui.win.Root().Call("clearStack")
addr := 0
for i := 0; i+32 <= mem.Len(); i += 32 {
ui.win.Root().Call("setMem", memAddr{fmt.Sprintf("%03d", addr), fmt.Sprintf("% x", mem.Data()[i:i+32])})
addr++
}
for _, val := range stack.Data() {
ui.win.Root().Call("setStack", val.String())
}
})
state.Reset()
return "", nil
}