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eth/downloader: minor typo fixes in comments (#21035)
# Conflicts: # trie/sync.go
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@ -372,7 +372,7 @@ func (d *Downloader) synchronise(id string, hash common.Hash, td *big.Int, mode
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log.Info("Block synchronisation started")
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}
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// If we are already full syncing, but have a fast-sync bloom filter laying
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// around, make sure it does't use memory any more. This is a special case
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// around, make sure it doesn't use memory any more. This is a special case
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// when the user attempts to fast sync a new empty network.
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if mode == FullSync && d.stateBloom != nil {
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d.stateBloom.Close()
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@ -682,7 +682,7 @@ func calculateRequestSpan(remoteHeight, localHeight uint64) (int64, int, int, ui
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requestHead = 0
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}
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// requestBottom is the lowest block we want included in the query
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// Ideally, we want to include just below own head
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// Ideally, we want to include the one just below our own head
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requestBottom := int(localHeight - 1)
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if requestBottom < 0 {
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requestBottom = 0
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@ -1165,7 +1165,7 @@ func testBlockHeaderAttackerDropping(t *testing.T, protocol int) {
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chain := testChainBase.shorten(1)
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for i, tt := range tests {
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// Register a new peer and ensure it's presence
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// Register a new peer and ensure its presence
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id := fmt.Sprintf("test %d", i)
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if err := tester.newPeer(id, protocol, chain); err != nil {
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t.Fatalf("test %d: failed to register new peer: %v", i, err)
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@ -234,8 +234,7 @@ func (q *queue) ShouldThrottleReceipts() bool {
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}
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// resultSlots calculates the number of results slots available for requests
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// whilst adhering to both the item and the memory limit too of the results
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// cache.
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// whilst adhering to both the item and the memory limits of the result cache.
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func (q *queue) resultSlots(pendPool map[string]*fetchRequest, donePool map[common.Hash]struct{}) int {
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// Calculate the maximum length capped by the memory limit
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limit := len(q.resultCache)
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@ -371,7 +370,7 @@ func (q *queue) Schedule(headers []*types.Header, from uint64) []*types.Header {
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}
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// Results retrieves and permanently removes a batch of fetch results from
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// the cache. the result slice will be empty if the queue has been closed.
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// the cache. The result slice will be empty if the queue has been closed.
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func (q *queue) Results(block bool) []*fetchResult {
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q.lock.Lock()
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defer q.lock.Unlock()
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