* Use TrieDbState for tx pool
* Not initialise tx pool until state is loaded
* Add preimage
* Fix account
* Print codehash
* Print correct code hash
* Print incarnatin
* Print incarnatin
* Use proper incarnation
* Print dbValue
* Actually fix
* Actually fix
* Fix verifySnapshot
* readAccount to get code hash
* Next incarnation
* Print addrHashes with 0 incarnations
* Print storage history
* Print storage history
* Print storage history
* Print storage history
* Print all storage history
* print change set keys
* print change set keys
* print change set keys
* print change set keys
* Not print codebucket info
* Fixes
* Fix for incarnation
* Fix for storage history bucket
* Try to fix the leak
* Try to fix the leak
* Try to fix the leak
* Try to fix the leak
* Try to fix the leak
* Try to fix the leak
* Try to fix the leak
* Fix embedded nodes
* Hasher
* Fix
* Test fixes
* Add experimental debug flag
* Fix tx_pool_test
* Disable GetNodeData test unless in experiment
* Fix more tests
* Fix lint and revert some changes
* Fix lint
* Fix lint
* add env INTERMEDIATE_TRIE_CACHE
* try to use assert.New() pattern
* Fix "maligned" linter warnings to reduce space consumption of structs:
core/types/accounts/account.go:18:14: struct of size 136 bytes could be of size 128 bytes (maligned)
type Account struct {
--
trie/node.go:44:10: struct of size 80 bytes could be of size 72 bytes (maligned)
duoNode struct {
--
trie/resolve_set.go:28:17: struct of size 56 bytes could be of size 48 bytes (maligned)
type ResolveSet struct {
--
trie/resolver.go:34:15: struct of size 88 bytes could be of size 72 bytes (maligned)
type Resolver struct {
--
trie/visual.go:32:17: struct of size 104 bytes could be of size 96 bytes (maligned)
type VisualOpts struct {