* #remove debug prints
* remove storage-mode="i"
* minnet re-execute hack with checkpoints
* minnet re-execute hack with checkpoints
* rollback to master setup
* mainnet re-exec hack
* rollback some changes
* v0 of "push down" functionality
* move all logic to own functions
* handle case when re-created account already has some storage
* clear path for storage
* try to rely on tree structure (but maybe need to rely on DB because can be intra-block re-creations of account)
* fix some bugs with indexes, moving to tests
* tests added
* make linter happy
* make linter happy
* simplify logic
* adjust comparison of keys with and without incarnation
* test for keyIsBefore
* test for keyIsBefore
* better nibbles alignment
* better nibbles alignment
* cleanup
* continue work on tests
* simplify test
* check tombstone existence before pushing it down.
* put tombstone only when account deleted, not created
* put tombstone only when account has storage
* make linter happy
* test for storage resolver
* make fixedbytes work without incarnation
* fix panic on short keys
* use special comparison only when working with keys from cache
* add blockNr for better tracing
* fix: incorrect tombstone check
* fix: incorrect tombstone check
* trigger ci
* hack for problem block
* more test-cases
* add test case for too long keys
* speedup cached resolver by removing bucket creation transaction
* remove parent type check in pruning, remove unused copy from mutation.put
* dump resolving info on fail
* dump resolving info on fail
* set tombstone everytime for now to check if it will help
* on unload: check parent type, not type of node
* fix wrong order of checking node type
* fix wrong order of checking node type
* rebase to new master
* make linter happy
* rebase to new master
* place tombstone only if acc has storage
* rebase master
* rebase master
* rebase master
* rebase master
Co-authored-by: alex.sharov <alex.sharov@lazada.com>
* stateless: flush the partial witnesses DB for every saved witness.
it seems to fix to the out of memory error I had on blocks over 2.5M;
* fix linters
* simplify