* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* squash
* SE
* SE
* SE
* SE
* SE
* SE
* SE
* SE
* SE
* SE
* SE
* SE
* SE
* SE
* SE
* Remove hashed changesets
* try this
* oops
* simplify
* better diagnostics
* don't hash account key and use bitmap 64 to check history index
* update docs of bucket
Co-authored-by: alex.sharov <AskAlexSharov@gmail.com>
* Bad unwind of recreation of CREATE2 contract - unit test and potential fix
* Fix unit test
* Fix lint
* Fix lint
* Fixup hack
Co-authored-by: Alexey Sharp <alexeysharp@Alexeys-iMac.local>
* State cache init
* More code
* Fix lint
* More tests
* More tests
* More tests
* Fix test
* Transformations
* remove writeQueue, before fixing the tests
* Fix tests
* Add more tests, incarnation to the code items
* Fix lint
* Fix lint
* Remove shards prototype, add incarnation to the state reader code
* Clean up and replace cache in call_traces stage
* fix flaky test
* Save changes
* Readers to use addrHash, writes - addresses
* Fix lint
* Fix lint
* More accurate tracking of size
* Optimise for smaller write batches
* Attempt to integrate state cache into Execution stage
* cacheSize to default flags
* Print correct cache sizes and batch sizes
* cacheSize in the integration
* Fix tests
* Fix lint
* Remove print
* Fix exec stage
* Fix test
* Refresh sequence on write
* No double increment
* heap.Remove
* Try to fix alignment
* Refactoring, adding hashItems
* More changes
* Fix compile errors
* Fix lint
* Wrapping cached reader
* Wrap writer into cached writer
* Turn state cache off by default
* Fix plain state writer
* Fix for code/storage mixup
* Fix tests
* Fix clique test
* Better fix for the tests
* Add test and fix some more
* Fix compile error|
* More functions
* Fixes
* Fix for the tests
* sepatate DeletedFlag and AbsentFlag
* Minor fixes
* Test refactoring
* More changes
* Fix some tests
* More test fixes
* More test fixes
* Fix lint
* Move blockchain_test to be able to use stagedsync
* More fixes
* Fixes and cleanup
* Fix tests in turbo/stages
* Fix lint
* Fix lint
* Intemediate
* Fix tests
* Intemediate
* More fixes
* Compilation fixes
* More fixes
* Fix compile errors
* More test fixes
* More fixes
* More test fixes
* Fix compile error
* Fixes
* Fix
* Fix
* More fixes
* Fixes
* More fixes and cleanup
* Further fix
* Check gas used and bloom with header
Co-authored-by: Alexey Sharp <alexeysharp@Alexeys-iMac.local>
* return error from rawdb
* squash
* v14
* improve performance of put
* clean
* clean
* hide feature behind ENV variable
* cleanup
* cleanup
* disable ipc and make Readme less confusing (people thought points are depend on each-other)
* fix test
* cleanup
* cleanup
* close goruotines
* fix using defer
* close pm managers a bit later
* fmt
* finalizer for in-mem db
* after cr
* revert finalizer
Co-authored-by: alex.sharov <AskAlexSharov@gmail.com>
* uint256 in rlp
* uint256 rather than big.Int in Transation
* linters
* more linters
* still linters
* Reduce garbage in writeUint256
* Experiment with GC in writeByteArray
* Not hash, keep the files
* Calculate savings
* Fix
* Fix
* Fix
* Fix
* RestAPI to support local boltdb
* Not error on read-only db
* Changes so far
* Continue
* More
* Roll back a bit
* Restore newline
* something compiles
* Fix restapi
* Fix block number
* Fix reads
* Use plain writer
* Maps for storage reads and writes
* Clean up coersions
* Fix accounts/abi/bind
* Fix tests
* More fixes
* more fixes
* More fixes
* Fixes
* Fixed core/state
* Fixed eth tests
* Move code, fix linter
* Fix test
* Fix linter
* Fix linter
* Fix linter, badger_db to support AbstractKV
* Increase IdealBatchSize for badger
* Fix linter
* Fix linter
* Produce less garbage in GetState
* Still playing with mem allocation in GetCommittedState
* Pass key by pointer in GetState as well
* linter
* Avoid a memory allocation in opSload
* Use uint256.Int rather than common.Hash for storage values to reduce memory allocation in opSload & opSstore
* linter
* linters
* small clean up
* Produce less garbage in GetState
* Still playing with mem allocation in GetCommittedState
* Pass key by pointer in GetState as well
* linter
* Avoid a memory allocation in opSload
* add_incarnation_to_acc_root_in_ih
* return true from walk functions - fix bug when walk stopped after 1 account only.
* rename interface
* fix comment
* Set root to empty straight away for all newly created accounts
* [Issue 111] Do not mutate state trie when verifying the block
* linter
* Fix suicideStorageCheck.json but break TestSelfDestructReceive
* suicideStorageCheck tests a somewhat unrealistic scenario, where the contract exists in genesis (with storage) and then gets self-destructed
* Introduce NoValuesCursor. From() method is useless because can be replaced by Seek().`
* implement NoValueCursor interface
* use abstract db in restapi
* cleanup .md
* move .Put out of .View and remove deletion of all tombstones when delete acc
* move .Put out of .View and remove deletion of all tombstones when delete acc
* introduce code node
* replace codeMap with code touches
* fix a comment
* fixups to tests
* fix compile error
* fix getnodedata tests
* add tests and test stubs
* add more test stubs
* add test method bodies
* add and fix more tests on trie for new codenode
* add test change code between blocks
* fix crash in stateless
* remove unneded files
* remove comment
* fix deleted account code
* fix resolve set builder for code nodes
* another way to check if account has storage
* cleanup
* v0 of walk by db version
* save progress, to switch to another task. Put tombstone is still not correct.
* place tombstone only if exists something to hide
* db-based implementation
* db-based implementation
* db-based implementation
* fix prop check
* improve prop check logic
* Need custom logic to skip subtree for account and storage buckets because storage bucket has incarnation in key
* rebase to master
* remove all tombstones when account deleted
* remove all tombstones when account deleted
* added db integrity check
* don't rely on account.Root because it valid only about last incarnation
* remove all tombstones when account deleted
* dial with incarnation in MultiWalk2
* dial with incarnation in MultiWalk2
* when fixedbytes=40 resolver did compare cacheKey with storageKey without removing incarnation
* rebase to master
* rebase to master
Co-authored-by: alex.sharov <alex.sharov@lazada.com>
* #remove debug prints
* remove storage-mode="i"
* minnet re-execute hack with checkpoints
* minnet re-execute hack with checkpoints
* rollback to master setup
* mainnet re-exec hack
* rollback some changes
* v0 of "push down" functionality
* move all logic to own functions
* handle case when re-created account already has some storage
* clear path for storage
* try to rely on tree structure (but maybe need to rely on DB because can be intra-block re-creations of account)
* fix some bugs with indexes, moving to tests
* tests added
* make linter happy
* make linter happy
* simplify logic
* adjust comparison of keys with and without incarnation
* test for keyIsBefore
* test for keyIsBefore
* better nibbles alignment
* better nibbles alignment
* cleanup
* continue work on tests
* simplify test
* check tombstone existence before pushing it down.
* put tombstone only when account deleted, not created
* put tombstone only when account has storage
* make linter happy
* test for storage resolver
* make fixedbytes work without incarnation
* fix panic on short keys
* use special comparison only when working with keys from cache
* add blockNr for better tracing
* fix: incorrect tombstone check
* fix: incorrect tombstone check
* trigger ci
* hack for problem block
* more test-cases
* add test case for too long keys
* speedup cached resolver by removing bucket creation transaction
* remove parent type check in pruning, remove unused copy from mutation.put
* dump resolving info on fail
* dump resolving info on fail
* set tombstone everytime for now to check if it will help
* on unload: check parent type, not type of node
* fix wrong order of checking node type
* fix wrong order of checking node type
* rebase to new master
* make linter happy
* rebase to new master
* place tombstone only if acc has storage
* rebase master
* rebase master
* rebase master
* rebase master
Co-authored-by: alex.sharov <alex.sharov@lazada.com>