Revert to older batch size logic to keep memory usage down during
execution phase and closer to the --batchSize flag size.
Spotted a "leak" in key generation as well. The unsafe pointer keeps the
byte slice around for as long as the batch is not committed, takes up a
fair chunk of memory surprisingly doing that so removed the unsafe
pointer usage giving the GC some chance to clean up along the way.
Moved the batch rollback into a defer func call rather than allowing
them to stack in the for loop. If this isn't going to work just let me
know and can change it back.
* General cleanup and fixes
* Cleaning part 2
* cleanup part 3
* Refactored staterunner to have a handler function
* Fixed linting
* Cleanup part 4
* Changed the initialization of the require package and updated .golangci.yml
* Fixed lint errors from golangci-lint
* deleted state_recon_1.go
* fixed build error
* Added ReadHeaderTimeouts for httpServer
* made changes to golangci
* Reset golangci.yml