* #remove debug prints
* remove storage-mode="i"
* minnet re-execute hack with checkpoints
* minnet re-execute hack with checkpoints
* rollback to master setup
* mainnet re-exec hack
* rollback some changes
* v0 of "push down" functionality
* move all logic to own functions
* handle case when re-created account already has some storage
* clear path for storage
* try to rely on tree structure (but maybe need to rely on DB because can be intra-block re-creations of account)
* fix some bugs with indexes, moving to tests
* tests added
* make linter happy
* make linter happy
* simplify logic
* adjust comparison of keys with and without incarnation
* test for keyIsBefore
* test for keyIsBefore
* better nibbles alignment
* better nibbles alignment
* cleanup
* continue work on tests
* simplify test
* check tombstone existence before pushing it down.
* put tombstone only when account deleted, not created
* put tombstone only when account has storage
* make linter happy
* test for storage resolver
* make fixedbytes work without incarnation
* fix panic on short keys
* use special comparison only when working with keys from cache
* add blockNr for better tracing
* fix: incorrect tombstone check
* fix: incorrect tombstone check
* trigger ci
* hack for problem block
* more test-cases
* add test case for too long keys
* speedup cached resolver by removing bucket creation transaction
* remove parent type check in pruning, remove unused copy from mutation.put
* dump resolving info on fail
* dump resolving info on fail
* set tombstone everytime for now to check if it will help
* on unload: check parent type, not type of node
* fix wrong order of checking node type
* fix wrong order of checking node type
* rebase to new master
* make linter happy
* rebase to new master
* place tombstone only if acc has storage
* rebase master
* rebase master
* rebase master
* rebase master
Co-authored-by: alex.sharov <alex.sharov@lazada.com>
* Fix download only
* Fix lint
* Reset references
* Only reset on error
* Potential fixes
* no NPE
* no NPE
* Not use multi-put
* Reduce ideal batch size for download only
* Handle tds == nil
* remove nested mutation
* Return multiput
* Better reporting
* Reduce batch size for download only
* Avoid extra copying
* Avoid extra copying
* IdealBatchSize
* Not write tx lookup entries
* Larger batches
* Go back to normal batch size
* Fix lint
* Gen tx lookup
* print progress
* Add filling up the lookup array
* Show tx count
* Introduce second round
* Add generating tx lookup
* Fix lint
* properly stop at specified block
* measure the duration of the last phase
* not to fail if the bucket is not found
* Fix lint
* Alternative tx generation
* Fix out of memory
* Fix out of memory
* Split in parts to conserve memory
* Copy keys
* Fix lint
* Fix lint
* squash commits
* enable storage cache
* make linter happy
* fix subtree prefix len check
* save cahnges to test master
* remove restriction on prefix len
* fix comparison of last bits
* fix wrong alignment
* remove debug prints
* commit current state
* commit current state
* avoid changing state of resolver from multiwalk
* remove debug code
* remove debug code
* remove debug code
* remove unnecessary copy
* make code more readable
* reduce rebuildHashes initial resolution
* fix test after rebase to master
* make code more readable
* improve pruner
* pruner add IntermediateCache bucket
* fix panic in Walk on short keys
* reduce allocations for storage keys decompression by increasing default buffer size
* re-run CI
* fix iterator behaviour
* rename cache to hash for unification
* re-run ci
* avoid using underlying DB
* hash all subtree nodes before unload
* fix getNode method
* need to check node type, not parent - before put to hashBucket
* return back parent type check, doesn't work without it.
* don't recalculate hash again
* move unloadFunc from trie to pruner
* rename bucket to shorter name
* rename bucket to shorter name
* clean
* rebase to master
* Use TrieDbState for tx pool
* Not initialise tx pool until state is loaded
* Add preimage
* Fix account
* Print codehash
* Print correct code hash
* Print incarnatin
* Print incarnatin
* Use proper incarnation
* Print dbValue
* Actually fix
* Actually fix
* Fix verifySnapshot
* readAccount to get code hash
* Next incarnation
* Print addrHashes with 0 incarnations
* Print storage history
* Print storage history
* Print storage history
* Print storage history
* Print all storage history
* print change set keys
* print change set keys
* print change set keys
* print change set keys
* Not print codebucket info
* Fixes
* Fix for incarnation
* Fix for storage history bucket
* Try to fix the leak
* Try to fix the leak
* Try to fix the leak
* Try to fix the leak
* Try to fix the leak
* Try to fix the leak
* Try to fix the leak
* Fix embedded nodes
* Hasher
* Fix
* Test fixes
* Add experimental debug flag
* Fix tx_pool_test
* Disable GetNodeData test unless in experiment
* Fix more tests
* Fix lint and revert some changes
* Fix lint
* Fix lint
* stateless: flush the partial witnesses DB for every saved witness.
it seems to fix to the out of memory error I had on blocks over 2.5M;
* fix linters
* simplify
* added prefix tree to analyses to reduce memory usage
* make new partition every day
* merge concepts of reporter and snapshot
* tests for .FirstKey() and .NextKey()
- rollback must catch local variable, if you write value to lastError variable
- then you can't do "return" - because it closing connection and client can't send CmdLastError
- somewhere error values was ommited in loging