// Copyright 2014 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package vm // codeBitmap collects data locations in code. func codeBitmap(code []byte) []uint64 { // The bitmap is 4 bytes longer than necessary, in case the code // ends with a PUSH32, the algorithm will push zeroes onto the // bitvector outside the bounds of the actual code. bits := make([]uint64, (len(code)+32+63)/64) for pc := 0; pc < len(code); { op := OpCode(code[pc]) pc++ if op >= PUSH1 && op <= PUSH32 { numbits := int(op - PUSH1 + 1) x := uint64(1) << (op - PUSH1) x = x | (x - 1) // Smear the bit to the right idx := pc / 64 shift := pc & 63 bits[idx] |= x << shift if shift+shift > 64 { bits[idx+1] |= x >> (64 - shift) } pc += numbits } } return bits }