erigon-pulse/core/vm/analysis.go
b00ris 565a4250d6
Snapshot sync headers stage (#1836)
* save state

* snapshot update works

* save state

* snapshot migrator

* tx test

* save state

* migrations stages refactor

* refactor snapshot migrator

* compilation fixed

* integrate snapshot migrator

* goerli sync headers

* debug async snapshotter on goerly

* move verify headers, remove experiments, fix remove old snapshot

* save state

* refactor snapshotsync injection

* fix deadlock

* replace snapshot generation stage logic to migrate method

* change done for body snapshot

* clean

* clean&&change deleted value

* clean

* fix hash len

* fix hash len

* remove one of wrap methods, add remove snapshots on start

* add err check

* fix shadowing

* stages unwind order debug

* matryoshka experiments

* steam test

* fix build

* fix test

* fix lint

* fix test

* fix test datarace

* add get test

* return timeout

* fix mdbx overlap

* fix after merge

* change epoch size

* clean todo

* fix

* return testdata

* added return from sndownloader gorutine

* fix review comments

* Fix

* More info

Co-authored-by: Alex Sharp <alexsharp@Alexs-MacBook-Pro.local>
2021-05-08 09:45:40 +01:00

44 lines
1.5 KiB
Go

// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package vm
// codeBitmap collects data locations in code.
func codeBitmap(code []byte) []uint64 {
// The bitmap is 4 bytes longer than necessary, in case the code
// ends with a PUSH32, the algorithm will push zeroes onto the
// bitvector outside the bounds of the actual code.
bits := make([]uint64, (len(code)+32+63)/64)
for pc := 0; pc < len(code); {
op := OpCode(code[pc])
pc++
if op >= PUSH1 && op <= PUSH32 {
numbits := int(op - PUSH1 + 1)
x := uint64(1) << (op - PUSH1)
x = x | (x - 1) // Smear the bit to the right
idx := pc / 64
shift := pc & 63
bits[idx] |= x << shift
if shift+shift > 64 {
bits[idx+1] |= x >> (64 - shift)
}
pc += numbits
}
}
return bits
}