erigon-pulse/swarm/api/testapi.go
ΞTHΞЯSPHΞЯΞ 4d300e4dec swarm: plan bee for content storage and distribution on web3
This change imports the Swarm protocol codebase. Compared to the 'swarm'
branch, a few mostly cosmetic changes had to be made:

* The various redundant log message prefixes are gone.
* All files now have LGPLv3 license headers.
* Minor code changes were needed to please go vet and make the tests
  pass on Windows.
* Further changes were required to adapt to the go-ethereum develop
  branch and its new Go APIs.

Some code has not (yet) been brought over:

* swarm/cmd/bzzhash: will reappear as cmd/bzzhash later
* swarm/cmd/bzzup.sh: will be reimplemented in cmd/bzzup
* swarm/cmd/makegenesis: will reappear somehow
* swarm/examples/album: will move to a separate repository
* swarm/examples/filemanager: ditto
* swarm/examples/files: will not be merged
* swarm/test/*: will not be merged
* swarm/services/swear: will reappear as contracts/swear when needed
2016-08-31 16:19:40 +02:00

47 lines
1.3 KiB
Go

// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
package api
import (
"github.com/ethereum/go-ethereum/swarm/network"
)
type Control struct {
api *Api
hive *network.Hive
}
func NewControl(api *Api, hive *network.Hive) *Control {
return &Control{api, hive}
}
func (self *Control) BlockNetworkRead(on bool) {
self.hive.BlockNetworkRead(on)
}
func (self *Control) SyncEnabled(on bool) {
self.hive.SyncEnabled(on)
}
func (self *Control) SwapEnabled(on bool) {
self.hive.SwapEnabled(on)
}
func (self *Control) Hive() string {
return self.hive.String()
}