erigon-pulse/common/paths/paths.go
Evgeny Danilenko 17c07c50a5
Move clique buckets to separate DB (#1703)
* debug

* debug

* it works

* rename clique bucket

* remove genesis special case

* copy snapshot

* remove debug

* migration

* debug

* regenerate snapshots

* simplify

* regeneration

* after merge

* tests

Co-authored-by: Alexey Sharp <alexeysharp@Alexeys-iMac.local>
2021-04-19 22:58:05 +01:00

73 lines
1.8 KiB
Go

package paths
import (
"os"
"os/user"
"path/filepath"
"runtime"
"strings"
)
const dirname = "TurboGeth"
// DefaultDataDir is the default data directory to use for the databases and other
// persistence requirements.
func DefaultDataDir() string {
// Try to place the data folder in the user's home dir
home := homeDir()
if home != "" {
switch runtime.GOOS {
case "darwin":
return filepath.Join(home, "Library", dirname)
case "windows":
// We used to put everything in %HOME%\AppData\Roaming, but this caused
// problems with non-typical setups. If this fallback location exists and
// is non-empty, use it, otherwise DTRT and check %LOCALAPPDATA%.
fallback := filepath.Join(home, "AppData", "Roaming", dirname)
appdata := windowsAppData()
if appdata == "" || isNonEmptyDir(fallback) {
return fallback
}
return filepath.Join(appdata, dirname)
default:
if xdgDataDir := os.Getenv("XDG_DATA_HOME"); xdgDataDir != "" {
return filepath.Join(xdgDataDir, strings.ToLower(dirname))
}
return filepath.Join(home, ".local/share", strings.ToLower(dirname))
}
}
// As we cannot guess a stable location, return empty and handle later
return ""
}
func windowsAppData() string {
v := os.Getenv("LOCALAPPDATA")
if v == "" {
// Windows XP and below don't have LocalAppData. Crash here because
// we don't support Windows XP and undefining the variable will cause
// other issues.
panic("environment variable LocalAppData is undefined")
}
return v
}
func isNonEmptyDir(dir string) bool {
f, err := os.Open(dir)
if err != nil {
return false
}
names, _ := f.Readdir(1)
f.Close()
return len(names) > 0
}
func homeDir() string {
if home := os.Getenv("HOME"); home != "" {
return home
}
if usr, err := user.Current(); err == nil {
return usr.HomeDir
}
return ""
}