mirror of
https://gitlab.com/pulsechaincom/erigon-pulse.git
synced 2024-12-27 05:57:28 +00:00
17c07c50a5
* debug * debug * it works * rename clique bucket * remove genesis special case * copy snapshot * remove debug * migration * debug * regenerate snapshots * simplify * regeneration * after merge * tests Co-authored-by: Alexey Sharp <alexeysharp@Alexeys-iMac.local>
73 lines
1.8 KiB
Go
73 lines
1.8 KiB
Go
package paths
|
|
|
|
import (
|
|
"os"
|
|
"os/user"
|
|
"path/filepath"
|
|
"runtime"
|
|
"strings"
|
|
)
|
|
|
|
const dirname = "TurboGeth"
|
|
|
|
// DefaultDataDir is the default data directory to use for the databases and other
|
|
// persistence requirements.
|
|
func DefaultDataDir() string {
|
|
// Try to place the data folder in the user's home dir
|
|
home := homeDir()
|
|
if home != "" {
|
|
switch runtime.GOOS {
|
|
case "darwin":
|
|
return filepath.Join(home, "Library", dirname)
|
|
case "windows":
|
|
// We used to put everything in %HOME%\AppData\Roaming, but this caused
|
|
// problems with non-typical setups. If this fallback location exists and
|
|
// is non-empty, use it, otherwise DTRT and check %LOCALAPPDATA%.
|
|
fallback := filepath.Join(home, "AppData", "Roaming", dirname)
|
|
appdata := windowsAppData()
|
|
if appdata == "" || isNonEmptyDir(fallback) {
|
|
return fallback
|
|
}
|
|
return filepath.Join(appdata, dirname)
|
|
default:
|
|
if xdgDataDir := os.Getenv("XDG_DATA_HOME"); xdgDataDir != "" {
|
|
return filepath.Join(xdgDataDir, strings.ToLower(dirname))
|
|
}
|
|
return filepath.Join(home, ".local/share", strings.ToLower(dirname))
|
|
}
|
|
}
|
|
// As we cannot guess a stable location, return empty and handle later
|
|
return ""
|
|
}
|
|
|
|
func windowsAppData() string {
|
|
v := os.Getenv("LOCALAPPDATA")
|
|
if v == "" {
|
|
// Windows XP and below don't have LocalAppData. Crash here because
|
|
// we don't support Windows XP and undefining the variable will cause
|
|
// other issues.
|
|
panic("environment variable LocalAppData is undefined")
|
|
}
|
|
return v
|
|
}
|
|
|
|
func isNonEmptyDir(dir string) bool {
|
|
f, err := os.Open(dir)
|
|
if err != nil {
|
|
return false
|
|
}
|
|
names, _ := f.Readdir(1)
|
|
f.Close()
|
|
return len(names) > 0
|
|
}
|
|
|
|
func homeDir() string {
|
|
if home := os.Getenv("HOME"); home != "" {
|
|
return home
|
|
}
|
|
if usr, err := user.Current(); err == nil {
|
|
return usr.HomeDir
|
|
}
|
|
return ""
|
|
}
|