mirror of
https://gitlab.com/pulsechaincom/erigon-pulse.git
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a05d1be531
* Pull grpc bindings into erigon-lib * Remove mdbx dist Co-authored-by: Alexey Sharp <alexeysharp@Alexeys-iMac.local>
187 lines
6.4 KiB
Go
187 lines
6.4 KiB
Go
package remote
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import (
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"context"
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"fmt"
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"sync"
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"github.com/golang/protobuf/ptypes/empty"
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proto_sentry "github.com/ledgerwatch/erigon-lib/gointerfaces/sentry"
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"github.com/ledgerwatch/erigon/eth/protocols/eth"
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"github.com/ledgerwatch/erigon/log"
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"google.golang.org/grpc"
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)
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type SentryClient interface {
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proto_sentry.SentryClient
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Protocol() uint
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Ready() bool
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MarkDisconnected()
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}
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type SentryClientRemote struct {
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proto_sentry.SentryClient
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sync.RWMutex
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protocol uint
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ready bool
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}
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// NewSentryClientRemote - app code must use this class
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// to avoid concurrency - it accepts protocol (which received async by SetStatus) in constructor,
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// means app can't use client which protocol unknown yet
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func NewSentryClientRemote(client proto_sentry.SentryClient) *SentryClientRemote {
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return &SentryClientRemote{SentryClient: client}
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}
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func (c *SentryClientRemote) Protocol() uint {
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c.RLock()
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defer c.RUnlock()
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return c.protocol
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}
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func (c *SentryClientRemote) Ready() bool {
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c.RLock()
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defer c.RUnlock()
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return c.ready
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}
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func (c *SentryClientRemote) MarkDisconnected() {
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c.Lock()
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defer c.Unlock()
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c.ready = false
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}
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func (c *SentryClientRemote) SetStatus(ctx context.Context, in *proto_sentry.StatusData, opts ...grpc.CallOption) (*proto_sentry.SetStatusReply, error) {
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reply, err := c.SentryClient.SetStatus(ctx, in, opts...)
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if err != nil {
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return nil, err
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}
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c.Lock()
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defer c.Unlock()
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switch reply.Protocol {
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case proto_sentry.Protocol_ETH65:
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c.protocol = eth.ETH65
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case proto_sentry.Protocol_ETH66:
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c.protocol = eth.ETH66
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default:
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return nil, fmt.Errorf("unexpected protocol: %d", reply.Protocol)
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}
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c.ready = true
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return reply, nil
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}
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func (c *SentryClientRemote) Messages(ctx context.Context, in *proto_sentry.MessagesRequest, opts ...grpc.CallOption) (proto_sentry.Sentry_MessagesClient, error) {
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in.Ids = filterIds(in.Ids, c.Protocol())
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return c.SentryClient.Messages(ctx, in, opts...)
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}
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func (c *SentryClientRemote) PeerCount(ctx context.Context, in *proto_sentry.PeerCountRequest, opts ...grpc.CallOption) (*proto_sentry.PeerCountReply, error) {
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return c.SentryClient.PeerCount(ctx, in)
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}
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// Contains implementations of SentryServer, SentryClient, ControlClient, and ControlServer, that may be linked to each other
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// SentryClient is linked directly to the SentryServer, for example, so any function call on the instance of the SentryClient
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// cause invocations directly on the corresponding instance of the SentryServer. However, the link between SentryClient and
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// SentryServer is established outside of the constructor. This means that the reference from the SentyClient to the corresponding
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// SentryServer can be injected at any point in time.
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// SentryClientDirect implements SentryClient interface by connecting the instance of the client directly with the corresponding
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// instance of SentryServer
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type SentryClientDirect struct {
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protocol uint
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server proto_sentry.SentryServer
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}
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func NewSentryClientDirect(protocol uint, sentryServer proto_sentry.SentryServer) *SentryClientDirect {
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return &SentryClientDirect{protocol: protocol, server: sentryServer}
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}
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func (c *SentryClientDirect) Protocol() uint { return c.protocol }
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func (c *SentryClientDirect) Ready() bool { return true }
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func (c *SentryClientDirect) MarkDisconnected() {}
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func (c *SentryClientDirect) PenalizePeer(ctx context.Context, in *proto_sentry.PenalizePeerRequest, opts ...grpc.CallOption) (*empty.Empty, error) {
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return c.server.PenalizePeer(ctx, in)
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}
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func (c *SentryClientDirect) PeerMinBlock(ctx context.Context, in *proto_sentry.PeerMinBlockRequest, opts ...grpc.CallOption) (*empty.Empty, error) {
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return c.server.PeerMinBlock(ctx, in)
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}
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func (c *SentryClientDirect) SendMessageByMinBlock(ctx context.Context, in *proto_sentry.SendMessageByMinBlockRequest, opts ...grpc.CallOption) (*proto_sentry.SentPeers, error) {
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return c.server.SendMessageByMinBlock(ctx, in)
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}
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func (c *SentryClientDirect) SendMessageById(ctx context.Context, in *proto_sentry.SendMessageByIdRequest, opts ...grpc.CallOption) (*proto_sentry.SentPeers, error) {
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return c.server.SendMessageById(ctx, in)
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}
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func (c *SentryClientDirect) SendMessageToRandomPeers(ctx context.Context, in *proto_sentry.SendMessageToRandomPeersRequest, opts ...grpc.CallOption) (*proto_sentry.SentPeers, error) {
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return c.server.SendMessageToRandomPeers(ctx, in)
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}
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func (c *SentryClientDirect) SendMessageToAll(ctx context.Context, in *proto_sentry.OutboundMessageData, opts ...grpc.CallOption) (*proto_sentry.SentPeers, error) {
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return c.server.SendMessageToAll(ctx, in)
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}
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func (c *SentryClientDirect) SetStatus(ctx context.Context, in *proto_sentry.StatusData, opts ...grpc.CallOption) (*proto_sentry.SetStatusReply, error) {
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return c.server.SetStatus(ctx, in)
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}
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func (c *SentryClientDirect) PeerCount(ctx context.Context, in *proto_sentry.PeerCountRequest, opts ...grpc.CallOption) (*proto_sentry.PeerCountReply, error) {
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return c.server.PeerCount(ctx, in)
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}
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// implements proto_sentry.Sentry_ReceiveMessagesServer
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type SentryReceiveServerDirect struct {
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messageCh chan *proto_sentry.InboundMessage
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ctx context.Context
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grpc.ServerStream
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}
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func (s *SentryReceiveServerDirect) Send(m *proto_sentry.InboundMessage) error {
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s.messageCh <- m
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return nil
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}
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func (s *SentryReceiveServerDirect) Context() context.Context {
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return s.ctx
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}
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type SentryReceiveClientDirect struct {
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messageCh chan *proto_sentry.InboundMessage
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ctx context.Context
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grpc.ClientStream
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}
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func (c *SentryReceiveClientDirect) Recv() (*proto_sentry.InboundMessage, error) {
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m := <-c.messageCh
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return m, nil
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}
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func (c *SentryReceiveClientDirect) Context() context.Context {
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return c.ctx
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}
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func (c *SentryClientDirect) Messages(ctx context.Context, in *proto_sentry.MessagesRequest, opts ...grpc.CallOption) (proto_sentry.Sentry_MessagesClient, error) {
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in.Ids = filterIds(in.Ids, c.Protocol())
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messageCh := make(chan *proto_sentry.InboundMessage, 16384)
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streamServer := &SentryReceiveServerDirect{messageCh: messageCh, ctx: ctx}
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go func() {
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if err := c.server.Messages(in, streamServer); err != nil {
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log.Error("ReceiveMessages returned", "error", err)
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}
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close(messageCh)
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}()
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return &SentryReceiveClientDirect{messageCh: messageCh, ctx: ctx}, nil
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}
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func filterIds(in []proto_sentry.MessageId, protocol uint) (filtered []proto_sentry.MessageId) {
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for _, id := range in {
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if _, ok := eth.FromProto[protocol][id]; ok {
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filtered = append(filtered, id)
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}
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}
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return filtered
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}
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