erigon-pulse/common/pool/pool.go
Evgeny Danilenko 41ee460a27
optimize codeBitmap (#626)
* optimize codeBitmap

* add lru

* remove custom lru

* jumpDests as explocit parameter

* lint

* lint

* linters

* default jumpDestsCache

* remove common.rand
2020-06-06 21:49:06 +01:00

64 lines
1.3 KiB
Go

package pool
import (
"sync"
"sync/atomic"
"github.com/valyala/bytebufferpool"
)
// pool represents byte buffer pool.
//
// Distinct pools may be used for distinct types of byte buffers.
// Properly determined byte buffer types with their own pools may help reducing
// memory waste.
type pool struct {
defaultSize uint64
maxSize uint64
pool sync.Pool
}
func newPool(defaultSize uint) *pool {
return &pool{
defaultSize: uint64(defaultSize),
maxSize: uint64(defaultSize),
pool: sync.Pool{
New: getFn(defaultSize),
},
}
}
func getFn(defaultSize uint) func() interface{} {
return func() interface{} {
return &ByteBuffer{
&bytebufferpool.ByteBuffer{
B: make([]byte, 0, defaultSize),
},
}
}
}
// Get returns new byte buffer with zero length.
//
// The byte buffer may be returned to the pool via Put after the use
// in order to minimize GC overhead.
func (p *pool) Get() *ByteBuffer {
return p.pool.Get().(*ByteBuffer)
}
// Put releases byte buffer obtained via Get to the pool.
//
// The buffer mustn't be accessed after returning to the pool.
func (p *pool) Put(b *ByteBuffer) {
if b == nil || cap(b.B) == 0 {
return
}
maxSize := int(atomic.LoadUint64(&p.maxSize))
if maxSize == 0 || cap(b.B) <= maxSize {
b.B = b.B[:0]
p.pool.Put(b)
}
}