package state import "sync" type account struct { stateObject *StateObject nstart uint64 nonces []bool } type ManagedState struct { *StateDB mu sync.RWMutex accounts map[string]*account } func ManageState(statedb *StateDB) *ManagedState { return &ManagedState{ StateDB: statedb, accounts: make(map[string]*account), } } func (ms *ManagedState) RemoveNonce(addr []byte, n uint64) { if ms.hasAccount(addr) { ms.mu.Lock() defer ms.mu.Unlock() account := ms.getAccount(addr) if n-account.nstart < uint64(len(account.nonces)) { reslice := make([]bool, n-account.nstart) copy(reslice, account.nonces[:n-account.nstart]) account.nonces = reslice } } } func (ms *ManagedState) NewNonce(addr []byte) uint64 { ms.mu.RLock() defer ms.mu.RUnlock() account := ms.getAccount(addr) for i, nonce := range account.nonces { if !nonce { return account.nstart + uint64(i) } } account.nonces = append(account.nonces, false) return uint64(len(account.nonces)) + account.nstart } func (ms *ManagedState) hasAccount(addr []byte) bool { _, ok := ms.accounts[string(addr)] return ok } func (ms *ManagedState) getAccount(addr []byte) *account { if _, ok := ms.accounts[string(addr)]; !ok { so := ms.GetOrNewStateObject(addr) ms.accounts[string(addr)] = newAccount(so) } return ms.accounts[string(addr)] } func newAccount(so *StateObject) *account { return &account{so, so.nonce - 1, nil} }