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Correct get_new_shuffling. Closes #25
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@ -1,6 +1,7 @@
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use super::types::{ShardAndCommittee, ValidatorRecord, ChainConfig};
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use super::TransitionError;
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use super::shuffle;
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use std::cmp::min;
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type DelegatedSlot = Vec<ShardAndCommittee>;
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type DelegatedCycle = Vec<DelegatedSlot>;
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@ -79,7 +80,9 @@ fn generate_cycle(
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let (committees_per_slot, slots_per_committee) = {
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if validator_count >= cycle_length * min_committee_size {
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let committees_per_slot = validator_count / cycle_length / (min_committee_size * 2) + 1;
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let committees_per_slot = min(validator_count / cycle_length /
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(min_committee_size * 2) + 1, shard_count /
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cycle_length);
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let slots_per_committee = 1;
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(committees_per_slot, slots_per_committee)
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} else {
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