prysm-pulse/beacon-chain/db/slasherkv/pruning.go

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package slasherkv
import (
"bytes"
"context"
"encoding/binary"
fssz "github.com/ferranbt/fastssz"
types "github.com/prysmaticlabs/prysm/consensus-types/primitives"
"github.com/prysmaticlabs/prysm/time/slots"
bolt "go.etcd.io/bbolt"
)
// PruneAttestationsAtEpoch deletes all attestations from the slasher DB with target epoch
// less than or equal to the specified epoch.
func (s *Store) PruneAttestationsAtEpoch(
_ context.Context, maxEpoch types.Epoch,
) (numPruned uint, err error) {
// We can prune everything less than the current epoch - history length.
encodedEndPruneEpoch := fssz.MarshalUint64([]byte{}, uint64(maxEpoch))
// We retrieve the lowest stored epoch in the attestations bucket.
var lowestEpoch types.Epoch
var hasData bool
if err = s.db.View(func(tx *bolt.Tx) error {
bkt := tx.Bucket(attestationDataRootsBucket)
c := bkt.Cursor()
k, _ := c.First()
if k == nil {
return nil
}
hasData = true
lowestEpoch = types.Epoch(binary.LittleEndian.Uint64(k))
return nil
}); err != nil {
return
}
// If there is no data stored, just exit early.
if !hasData {
return
}
// If the lowest epoch is greater than the end pruning epoch,
// there is nothing to prune, so we return early.
if lowestEpoch > maxEpoch {
log.Debugf("Lowest epoch %d is > pruning epoch %d, nothing to prune", lowestEpoch, maxEpoch)
return
}
if err = s.db.Update(func(tx *bolt.Tx) error {
signingRootsBkt := tx.Bucket(attestationDataRootsBucket)
attRecordsBkt := tx.Bucket(attestationRecordsBucket)
c := signingRootsBkt.Cursor()
// We begin a pruning iteration starting from the first item in the bucket.
for k, v := c.First(); k != nil; k, v = c.Next() {
// We check the epoch from the current key in the database.
// If we have hit an epoch that is greater than the end epoch of the pruning process,
// we then completely exit the process as we are done.
if uint64PrefixGreaterThan(k, encodedEndPruneEpoch) {
return nil
}
// Attestation in the database look like this:
// (target_epoch ++ _) => encode(attestation)
// so it is possible we have a few adjacent objects that have the same slot, such as
// (target_epoch = 3 ++ _) => encode(attestation)
if err := signingRootsBkt.Delete(k); err != nil {
return err
}
if err := attRecordsBkt.Delete(v); err != nil {
return err
}
slasherAttestationsPrunedTotal.Inc()
numPruned++
}
return nil
}); err != nil {
return
}
return
}
// PruneProposalsAtEpoch deletes all proposals from the slasher DB with epoch
// less than or equal to the specified epoch.
func (s *Store) PruneProposalsAtEpoch(
ctx context.Context, maxEpoch types.Epoch,
) (numPruned uint, err error) {
var endPruneSlot types.Slot
endPruneSlot, err = slots.EpochEnd(maxEpoch)
if err != nil {
return
}
encodedEndPruneSlot := fssz.MarshalUint64([]byte{}, uint64(endPruneSlot))
// We retrieve the lowest stored slot in the proposals bucket.
var lowestSlot types.Slot
var hasData bool
if err = s.db.View(func(tx *bolt.Tx) error {
proposalBkt := tx.Bucket(proposalRecordsBucket)
c := proposalBkt.Cursor()
k, _ := c.First()
if k == nil {
return nil
}
hasData = true
lowestSlot = slotFromProposalKey(k)
return nil
}); err != nil {
return
}
// If there is no data stored, just exit early.
if !hasData {
return
}
// If the lowest slot is greater than the end pruning slot,
// there is nothing to prune, so we return early.
if lowestSlot > endPruneSlot {
log.Debugf("Lowest slot %d is > pruning slot %d, nothing to prune", lowestSlot, endPruneSlot)
return
}
if err = s.db.Update(func(tx *bolt.Tx) error {
proposalBkt := tx.Bucket(proposalRecordsBucket)
c := proposalBkt.Cursor()
// We begin a pruning iteration starting from the first item in the bucket.
for k, _ := c.First(); k != nil; k, _ = c.Next() {
if ctx.Err() != nil {
return ctx.Err()
}
// We check the slot from the current key in the database.
// If we have hit a slot that is greater than the end slot of the pruning process,
// we then completely exit the process as we are done.
if uint64PrefixGreaterThan(k, encodedEndPruneSlot) {
return nil
}
// Proposals in the database look like this:
// (slot ++ validatorIndex) => encode(proposal)
// so it is possible we have a few adjacent objects that have the same slot, such as
// (slot = 3 ++ validatorIndex = 0) => ...
// (slot = 3 ++ validatorIndex = 1) => ...
// (slot = 3 ++ validatorIndex = 2) => ...
if err := proposalBkt.Delete(k); err != nil {
return err
}
slasherProposalsPrunedTotal.Inc()
numPruned++
}
return nil
}); err != nil {
return
}
return
}
func slotFromProposalKey(key []byte) types.Slot {
return types.Slot(binary.LittleEndian.Uint64(key[:8]))
}
func uint64PrefixGreaterThan(key, lessThan []byte) bool {
enc := key[:8]
return bytes.Compare(enc, lessThan) > 0
}