prysm-pulse/beacon-chain/state/v1/setters_misc.go

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package v1
import (
"github.com/pkg/errors"
types "github.com/prysmaticlabs/eth2-types"
"github.com/prysmaticlabs/prysm/beacon-chain/state/stateutil"
stateTypes "github.com/prysmaticlabs/prysm/beacon-chain/state/types"
"github.com/prysmaticlabs/prysm/config/features"
"github.com/prysmaticlabs/prysm/crypto/hash"
ethpb "github.com/prysmaticlabs/prysm/proto/prysm/v1alpha1"
Change gogoproto compiler to protoc-gen-go-cast (#8697) * Remove gogoproto compiler * Remove more gogoproto * Improvements * Fix gengo * More scripts * Gazelle, fix deps * Fix version and errors * Fix gocast for arrays * Fix ethapis * Fixes * Fix compile errors * fix go.mod * //proto/... builds * Update for protov2 * temp fix compilation to move on * Change everything to emptypb.empty * Add grpc to proto/slashings * Fix almost all build failures * Oher build problems * FIX THIS FUCKING THING * gaz literally every .bazel * Final touches * Final final touches * Fix proto * Begin moving proto.Marshal to native * Fix site_data * Fixes * Fix duplicate gateway * Fix gateway target * Fix ethapis * Fixes from review * Update * Fix * Fix status test * Fix fuzz * Add isprotoslice to fun * Change DeepEqual to DeepSSZEqual for proto arrays * Fix build * Fix gaz * Update go * Fixes * Fixes * Add case for nil validators after copy * Fix cast * Fix test * Fix imports * Go mod * Only use extension where needed * Fixes * Split gateway from gengo * gaz * go mod * Add back hydrated state * fix hydrate * Fix proto.clone * Fies * Revert "Split gateway from gengo" This reverts commit 7298bb2054d446e427d9af97e13b8fabe8695085. * Revert "gaz" This reverts commit ca952565701a88727e22302d6c8d60ac48d97255. * Merge all gateway into one target * go mod * Gaz * Add generate v1_gateway files * run pb again * goimports * gaz * Fix comments * Fix protos * Fix PR * Fix protos * Update grpc-gateway and ethapis * Update ethapis and gen-go-cast * Go tidy * Reorder * Fix ethapis * fix spec tests * Fix script * Remove unused import * Fix fuzz * Fix gomod * Update version * Error if the cloned result is nil * Handle optional slots * ADd more empty checks to clone * Undo fuzz changes * Fix build.bazel * Gaz * Redo fuzz changes * Undo some eth1data changes * Update go.mod Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com> * Undo clone beacon state * Remove gogo proto more and unused v1_gateway * Add manual fix for nil vals * Fix gaz * tidy * Tidy again * Add detailed error * Revert "Add detailed error" This reverts commit 59bc053dcd59569a54c95b07739d5a379665ec5d. * Undo varint changes * Fix nil validators in deposit test * Commit * Undo Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com> Co-authored-by: Radosław Kapka <rkapka@wp.pl> Co-authored-by: Nishant Das <nishdas93@gmail.com> Co-authored-by: Raul Jordan <raul@prysmaticlabs.com>
2021-05-17 18:32:04 +00:00
"google.golang.org/protobuf/proto"
)
// For our setters, we have a field reference counter through
// which we can track shared field references. This helps when
// performing state copies, as we simply copy the reference to the
// field. When we do need to modify these fields, we
// perform a full copy of the field. This is true of most of our
// fields except for the following below.
// 1) BlockRoots
// 2) StateRoots
// 3) Eth1DataVotes
// 4) RandaoMixes
// 5) HistoricalRoots
// 6) CurrentEpochAttestations
// 7) PreviousEpochAttestations
// 8) Validators
//
// The fields referred to above are instead copied by reference, where
// we simply copy the reference to the underlying object instead of the
// whole object. This is possible due to how we have structured our state
// as we copy the value on read, so as to ensure the underlying object is
// not mutated while it is being accessed during a state read.
const (
// This specifies the limit till which we process all dirty indices for a certain field.
// If we have more dirty indices than the threshold, then we rebuild the whole trie. This
// comes due to the fact that O(alogn) > O(n) beyond a certain value of a.
indicesLimit = 8000
)
// SetGenesisTime for the beacon state.
func (b *BeaconState) SetGenesisTime(val uint64) error {
b.lock.Lock()
defer b.lock.Unlock()
b.state.GenesisTime = val
b.markFieldAsDirty(genesisTime)
return nil
}
// SetGenesisValidatorRoot for the beacon state.
func (b *BeaconState) SetGenesisValidatorRoot(val []byte) error {
b.lock.Lock()
defer b.lock.Unlock()
b.state.GenesisValidatorsRoot = val
b.markFieldAsDirty(genesisValidatorRoot)
return nil
}
// SetSlot for the beacon state.
func (b *BeaconState) SetSlot(val types.Slot) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.Slot = val
b.markFieldAsDirty(slot)
return nil
}
// SetFork version for the beacon chain.
func (b *BeaconState) SetFork(val *ethpb.Fork) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
fk, ok := proto.Clone(val).(*ethpb.Fork)
if !ok {
return errors.New("proto.Clone did not return a fork proto")
}
b.state.Fork = fk
b.markFieldAsDirty(fork)
return nil
}
// SetHistoricalRoots for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetHistoricalRoots(val [][]byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[historicalRoots].MinusRef()
b.sharedFieldReferences[historicalRoots] = stateutil.NewRef(1)
b.state.HistoricalRoots = val
b.markFieldAsDirty(historicalRoots)
return nil
}
// AppendHistoricalRoots for the beacon state. Appends the new value
// to the the end of list.
func (b *BeaconState) AppendHistoricalRoots(root [32]byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
roots := b.state.HistoricalRoots
if b.sharedFieldReferences[historicalRoots].Refs() > 1 {
roots = make([][]byte, len(b.state.HistoricalRoots))
copy(roots, b.state.HistoricalRoots)
b.sharedFieldReferences[historicalRoots].MinusRef()
b.sharedFieldReferences[historicalRoots] = stateutil.NewRef(1)
}
b.state.HistoricalRoots = append(roots, root[:])
b.markFieldAsDirty(historicalRoots)
return nil
}
// Recomputes the branch up the index in the Merkle trie representation
// of the beacon state. This method performs slice reads and the caller MUST
// hold the lock before calling this method.
func (b *BeaconState) recomputeRoot(idx int) {
hashFunc := hash.CustomSHA256Hasher()
layers := b.merkleLayers
// The merkle tree structure looks as follows:
// [[r1, r2, r3, r4], [parent1, parent2], [root]]
// Using information about the index which changed, idx, we recompute
// only its branch up the tree.
currentIndex := idx
root := b.merkleLayers[0][idx]
for i := 0; i < len(layers)-1; i++ {
isLeft := currentIndex%2 == 0
neighborIdx := currentIndex ^ 1
neighbor := make([]byte, 32)
if layers[i] != nil && len(layers[i]) != 0 && neighborIdx < len(layers[i]) {
neighbor = layers[i][neighborIdx]
}
if isLeft {
parentHash := hashFunc(append(root, neighbor...))
root = parentHash[:]
} else {
parentHash := hashFunc(append(neighbor, root...))
root = parentHash[:]
}
parentIdx := currentIndex / 2
// Update the cached layers at the parent index.
layers[i+1][parentIdx] = root
currentIndex = parentIdx
}
b.merkleLayers = layers
}
func (b *BeaconState) markFieldAsDirty(field stateTypes.FieldIndex) {
b.dirtyFields[field] = true
}
// addDirtyIndices adds the relevant dirty field indices, so that they
// can be recomputed.
func (b *BeaconState) addDirtyIndices(index stateTypes.FieldIndex, indices []uint64) {
if b.rebuildTrie[index] {
return
}
// Exit early if balance trie computation isn't enabled.
if !features.Get().EnableBalanceTrieComputation && index == balances {
return
}
totalIndicesLen := len(b.dirtyIndices[index]) + len(indices)
if totalIndicesLen > indicesLimit {
b.rebuildTrie[index] = true
b.dirtyIndices[index] = []uint64{}
} else {
b.dirtyIndices[index] = append(b.dirtyIndices[index], indices...)
}
}