prysm-pulse/sharding/p2p/service.go

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// Package p2p handles peer-to-peer networking for the sharding package.
package p2p
import (
"reflect"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
)
// Server is a placeholder for a shardp2p service. To be designed.
type Server struct {
feeds map[reflect.Type]*event.Feed
}
// NewServer creates a new p2p server instance.
func NewServer() (*Server, error) {
return &Server{
feeds: make(map[reflect.Type]*event.Feed),
}, nil
}
// Start the main routine for an p2p server.
func (s *Server) Start() {
log.Info("Starting shardp2p server")
}
// Stop the main p2p loop.
func (s *Server) Stop() error {
log.Info("Stopping shardp2p server")
return nil
}
// Send a message to a specific peer.
func (s *Server) Send(msg interface{}, peer Peer) {
// TODO
}
// Broadcast a message to the world.
func (s *Server) Broadcast(msg interface{}) {
// TODO
}