prysm-pulse/beacon-chain/operations/voluntaryexits/service.go

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package voluntaryexits
import (
"context"
"sort"
"sync"
ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1"
"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
beaconstate "github.com/prysmaticlabs/prysm/beacon-chain/state"
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"github.com/prysmaticlabs/prysm/shared/params"
)
// Pool implements a struct to maintain pending and recently included voluntary exits. This pool
// is used by proposers to insert into new blocks.
type Pool struct {
lock sync.RWMutex
pending []*ethpb.SignedVoluntaryExit
included map[uint64]bool
}
// NewPool accepts a head fetcher (for reading the validator set) and returns an initialized
// voluntary exit pool.
func NewPool() *Pool {
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return &Pool{
pending: make([]*ethpb.SignedVoluntaryExit, 0),
included: make(map[uint64]bool),
}
}
// PendingExits returns exits that are ready for inclusion at the given slot. This method will not
// return more than the block enforced MaxVoluntaryExits.
func (p *Pool) PendingExits(state *beaconstate.BeaconState, slot uint64) []*ethpb.SignedVoluntaryExit {
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p.lock.RLock()
defer p.lock.RUnlock()
pending := make([]*ethpb.SignedVoluntaryExit, 0)
for _, e := range p.pending {
if e.Exit.Epoch > helpers.SlotToEpoch(slot) {
continue
}
if v, err := state.ValidatorAtIndexReadOnly(e.Exit.ValidatorIndex); err == nil && v.ExitEpoch() == params.BeaconConfig().FarFutureEpoch {
pending = append(pending, e)
}
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}
if len(pending) > int(params.BeaconConfig().MaxVoluntaryExits) {
pending = pending[:params.BeaconConfig().MaxVoluntaryExits]
}
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return pending
}
// InsertVoluntaryExit into the pool. This method is a no-op if the pending exit already exists,
// has been included recently, or the validator is already exited.
func (p *Pool) InsertVoluntaryExit(ctx context.Context, state *beaconstate.BeaconState, exit *ethpb.SignedVoluntaryExit) {
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p.lock.Lock()
defer p.lock.Unlock()
// Has this validator index been included recently?
if p.included[exit.Exit.ValidatorIndex] {
return
}
// Has the validator been exited already?
if v, err := state.ValidatorAtIndexReadOnly(exit.Exit.ValidatorIndex); err != nil || v.ExitEpoch() != params.BeaconConfig().FarFutureEpoch {
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return
}
// Does this validator exist in the list already? Use binary search to find the answer.
if found := sort.Search(len(p.pending), func(i int) bool {
e := p.pending[i].Exit
return e.ValidatorIndex == exit.Exit.ValidatorIndex
}); found != len(p.pending) {
// If an exit exists with this validator index, prefer one with an earlier exit epoch.
if p.pending[found].Exit.Epoch > exit.Exit.Epoch {
p.pending[found] = exit
}
return
}
// Insert into pending list and sort again.
p.pending = append(p.pending, exit)
sort.Slice(p.pending, func(i, j int) bool {
return p.pending[i].Exit.ValidatorIndex < p.pending[j].Exit.ValidatorIndex
})
}
// MarkIncluded is used when an exit has been included in a beacon block. Every block seen by this
// node should call this method to include the exit.
func (p *Pool) MarkIncluded(exit *ethpb.SignedVoluntaryExit) {
p.lock.Lock()
defer p.lock.Unlock()
i := sort.Search(len(p.pending), func(i int) bool {
return p.pending[i].Exit.ValidatorIndex == exit.Exit.ValidatorIndex
})
if i != len(p.pending) {
p.pending = append(p.pending[:i], p.pending[i+1:]...)
}
p.included[exit.Exit.ValidatorIndex] = true
}