prysm-pulse/beacon-chain/state/v2/setters_participation.go

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package v2
import (
"github.com/prysmaticlabs/prysm/v3/beacon-chain/state/stateutil"
)
// SetPreviousParticipationBits for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetPreviousParticipationBits(val []byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[previousEpochParticipationBits].MinusRef()
b.sharedFieldReferences[previousEpochParticipationBits] = stateutil.NewRef(1)
b.state.PreviousEpochParticipation = val
b.markFieldAsDirty(previousEpochParticipationBits)
b.rebuildTrie[previousEpochParticipationBits] = true
return nil
}
// SetCurrentParticipationBits for the beacon state. Updates the entire
// list to a new value by overwriting the previous one.
func (b *BeaconState) SetCurrentParticipationBits(val []byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
b.sharedFieldReferences[currentEpochParticipationBits].MinusRef()
b.sharedFieldReferences[currentEpochParticipationBits] = stateutil.NewRef(1)
b.state.CurrentEpochParticipation = val
b.markFieldAsDirty(currentEpochParticipationBits)
b.rebuildTrie[currentEpochParticipationBits] = true
return nil
}
// AppendCurrentParticipationBits for the beacon state. Appends the new value
// to the the end of list.
func (b *BeaconState) AppendCurrentParticipationBits(val byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
participation := b.state.CurrentEpochParticipation
if b.sharedFieldReferences[currentEpochParticipationBits].Refs() > 1 {
// Copy elements in underlying array by reference.
participation = make([]byte, len(b.state.CurrentEpochParticipation))
copy(participation, b.state.CurrentEpochParticipation)
b.sharedFieldReferences[currentEpochParticipationBits].MinusRef()
b.sharedFieldReferences[currentEpochParticipationBits] = stateutil.NewRef(1)
}
b.state.CurrentEpochParticipation = append(participation, val)
b.markFieldAsDirty(currentEpochParticipationBits)
b.addDirtyIndices(currentEpochParticipationBits, []uint64{uint64(len(b.state.CurrentEpochParticipation) - 1)})
return nil
}
// AppendPreviousParticipationBits for the beacon state. Appends the new value
// to the the end of list.
func (b *BeaconState) AppendPreviousParticipationBits(val byte) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
defer b.lock.Unlock()
bits := b.state.PreviousEpochParticipation
if b.sharedFieldReferences[previousEpochParticipationBits].Refs() > 1 {
bits = make([]byte, len(b.state.PreviousEpochParticipation))
copy(bits, b.state.PreviousEpochParticipation)
b.sharedFieldReferences[previousEpochParticipationBits].MinusRef()
b.sharedFieldReferences[previousEpochParticipationBits] = stateutil.NewRef(1)
}
b.state.PreviousEpochParticipation = append(bits, val)
b.markFieldAsDirty(previousEpochParticipationBits)
b.addDirtyIndices(previousEpochParticipationBits, []uint64{uint64(len(b.state.PreviousEpochParticipation) - 1)})
return nil
}
// ModifyPreviousParticipationBits modifies the previous participation bitfield via
// the provided mutator function.
func (b *BeaconState) ModifyPreviousParticipationBits(mutator func(val []byte) ([]byte, error)) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
participation := b.state.PreviousEpochParticipation
if b.sharedFieldReferences[previousEpochParticipationBits].Refs() > 1 {
// Copy elements in underlying array by reference.
participation = make([]byte, len(b.state.PreviousEpochParticipation))
copy(participation, b.state.PreviousEpochParticipation)
b.sharedFieldReferences[previousEpochParticipationBits].MinusRef()
b.sharedFieldReferences[previousEpochParticipationBits] = stateutil.NewRef(1)
}
// Lock is released so that mutator can
// acquire it.
b.lock.Unlock()
var err error
participation, err = mutator(participation)
if err != nil {
return err
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.PreviousEpochParticipation = participation
b.markFieldAsDirty(previousEpochParticipationBits)
b.rebuildTrie[previousEpochParticipationBits] = true
return nil
}
// ModifyCurrentParticipationBits modifies the current participation bitfield via
// the provided mutator function.
func (b *BeaconState) ModifyCurrentParticipationBits(mutator func(val []byte) ([]byte, error)) error {
if !b.hasInnerState() {
return ErrNilInnerState
}
b.lock.Lock()
participation := b.state.CurrentEpochParticipation
if b.sharedFieldReferences[currentEpochParticipationBits].Refs() > 1 {
// Copy elements in underlying array by reference.
participation = make([]byte, len(b.state.CurrentEpochParticipation))
copy(participation, b.state.CurrentEpochParticipation)
b.sharedFieldReferences[currentEpochParticipationBits].MinusRef()
b.sharedFieldReferences[currentEpochParticipationBits] = stateutil.NewRef(1)
}
// Lock is released so that mutator can
// acquire it.
b.lock.Unlock()
var err error
participation, err = mutator(participation)
if err != nil {
return err
}
b.lock.Lock()
defer b.lock.Unlock()
b.state.CurrentEpochParticipation = participation
b.markFieldAsDirty(currentEpochParticipationBits)
b.rebuildTrie[currentEpochParticipationBits] = true
return nil
}