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Continue if archival state is not in DB (#5565)
* Continue if archival state is not availble to generate * Fixed test * Merge branch 'master' into save-blocks-splitslot * Merge refs/heads/master into save-blocks-splitslot
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@ -18,7 +18,7 @@ func (s *State) saveColdState(ctx context.Context, blockRoot [32]byte, state *st
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defer span.End()
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if state.Slot()%s.slotsPerArchivedPoint != 0 {
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return errSlotNonArchivedPoint
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return nil
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}
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if err := s.beaconDB.SaveState(ctx, state, blockRoot); err != nil {
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@ -25,8 +25,8 @@ func TestSaveColdState_NonArchivedPoint(t *testing.T) {
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t.Fatal(err)
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}
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if err := service.saveColdState(ctx, [32]byte{}, beaconState); err != errSlotNonArchivedPoint {
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t.Error("Did not get wanted error")
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if err := service.saveColdState(ctx, [32]byte{}, beaconState); err != nil {
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t.Error(err)
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}
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}
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@ -56,17 +56,7 @@ func (s *State) MigrateToCold(ctx context.Context, finalizedSlot uint64, finaliz
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// Only migrate if current slot is equal to or greater than next archived point slot.
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if stateSummary.Slot >= nextArchivedPointSlot {
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if !s.beaconDB.HasState(ctx, r) {
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recoveredArchivedState, err := s.ComputeStateUpToSlot(ctx, stateSummary.Slot)
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if err != nil {
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// For whatever reason if node fails to generate archived state of a certain slot,
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// a node should just skip that slot rather than fail to whole process block routine.
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// Missing an archived point of a certain slot is less of a deal than failing process block.
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log.Warnf("Unable to generate archived state: %v", err)
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continue
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}
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if err := s.beaconDB.SaveState(ctx, recoveredArchivedState.Copy(), r); err != nil {
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return err
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}
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continue
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}
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if err := s.beaconDB.SaveArchivedPointRoot(ctx, r, archivedPointIndex); err != nil {
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return err
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