package sharding import ( "fmt" "math/big" "testing" "github.com/google/go-cmp/cmp" ) func TestShard_ValidateShardID(t *testing.T) { header := &CollationHeader{shardID: big.NewInt(4)} shard := MakeShard(big.NewInt(3)) if err := shard.ValidateShardID(header); err == nil { t.Fatalf("Shard ID validation incorrect. Function should throw error when shardID's do not match. want=%d. got=%d", header.shardID.Int64(), shard.ShardID().Int64()) } header2 := &CollationHeader{shardID: big.NewInt(100)} shard2 := MakeShard(big.NewInt(100)) if err := shard2.ValidateShardID(header2); err != nil { t.Fatalf("Shard ID validation incorrect. Function should not throw error when shardID's match. want=%d. got=%d", header2.shardID.Int64(), shard2.ShardID().Int64()) } } func TestShard_GetHeaderByHash(t *testing.T) { header := &CollationHeader{shardID: big.NewInt(1)} shard := MakeShard(big.NewInt(1)) if err := shard.SaveHeader(header); err != nil { t.Fatal(err) } hash := header.Hash() fmt.Printf("In Test: %s\n", hash.String()) // It's being saved, but the .Get func doesn't fetch the value...? dbHeader, err := shard.GetHeaderByHash(&hash) if err != nil { t.Fatal(err) } // TODO: decode the RLP if !cmp.Equal(header, dbHeader) { t.Fatalf("Headers do not match. want=%v. got=%v", header, dbHeader) } } func TestShard_GetCollationByHash(t *testing.T) { collation := &Collation{ header: &CollationHeader{shardID: big.NewInt(1)}, body: []byte{1, 2, 3}, } shard := MakeShard(big.NewInt(1)) if err := shard.SaveCollation(collation); err != nil { t.Fatal(err) } hash := collation.Header().Hash() fmt.Printf("In Test: %s\n", hash.String()) // It's being saved, but the .Get func doesn't fetch the value...? dbCollation, err := shard.GetCollationByHash(&hash) if err != nil { t.Fatal(err) } // TODO: decode the RLP if !cmp.Equal(collation, dbCollation) { t.Fatalf("Collations do not match. want=%v. got=%v", collation, dbCollation) } }