// Package helpers contains helper functions outlined in ETH2.0 spec beacon chain spec package helpers import ( "fmt" "sort" "github.com/pkg/errors" ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1" "github.com/prysmaticlabs/go-bitfield" "github.com/prysmaticlabs/prysm/beacon-chain/cache" stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state" "github.com/prysmaticlabs/prysm/shared/bytesutil" "github.com/prysmaticlabs/prysm/shared/hashutil" "github.com/prysmaticlabs/prysm/shared/params" "github.com/prysmaticlabs/prysm/shared/sliceutil" ) var committeeCache = cache.NewCommitteesCache() // SlotCommitteeCount returns the number of crosslink committees of a slot. The // active validator count is provided as an argument rather than a direct implementation // from the spec definition. Having the active validator count as an argument allows for // cheaper computation, instead of retrieving head state, one can retrieve the validator // count. // // // Spec pseudocode definition: // def get_committee_count_at_slot(state: BeaconState, slot: Slot) -> uint64: // """ // Return the number of committees at ``slot``. // """ // epoch = compute_epoch_at_slot(slot) // return max(1, min( // MAX_COMMITTEES_PER_SLOT, // len(get_active_validator_indices(state, epoch)) // SLOTS_PER_EPOCH // TARGET_COMMITTEE_SIZE, // )) func SlotCommitteeCount(activeValidatorCount uint64) uint64 { var committeePerSlot = activeValidatorCount / params.BeaconConfig().SlotsPerEpoch / params.BeaconConfig().TargetCommitteeSize if committeePerSlot > params.BeaconConfig().MaxCommitteesPerSlot { return params.BeaconConfig().MaxCommitteesPerSlot } if committeePerSlot == 0 { return 1 } return committeePerSlot } // BeaconCommitteeFromState returns the crosslink committee of a given slot and committee index. This // is a spec implementation where state is used as an argument. In case of state retrieval // becomes expensive, consider using BeaconCommittee below. // // Spec pseudocode definition: // def get_beacon_committee(state: BeaconState, slot: Slot, index: CommitteeIndex) -> Sequence[ValidatorIndex]: // """ // Return the beacon committee at ``slot`` for ``index``. // """ // epoch = compute_epoch_at_slot(slot) // committees_per_slot = get_committee_count_at_slot(state, slot) // epoch_offset = index + (slot % SLOTS_PER_EPOCH) * committees_per_slot // return compute_committee( // indices=get_active_validator_indices(state, epoch), // seed=get_seed(state, epoch, DOMAIN_BEACON_ATTESTER), // index=epoch_offset, // count=committees_per_slot * SLOTS_PER_EPOCH, // ) func BeaconCommitteeFromState(state *stateTrie.BeaconState, slot uint64, committeeIndex uint64) ([]uint64, error) { epoch := SlotToEpoch(slot) seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester) if err != nil { return nil, errors.Wrap(err, "could not get seed") } indices, err := committeeCache.Committee(slot, seed, committeeIndex) if err != nil { return nil, errors.Wrap(err, "could not interface with committee cache") } if indices != nil { return indices, nil } activeIndices, err := ActiveValidatorIndices(state, epoch) if err != nil { return nil, errors.Wrap(err, "could not get active indices") } return BeaconCommittee(activeIndices, seed, slot, committeeIndex) } // BeaconCommittee returns the crosslink committee of a given slot and committee index. The // validator indices and seed are provided as an argument rather than a direct implementation // from the spec definition. Having them as an argument allows for cheaper computation run time. func BeaconCommittee(validatorIndices []uint64, seed [32]byte, slot uint64, committeeIndex uint64) ([]uint64, error) { indices, err := committeeCache.Committee(slot, seed, committeeIndex) if err != nil { return nil, errors.Wrap(err, "could not interface with committee cache") } if indices != nil { return indices, nil } committeesPerSlot := SlotCommitteeCount(uint64(len(validatorIndices))) epochOffset := committeeIndex + (slot%params.BeaconConfig().SlotsPerEpoch)*committeesPerSlot count := committeesPerSlot * params.BeaconConfig().SlotsPerEpoch return ComputeCommittee(validatorIndices, seed, epochOffset, count) } // ComputeCommittee returns the requested shuffled committee out of the total committees using // validator indices and seed. // // Spec pseudocode definition: // def compute_committee(indices: Sequence[ValidatorIndex], // seed: Hash, // index: uint64, // count: uint64) -> Sequence[ValidatorIndex]: // """ // Return the committee corresponding to ``indices``, ``seed``, ``index``, and committee ``count``. // """ // start = (len(indices) * index) // count // end = (len(indices) * (index + 1)) // count // return [indices[compute_shuffled_index(ValidatorIndex(i), len(indices), seed)] for i in range(start, end) func ComputeCommittee( indices []uint64, seed [32]byte, index uint64, count uint64, ) ([]uint64, error) { validatorCount := uint64(len(indices)) start := sliceutil.SplitOffset(validatorCount, count, index) end := sliceutil.SplitOffset(validatorCount, count, index+1) // Save the shuffled indices in cache, this is only needed once per epoch or once per new committee index. shuffledIndices := make([]uint64, len(indices)) copy(shuffledIndices, indices) shuffledList, err := UnshuffleList(shuffledIndices, seed) return shuffledList[start:end], err } // AttestingIndices returns the attesting participants indices from the attestation data. The // committee is provided as an argument rather than a direct implementation from the spec definition. // Having the committee as an argument allows for re-use of beacon committees when possible. // // Spec pseudocode definition: // def get_attesting_indices(state: BeaconState, // data: AttestationData, // bits: Bitlist[MAX_VALIDATORS_PER_COMMITTEE]) -> Set[ValidatorIndex]: // """ // Return the set of attesting indices corresponding to ``data`` and ``bits``. // """ // committee = get_beacon_committee(state, data.slot, data.index) // return set(index for i, index in enumerate(committee) if bits[i]) func AttestingIndices(bf bitfield.Bitfield, committee []uint64) ([]uint64, error) { indices := make([]uint64, 0, len(committee)) indicesSet := make(map[uint64]bool, len(committee)) for i, idx := range committee { if !indicesSet[idx] { if bf.BitAt(uint64(i)) { indices = append(indices, idx) } } indicesSet[idx] = true } return indices, nil } // CommitteeAssignmentContainer represents a committee, index, and attester slot for a given epoch. type CommitteeAssignmentContainer struct { Committee []uint64 AttesterSlot uint64 CommitteeIndex uint64 } // CommitteeAssignments is a map of validator indices pointing to the appropriate committee // assignment for the given epoch. // // 1. Determine the proposer validator index for each slot. // 2. Compute all committees. // 3. Determine the attesting slot for each committee. // 4. Construct a map of validator indices pointing to the respective committees. func CommitteeAssignments(state *stateTrie.BeaconState, epoch uint64) (map[uint64]*CommitteeAssignmentContainer, map[uint64]uint64, error) { nextEpoch := NextEpoch(state) if epoch > nextEpoch { return nil, nil, fmt.Errorf( "epoch %d can't be greater than next epoch %d", epoch, nextEpoch, ) } // Track which slot has which proposer. startSlot := StartSlot(epoch) proposerIndexToSlot := make(map[uint64]uint64) for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch; slot++ { if err := state.SetSlot(slot); err != nil { return nil, nil, err } i, err := BeaconProposerIndex(state) if err != nil { return nil, nil, errors.Wrapf(err, "could not check proposer at slot %d", state.Slot()) } proposerIndexToSlot[i] = slot } activeValidatorIndices, err := ActiveValidatorIndices(state, epoch) if err != nil { return nil, nil, err } // Each slot in an epoch has a different set of committees. This value is derived from the // active validator set, which does not change. numCommitteesPerSlot := SlotCommitteeCount(uint64(len(activeValidatorIndices))) validatorIndexToCommittee := make(map[uint64]*CommitteeAssignmentContainer) // Compute all committees for all slots. for i := uint64(0); i < params.BeaconConfig().SlotsPerEpoch; i++ { // Compute committees. for j := uint64(0); j < numCommitteesPerSlot; j++ { slot := startSlot + i committee, err := BeaconCommitteeFromState(state, slot, j /*committee index*/) if err != nil { return nil, nil, err } cac := &CommitteeAssignmentContainer{ Committee: committee, CommitteeIndex: j, AttesterSlot: slot, } for _, vID := range committee { validatorIndexToCommittee[vID] = cac } } } return validatorIndexToCommittee, proposerIndexToSlot, nil } // CommitteeAssignment is used to query committee assignment from // current and previous epoch. // // Deprecated: Consider using CommitteeAssignments, especially when computing more than one // validator assignment as this method is O(n^2) in computational complexity. This method exists to // ensure spec definition conformance and otherwise should probably not be used. // // Spec pseudocode definition: // def get_committee_assignment(state: BeaconState, // epoch: Epoch, // validator_index: ValidatorIndex // ) -> Optional[Tuple[Sequence[ValidatorIndex], CommitteeIndex, Slot]]: // """ // Return the committee assignment in the ``epoch`` for ``validator_index``. // ``assignment`` returned is a tuple of the following form: // * ``assignment[0]`` is the list of validators in the committee // * ``assignment[1]`` is the index to which the committee is assigned // * ``assignment[2]`` is the slot at which the committee is assigned // Return None if no assignment. // """ // next_epoch = get_current_epoch(state) + 1 // assert epoch <= next_epoch // // start_slot = compute_start_slot_at_epoch(epoch) // for slot in range(start_slot, start_slot + SLOTS_PER_EPOCH): // for index in range(get_committee_count_at_slot(state, Slot(slot))): // committee = get_beacon_committee(state, Slot(slot), CommitteeIndex(index)) // if validator_index in committee: // return committee, CommitteeIndex(index), Slot(slot) // return None func CommitteeAssignment( state *stateTrie.BeaconState, epoch uint64, validatorIndex uint64, ) ([]uint64, uint64, uint64, uint64, error) { nextEpoch := NextEpoch(state) if epoch > nextEpoch { return nil, 0, 0, 0, fmt.Errorf( "epoch %d can't be greater than next epoch %d", epoch, nextEpoch) } // Track which slot has which proposer. startSlot := StartSlot(epoch) proposerIndexToSlot := make(map[uint64]uint64) for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch; slot++ { if err := state.SetSlot(slot); err != nil { return nil, 0, 0, 0, err } i, err := BeaconProposerIndex(state) if err != nil { return nil, 0, 0, 0, errors.Wrapf(err, "could not check proposer at slot %d", state.Slot()) } proposerIndexToSlot[i] = slot } activeValidatorIndices, err := ActiveValidatorIndices(state, epoch) if err != nil { return nil, 0, 0, 0, err } for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch; slot++ { countAtSlot := SlotCommitteeCount(uint64(len(activeValidatorIndices))) for i := uint64(0); i < countAtSlot; i++ { committee, err := BeaconCommitteeFromState(state, slot, i) if err != nil { return nil, 0, 0, 0, errors.Wrapf(err, "could not get crosslink committee at slot %d", slot) } for _, v := range committee { if validatorIndex == v { proposerSlot, _ := proposerIndexToSlot[v] return committee, i, slot, proposerSlot, nil } } } } return []uint64{}, 0, 0, 0, fmt.Errorf("validator with index %d not found in assignments", validatorIndex) } // VerifyBitfieldLength verifies that a bitfield length matches the given committee size. func VerifyBitfieldLength(bf bitfield.Bitfield, committeeSize uint64) error { if bf.Len() != committeeSize { return fmt.Errorf( "wanted participants bitfield length %d, got: %d", committeeSize, bf.Len()) } return nil } // VerifyAttestationBitfieldLengths verifies that an attestations aggregation bitfields is // a valid length matching the size of the committee. func VerifyAttestationBitfieldLengths(state *stateTrie.BeaconState, att *ethpb.Attestation) error { committee, err := BeaconCommitteeFromState(state, att.Data.Slot, att.Data.CommitteeIndex) if err != nil { return errors.Wrap(err, "could not retrieve beacon committees") } if committee == nil { return errors.New("no committee exist for this attestation") } if err := VerifyBitfieldLength(att.AggregationBits, uint64(len(committee))); err != nil { return errors.Wrap(err, "failed to verify aggregation bitfield") } return nil } // ShuffledIndices uses input beacon state and returns the shuffled indices of the input epoch, // the shuffled indices then can be used to break up into committees. func ShuffledIndices(state *stateTrie.BeaconState, epoch uint64) ([]uint64, error) { seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester) if err != nil { return nil, errors.Wrapf(err, "could not get seed for epoch %d", epoch) } indices := make([]uint64, 0, state.NumValidators()) state.ReadFromEveryValidator(func(idx int, val *stateTrie.ReadOnlyValidator) error { if IsActiveValidatorUsingTrie(val, epoch) { indices = append(indices, uint64(idx)) } return nil }) return UnshuffleList(indices, seed) } // UpdateCommitteeCache gets called at the beginning of every epoch to cache the committee shuffled indices // list with committee index and epoch number. It caches the shuffled indices for current epoch and next epoch. func UpdateCommitteeCache(state *stateTrie.BeaconState, epoch uint64) error { for _, e := range []uint64{epoch, epoch + 1} { shuffledIndices, err := ShuffledIndices(state, e) if err != nil { return err } count := SlotCommitteeCount(uint64(len(shuffledIndices))) seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconAttester) if err != nil { return err } if _, exists, err := committeeCache.CommitteeCache.GetByKey(string(seed[:])); err == nil && exists { return nil } // Store the sorted indices as well as shuffled indices. In current spec, // sorted indices is required to retrieve proposer index. This is also // used for failing verify signature fallback. sortedIndices := make([]uint64, len(shuffledIndices)) copy(sortedIndices, shuffledIndices) sort.Slice(sortedIndices, func(i, j int) bool { return sortedIndices[i] < sortedIndices[j] }) if err := committeeCache.AddCommitteeShuffledList(&cache.Committees{ ShuffledIndices: shuffledIndices, CommitteeCount: count * params.BeaconConfig().SlotsPerEpoch, Seed: seed, SortedIndices: sortedIndices, }); err != nil { return err } } return nil } // UpdateProposerIndicesInCache updates proposer indices entry of the committee cache. func UpdateProposerIndicesInCache(state *stateTrie.BeaconState, epoch uint64) error { indices, err := ActiveValidatorIndices(state, epoch) if err != nil { return nil } seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester) if err != nil { return err } proposerIndices, err := precomputeProposerIndices(state, indices) if err != nil { return err } if err := committeeCache.AddProposerIndicesList(seed, proposerIndices); err != nil { return err } return nil } // ClearCache clears the committee cache func ClearCache() { committeeCache = cache.NewCommitteesCache() } // This computes proposer indices of the current epoch and returns a list of proposer indices, // the index of the list represents the slot number. func precomputeProposerIndices(state *stateTrie.BeaconState, activeIndices []uint64) ([]uint64, error) { hashFunc := hashutil.CustomSHA256Hasher() proposerIndices := make([]uint64, params.BeaconConfig().SlotsPerEpoch) e := CurrentEpoch(state) seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconProposer) if err != nil { return nil, errors.Wrap(err, "could not generate seed") } slot := StartSlot(e) vals := state.Validators() for i := uint64(0); i < params.BeaconConfig().SlotsPerEpoch; i++ { seedWithSlot := append(seed[:], bytesutil.Bytes8(slot+i)...) seedWithSlotHash := hashFunc(seedWithSlot) index, err := ComputeProposerIndex(vals, activeIndices, seedWithSlotHash) if err != nil { return nil, err } proposerIndices[i] = index } return proposerIndices, nil }