package p2p import ( "context" "fmt" "io" "github.com/libp2p/go-libp2p-core/network" "github.com/libp2p/go-libp2p-core/peer" "github.com/prysmaticlabs/prysm/beacon-chain/p2p/peers" "github.com/sirupsen/logrus" ) // AddConnectionHandler adds a callback function which handles the connection with a // newly added peer. It performs a handshake with that peer by sending a hello request // and validating the response from the peer. func (s *Service) AddConnectionHandler(reqFunc func(ctx context.Context, id peer.ID) error, goodbyeFunc func(ctx context.Context, id peer.ID) error) { s.host.Network().Notify(&network.NotifyBundle{ ConnectedF: func(net network.Network, conn network.Conn) { log := log.WithField("peer", conn.RemotePeer().Pretty()) // Handle the various pre-existing conditions that will result in us not handshaking. peerConnectionState, err := s.peers.ConnectionState(conn.RemotePeer()) if err == nil && (peerConnectionState == peers.PeerConnected || peerConnectionState == peers.PeerConnecting) { log.WithField("currentState", peerConnectionState).WithField("reason", "already active").Trace("Ignoring connection request") return } s.peers.Add(nil /* ENR */, conn.RemotePeer(), conn.RemoteMultiaddr(), conn.Stat().Direction) if len(s.peers.Active()) >= int(s.cfg.MaxPeers) { go func() { log.WithField("reason", "at peer limit").Trace("Ignoring connection request") if err := goodbyeFunc(context.Background(), conn.RemotePeer()); err != nil { log.WithError(err).Trace("Unable to send goodbye message to peer") } if err := s.Disconnect(conn.RemotePeer()); err != nil { log.WithError(err).Error("Unable to disconnect from peer") } }() return } if s.peers.IsBad(conn.RemotePeer()) { log.WithField("reason", "bad peer").Trace("Ignoring connection request") if err := s.Disconnect(conn.RemotePeer()); err != nil { log.WithError(err).Error("Unable to disconnect from peer") } return } // Connection handler must be non-blocking as part of libp2p design. go func() { // Go through the handshake process. multiAddr := fmt.Sprintf("%s/p2p/%s", conn.RemoteMultiaddr().String(), conn.RemotePeer().String()) log := log.WithFields(logrus.Fields{ "direction": conn.Stat().Direction, "multiAddr": multiAddr, "activePeers": len(s.peers.Active()), }) s.peers.SetConnectionState(conn.RemotePeer(), peers.PeerConnecting) if err := reqFunc(context.Background(), conn.RemotePeer()); err != nil && err != io.EOF { log.WithError(err).Trace("Handshake failed") if err.Error() == "protocol not supported" { // This is only to ensure the smooth running of our testnets. This will not be // used in production. log.Debug("Not disconnecting peer with unsupported protocol. This may be the DHT node or relay.") s.host.ConnManager().Protect(conn.RemotePeer(), "relay/bootnode") s.peers.SetConnectionState(conn.RemotePeer(), peers.PeerDisconnected) return } s.peers.SetConnectionState(conn.RemotePeer(), peers.PeerDisconnecting) if err := s.Disconnect(conn.RemotePeer()); err != nil { log.WithError(err).Error("Unable to disconnect from peer") } s.peers.SetConnectionState(conn.RemotePeer(), peers.PeerDisconnected) return } s.host.ConnManager().Protect(conn.RemotePeer(), "protocol") s.peers.SetConnectionState(conn.RemotePeer(), peers.PeerConnected) log.Info("Peer connected") }() }, }) } // AddDisconnectionHandler disconnects from peers. It handles updating the peer status. // This also calls the handler responsible for maintaining other parts of the sync or p2p system. func (s *Service) AddDisconnectionHandler(handler func(ctx context.Context, id peer.ID) error) { s.host.Network().Notify(&network.NotifyBundle{ DisconnectedF: func(net network.Network, conn network.Conn) { log := log.WithField("peer", conn.RemotePeer().Pretty()) // Must be handled in a goroutine as this callback cannot be blocking. go func() { priorState, err := s.peers.ConnectionState(conn.RemotePeer()) if err != nil { // Can happen if the peer has already disconnected, so... priorState = peers.PeerDisconnected } s.peers.SetConnectionState(conn.RemotePeer(), peers.PeerDisconnecting) ctx := context.Background() if err := handler(ctx, conn.RemotePeer()); err != nil { log.WithError(err).Error("Disconnect handler failed") } s.peers.SetConnectionState(conn.RemotePeer(), peers.PeerDisconnected) s.host.ConnManager().Unprotect(conn.RemotePeer(), "protocol") // Only log disconnections if we were fully connected. if priorState == peers.PeerConnected { log.WithField("active", len(s.peers.Active())).Info("Peer disconnected") } }() }, }) }