# Print warnings for tests with inappropriate test size or timeout. test --test_verbose_timeout_warnings # Only build test targets when running bazel test //... test --build_tests_only test --test_output=errors # E2E run with debug gotag test:e2e --define gotags=debug # Clearly indicate that coverage is enabled to disable certain nogo checks. coverage --define=coverage_enabled=1 # Fix for rules_docker. See: https://github.com/bazelbuild/rules_docker/issues/842 build --host_force_python=PY2 test --host_force_python=PY2 run --host_force_python=PY2 # Networking is blocked for tests by default, add "requires-network" tag to your test if networking # is required within the sandbox. Network sandboxing only works on linux. build --sandbox_default_allow_network=false # Stamp binaries with git information build --workspace_status_command=./hack/workspace_status.sh build --stamp # Prevent PATH changes from rebuilding when switching from IDE to command line. build --incompatible_strict_action_env test --incompatible_strict_action_env run --incompatible_strict_action_env build --define blst_disabled=false test --define blst_disabled=false run --define blst_disabled=false build:blst_disabled --define blst_disabled=true build:blst_disabled --define gotags=blst_disabled build:minimal --//proto:network=minimal build:minimal --@io_bazel_rules_go//go/config:tags=minimal # Release flags build:release --compilation_mode=opt build:release --config=llvm # LLVM compiler for building C/C++ dependencies. build:llvm --crosstool_top=@llvm_toolchain//:toolchain build:llvm --define compiler=llvm build:llvm --copt -fno-sanitize=vptr,function build:llvm --linkopt -fno-sanitize=vptr,function build:asan --copt -fsanitize=address,undefined build:asan --copt -fno-omit-frame-pointer build:asan --linkopt -fsanitize=address,undefined build:asan --copt -fno-sanitize=vptr,function build:asan --linkopt -fno-sanitize=vptr,function build:asan --copt -DADDRESS_SANITIZER=1 build:asan --copt -D__SANITIZE_ADDRESS__ build:asan --linkopt -ldl build:llvm-asan --config=llvm build:llvm-asan --config=asan build:llvm-asan --linkopt -fuse-ld=ld.lld build:fuzz --@io_bazel_rules_go//go/config:tags=fuzz # Build binary with cgo symbolizer for debugging / profiling. build:cgo_symbolizer --config=llvm build:cgo_symbolizer --copt=-g build:cgo_symbolizer --define=USE_CGO_SYMBOLIZER=true build:cgo_symbolizer -c dbg build:cgo_symbolizer --define=gotags=cgosymbolizer_enabled # multi-arch cross-compiling toolchain configs: ----------------------------------------------- build:cross --crosstool_top=@prysm_toolchains//:multiarch_toolchain build:cross --host_platform=@io_bazel_rules_go//go/toolchain:linux_amd64 build:cross --host_crosstool_top=@prysm_toolchains//:hostonly_toolchain # linux_amd64 config for cross compiler toolchain, not strictly necessary since host/exec env is amd64 build:linux_amd64 --platforms=@io_bazel_rules_go//go/toolchain:linux_amd64_cgo # osx_amd64 config for cross compiler toolchain build:osx_amd64 --config=cross build:osx_amd64 --platforms=@io_bazel_rules_go//go/toolchain:darwin_amd64_cgo build:osx_amd64 --compiler=osxcross # windows build:windows_amd64 --config=cross build:windows_amd64 --platforms=@io_bazel_rules_go//go/toolchain:windows_amd64_cgo build:windows_amd64 --compiler=mingw-w64 # linux_arm64 conifg for cross compiler toolchain build:linux_arm64 --config=cross build:linux_arm64 --platforms=@io_bazel_rules_go//go/toolchain:linux_arm64_cgo build:linux_arm64 --copt=-funsafe-math-optimizations build:linux_arm64 --copt=-ftree-vectorize build:linux_arm64 --copt=-fomit-frame-pointer build:linux_arm64 --cpu=aarch64 build:linux_arm64 --compiler=clang build:linux_arm64 --copt=-march=armv8-a # toolchain build debug configs #------------------------------ build:debug --sandbox_debug build:debug --toolchain_resolution_debug build:debug --verbose_failures build:debug -s # windows debug build:windows_amd64_debug --config=windows_amd64 build:windows_amd64_debug --config=debug # osx_amd64 debug config build:osx_amd64_debug --config=debug build:osx_amd64_debug --config=osx_amd64 # linux_arm64_debug build:linux_arm64_debug --config=linux_arm64 build:linux_arm64_debug --config=debug # linux_amd64_debug build:linux_amd64_debug --config=linux_amd64 build:linux_amd64_debug --config=debug # Docker Sandbox Configs #----------------------- # Note all docker sandbox configs must run from a linux x86_64 host # build:docker-sandbox --experimental_docker_image=gcr.io/prysmaticlabs/rbe-worker:latest build:docker-sandbox --spawn_strategy=docker --strategy=Javac=docker --genrule_strategy=docker build:docker-sandbox --define=EXECUTOR=remote build:docker-sandbox --experimental_docker_verbose build:docker-sandbox --experimental_enable_docker_sandbox build:docker-sandbox --crosstool_top=@rbe_ubuntu_clang//cc:toolchain build:docker-sandbox --host_javabase=@rbe_ubuntu_clang//java:jdk build:docker-sandbox --javabase=@rbe_ubuntu_clang//java:jdk build:docker-sandbox --host_java_toolchain=@bazel_tools//tools/jdk:toolchain_hostjdk8 build:docker-sandbox --java_toolchain=@bazel_tools//tools/jdk:toolchain_hostjdk8 build:docker-sandbox --extra_execution_platforms=@rbe_ubuntu_clang//config:platform build:docker-sandbox --host_platform=@rbe_ubuntu_clang//config:platform build:docker-sandbox --platforms=@rbe_ubuntu_clang//config:platform build:docker-sandbox --extra_toolchains=@prysm_toolchains//:cc-toolchain-multiarch # windows_amd64 docker sandbox build config build:windows_amd64_docker --config=docker-sandbox --config=windows_amd64 build:windows_amd64_docker_debug --config=windows_amd64_docker --config=debug # osx_amd64 docker sandbox build config build:osx_amd64_docker --config=docker-sandbox --config=osx_amd64 build:osx_amd64_docker_debug --config=osx_amd64_docker --config=debug # linux_arm64 docker sandbox build config build:linux_arm64_docker --config=docker-sandbox --config=linux_arm64 build:linux_arm64_docker_debug --config=linux_arm64_docker --config=debug # linux_amd64 docker sandbox build config build:linux_amd64_docker --config=docker-sandbox --config=linux_amd64 build:linux_amd64_docker_debug --config=linux_amd64_docker --config=debug # Remote Build Execution #----------------------- # Originally from https://github.com/bazelbuild/bazel-toolchains/blob/master/bazelrc/bazel-2.0.0.bazelrc # # Depending on how many machines are in the remote execution instance, setting # this higher can make builds faster by allowing more jobs to run in parallel. # Setting it too high can result in jobs that timeout, however, while waiting # for a remote machine to execute them. build:remote --jobs=50 # Set several flags related to specifying the platform, toolchain and java # properties. # These flags should only be used as is for the rbe-ubuntu16-04 container # and need to be adapted to work with other toolchain containers. build:remote --host_javabase=@rbe_ubuntu_clang//java:jdk build:remote --javabase=@rbe_ubuntu_clang//java:jdk build:remote --host_java_toolchain=@bazel_tools//tools/jdk:toolchain_hostjdk8 build:remote --java_toolchain=@bazel_tools//tools/jdk:toolchain_hostjdk8 build:remote --crosstool_top=@rbe_ubuntu_clang//cc:toolchain build:remote --action_env=BAZEL_DO_NOT_DETECT_CPP_TOOLCHAIN=1 # Platform flags: # The toolchain container used for execution is defined in the target indicated # by "extra_execution_platforms", "host_platform" and "platforms". # More about platforms: https://docs.bazel.build/versions/master/platforms.html build:remote --extra_toolchains=@rbe_ubuntu_clang//config:cc-toolchain build:remote --extra_execution_platforms=@rbe_ubuntu_clang//config:platform build:remote --host_platform=@rbe_ubuntu_clang//config:platform build:remote --platforms=@rbe_ubuntu_clang//config:platform # Starting with Bazel 0.27.0 strategies do not need to be explicitly # defined. See https://github.com/bazelbuild/bazel/issues/7480 build:remote --define=EXECUTOR=remote # Enable remote execution so actions are performed on the remote systems. # build:remote --remote_executor=grpcs://remotebuildexecution.googleapis.com # Enforce stricter environment rules, which eliminates some non-hermetic # behavior and therefore improves both the remote cache hit rate and the # correctness and repeatability of the build. build:remote --incompatible_strict_action_env=true # Set a higher timeout value, just in case. build:remote --remote_timeout=3600 # Enable authentication. This will pick up application default credentials by # default. You can use --google_credentials=some_file.json to use a service # account credential instead. # build:remote --google_default_credentials=true # Enable build without the bytes # See: https://github.com/bazelbuild/bazel/issues/6862 build:remote --experimental_remote_download_outputs=toplevel --experimental_inmemory_jdeps_files --experimental_inmemory_dotd_files build:remote --remote_local_fallback # Ignore GoStdLib with remote caching build --modify_execution_info='GoStdlib.*=+no-remote-cache' # Set bazel gotag build --define gotags=bazel