package stateutil import ( "github.com/prysmaticlabs/prysm/shared/trieutil" ) // Merkleize.go is mostly a directly copy of the same filename from // https://github.com/protolambda/zssz/blob/master/merkle/merkleize.go. // The reason the method is copied instead of imported is due to us using a // a custom hasher interface for a reduced memory footprint when using // 'Merkleize'. const ( mask0 = ^uint64((1 << (1 << iota)) - 1) mask1 mask2 mask3 mask4 mask5 ) const ( bit0 = uint8(1 << iota) bit1 bit2 bit3 bit4 bit5 ) // GetDepth retrieves the appropriate depth for the provided trie size. func GetDepth(v uint64) (out uint8) { // bitmagic: binary search through a uint32, offset down by 1 to not round powers of 2 up. // Then adding 1 to it to not get the index of the first bit, but the length of the bits (depth of tree) // Zero is a special case, it has a 0 depth. // Example: // (in out): (0 0), (1 1), (2 1), (3 2), (4 2), (5 3), (6 3), (7 3), (8 3), (9 4) if v == 0 { return 0 } v-- if v&mask5 != 0 { v >>= bit5 out |= bit5 } if v&mask4 != 0 { v >>= bit4 out |= bit4 } if v&mask3 != 0 { v >>= bit3 out |= bit3 } if v&mask2 != 0 { v >>= bit2 out |= bit2 } if v&mask1 != 0 { v >>= bit1 out |= bit1 } if v&mask0 != 0 { out |= bit0 } out++ return } // Merkleize with log(N) space allocation func Merkleize(hasher Hasher, count uint64, limit uint64, leaf func(i uint64) []byte) (out [32]byte) { if count > limit { panic("merkleizing list that is too large, over limit") } if limit == 0 { return } if limit == 1 { if count == 1 { copy(out[:], leaf(0)) } return } depth := GetDepth(count) limitDepth := GetDepth(limit) tmp := make([][32]byte, limitDepth+1, limitDepth+1) j := uint8(0) hArr := [32]byte{} h := hArr[:] merge := func(i uint64) { // merge back up from bottom to top, as far as we can for j = 0; ; j++ { // stop merging when we are in the left side of the next combi if i&(uint64(1)< limit { panic("merkleizing list that is too large, over limit") } if index >= limit { panic("index out of range, over limit") } if limit <= 1 { return } depth := GetDepth(count) limitDepth := GetDepth(limit) branch = append(branch, trieutil.ZeroHashes[:limitDepth]...) tmp := make([][32]byte, limitDepth+1, limitDepth+1) j := uint8(0) hArr := [32]byte{} h := hArr[:] merge := func(i uint64) { // merge back up from bottom to top, as far as we can for j = 0; ; j++ { // if i is a sibling of index at the given depth, // and i is the last index of the subtree to that depth, // then put h into the branch if (i>>j)^1 == (index>>j) && (((1<