// +build !libfuzzer package cache import ( "context" "errors" "math" "sync" "time" lru "github.com/hashicorp/golang-lru" "github.com/prometheus/client_golang/prometheus" "github.com/prometheus/client_golang/prometheus/promauto" types "github.com/prysmaticlabs/eth2-types" lruwrpr "github.com/prysmaticlabs/prysm/cache/lru" "github.com/prysmaticlabs/prysm/config/params" "github.com/prysmaticlabs/prysm/container/slice" mathutil "github.com/prysmaticlabs/prysm/math" ) var ( // maxCommitteesCacheSize defines the max number of shuffled committees on per randao basis can cache. // Due to reorgs and long finality, it's good to keep the old cache around for quickly switch over. maxCommitteesCacheSize = uint64(32) // CommitteeCacheMiss tracks the number of committee requests that aren't present in the cache. CommitteeCacheMiss = promauto.NewCounter(prometheus.CounterOpts{ Name: "committee_cache_miss", Help: "The number of committee requests that aren't present in the cache.", }) // CommitteeCacheHit tracks the number of committee requests that are in the cache. CommitteeCacheHit = promauto.NewCounter(prometheus.CounterOpts{ Name: "committee_cache_hit", Help: "The number of committee requests that are present in the cache.", }) ) // CommitteeCache is a struct with 1 queue for looking up shuffled indices list by seed. type CommitteeCache struct { CommitteeCache *lru.Cache lock sync.RWMutex inProgress map[string]bool } // committeeKeyFn takes the seed as the key to retrieve shuffled indices of a committee in a given epoch. func committeeKeyFn(obj interface{}) (string, error) { info, ok := obj.(*Committees) if !ok { return "", ErrNotCommittee } return key(info.Seed), nil } // NewCommitteesCache creates a new committee cache for storing/accessing shuffled indices of a committee. func NewCommitteesCache() *CommitteeCache { return &CommitteeCache{ CommitteeCache: lruwrpr.New(int(maxCommitteesCacheSize)), inProgress: make(map[string]bool), } } // Committee fetches the shuffled indices by slot and committee index. Every list of indices // represent one committee. Returns true if the list exists with slot and committee index. Otherwise returns false, nil. func (c *CommitteeCache) Committee(ctx context.Context, slot types.Slot, seed [32]byte, index types.CommitteeIndex) ([]types.ValidatorIndex, error) { if err := c.checkInProgress(ctx, seed); err != nil { return nil, err } obj, exists := c.CommitteeCache.Get(key(seed)) if exists { CommitteeCacheHit.Inc() } else { CommitteeCacheMiss.Inc() return nil, nil } item, ok := obj.(*Committees) if !ok { return nil, ErrNotCommittee } committeeCountPerSlot := uint64(1) if item.CommitteeCount/uint64(params.BeaconConfig().SlotsPerEpoch) > 1 { committeeCountPerSlot = item.CommitteeCount / uint64(params.BeaconConfig().SlotsPerEpoch) } indexOffSet, err := mathutil.Add64(uint64(index), uint64(slot.ModSlot(params.BeaconConfig().SlotsPerEpoch).Mul(committeeCountPerSlot))) if err != nil { return nil, err } start, end := startEndIndices(item, indexOffSet) if end > uint64(len(item.ShuffledIndices)) || end < start { return nil, errors.New("requested index out of bound") } return item.ShuffledIndices[start:end], nil } // AddCommitteeShuffledList adds Committee shuffled list object to the cache. T // his method also trims the least recently list if the cache size has ready the max cache size limit. func (c *CommitteeCache) AddCommitteeShuffledList(committees *Committees) error { c.lock.Lock() defer c.lock.Unlock() key, err := committeeKeyFn(committees) if err != nil { return err } _ = c.CommitteeCache.Add(key, committees) return nil } // ActiveIndices returns the active indices of a given seed stored in cache. func (c *CommitteeCache) ActiveIndices(ctx context.Context, seed [32]byte) ([]types.ValidatorIndex, error) { if err := c.checkInProgress(ctx, seed); err != nil { return nil, err } obj, exists := c.CommitteeCache.Get(key(seed)) if exists { CommitteeCacheHit.Inc() } else { CommitteeCacheMiss.Inc() return nil, nil } item, ok := obj.(*Committees) if !ok { return nil, ErrNotCommittee } return item.SortedIndices, nil } // ActiveIndicesCount returns the active indices count of a given seed stored in cache. func (c *CommitteeCache) ActiveIndicesCount(ctx context.Context, seed [32]byte) (int, error) { if err := c.checkInProgress(ctx, seed); err != nil { return 0, err } obj, exists := c.CommitteeCache.Get(key(seed)) if exists { CommitteeCacheHit.Inc() } else { CommitteeCacheMiss.Inc() return 0, nil } item, ok := obj.(*Committees) if !ok { return 0, ErrNotCommittee } return len(item.SortedIndices), nil } // HasEntry returns true if the committee cache has a value. func (c *CommitteeCache) HasEntry(seed string) bool { _, ok := c.CommitteeCache.Get(seed) return ok } // MarkInProgress a request so that any other similar requests will block on // Get until MarkNotInProgress is called. func (c *CommitteeCache) MarkInProgress(seed [32]byte) error { c.lock.Lock() defer c.lock.Unlock() s := key(seed) if c.inProgress[s] { return ErrAlreadyInProgress } c.inProgress[s] = true return nil } // MarkNotInProgress will release the lock on a given request. This should be // called after put. func (c *CommitteeCache) MarkNotInProgress(seed [32]byte) error { c.lock.Lock() defer c.lock.Unlock() s := key(seed) delete(c.inProgress, s) return nil } func startEndIndices(c *Committees, index uint64) (uint64, uint64) { validatorCount := uint64(len(c.ShuffledIndices)) start := slice.SplitOffset(validatorCount, c.CommitteeCount, index) end := slice.SplitOffset(validatorCount, c.CommitteeCount, index+1) return start, end } // Using seed as source for key to handle reorgs in the same epoch. // The seed is derived from state's array of randao mixes and epoch value // hashed together. This avoids collisions on different validator set. Spec definition: // https://github.com/ethereum/consensus-specs/blob/v0.9.3/specs/core/0_beacon-chain.md#get_seed func key(seed [32]byte) string { return string(seed[:]) } func (c *CommitteeCache) checkInProgress(ctx context.Context, seed [32]byte) error { delay := minDelay // Another identical request may be in progress already. Let's wait until // any in progress request resolves or our timeout is exceeded. for { if ctx.Err() != nil { return ctx.Err() } c.lock.RLock() if !c.inProgress[key(seed)] { c.lock.RUnlock() break } c.lock.RUnlock() // This increasing backoff is to decrease the CPU cycles while waiting // for the in progress boolean to flip to false. time.Sleep(time.Duration(delay) * time.Nanosecond) delay *= delayFactor delay = math.Min(delay, maxDelay) } return nil }