package helpers import ( stateTrie "github.com/prysmaticlabs/prysm/beacon-chain/state" "github.com/prysmaticlabs/prysm/shared/params" ) // TotalBalance returns the total amount at stake in Gwei // of input validators. // // Spec pseudocode definition: // def get_total_balance(state: BeaconState, indices: Set[ValidatorIndex]) -> Gwei: // """ // Return the combined effective balance of the ``indices``. // ``EFFECTIVE_BALANCE_INCREMENT`` Gwei minimum to avoid divisions by zero. // """ // return Gwei(max(EFFECTIVE_BALANCE_INCREMENT, sum([state.validators[index].effective_balance for index in indices]))) func TotalBalance(state *stateTrie.BeaconState, indices []uint64) uint64 { total := uint64(0) for _, idx := range indices { val, err := state.ValidatorAtIndexReadOnly(idx) if err != nil { continue } total += val.EffectiveBalance() } // Return EFFECTIVE_BALANCE_INCREMENT to avoid divisions by zero. if total == 0 { return params.BeaconConfig().EffectiveBalanceIncrement } return total } // TotalActiveBalance returns the total amount at stake in Gwei // of active validators. // // Spec pseudocode definition: // def get_total_active_balance(state: BeaconState) -> Gwei: // """ // Return the combined effective balance of the active validators. // """ // return get_total_balance(state, set(get_active_validator_indices(state, get_current_epoch(state)))) func TotalActiveBalance(state *stateTrie.BeaconState) (uint64, error) { total := uint64(0) if err := state.ReadFromEveryValidator(func(idx int, val *stateTrie.ReadOnlyValidator) error { if IsActiveValidatorUsingTrie(val, SlotToEpoch(state.Slot())) { total += val.EffectiveBalance() } return nil }); err != nil { return 0, err } return total, nil } // IncreaseBalance increases validator with the given 'index' balance by 'delta' in Gwei. // // Spec pseudocode definition: // def increase_balance(state: BeaconState, index: ValidatorIndex, delta: Gwei) -> None: // """ // Increase the validator balance at index ``index`` by ``delta``. // """ // state.balances[index] += delta func IncreaseBalance(state *stateTrie.BeaconState, idx uint64, delta uint64) error { balAtIdx, err := state.BalanceAtIndex(idx) if err != nil { return err } return state.UpdateBalancesAtIndex(idx, balAtIdx+delta) } // DecreaseBalance decreases validator with the given 'index' balance by 'delta' in Gwei. // // Spec pseudocode definition: // def decrease_balance(state: BeaconState, index: ValidatorIndex, delta: Gwei) -> None: // """ // Decrease the validator balance at index ``index`` by ``delta``, with underflow protection. // """ // state.balances[index] = 0 if delta > state.balances[index] else state.balances[index] - delta func DecreaseBalance(state *stateTrie.BeaconState, idx uint64, delta uint64) error { balAtIdx, err := state.BalanceAtIndex(idx) if err != nil { return err } if delta > balAtIdx { return state.UpdateBalancesAtIndex(idx, 0) } return state.UpdateBalancesAtIndex(idx, balAtIdx-delta) }