package initialsync import ( "context" "encoding/hex" "fmt" "time" "github.com/paulbellamy/ratecounter" eth "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1" "github.com/prysmaticlabs/prysm/beacon-chain/core/helpers" "github.com/prysmaticlabs/prysm/beacon-chain/core/state" "github.com/prysmaticlabs/prysm/beacon-chain/state/stateutil" p2ppb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1" "github.com/prysmaticlabs/prysm/shared/bytesutil" "github.com/prysmaticlabs/prysm/shared/mathutil" "github.com/sirupsen/logrus" ) const ( // counterSeconds is an interval over which an average rate will be calculated. counterSeconds = 20 // refreshTime defines an interval at which suitable peer is checked during 2nd phase of sync. refreshTime = 6 * time.Second ) // blockReceiverFn defines block receiving function. type blockReceiverFn func(ctx context.Context, block *eth.SignedBeaconBlock, blockRoot [32]byte) error // Round Robin sync looks at the latest peer statuses and syncs with the highest // finalized peer. // // Step 1 - Sync to finalized epoch. // Sync with peers of lowest finalized root with epoch greater than head state. // // Step 2 - Sync to head from finalized epoch. // Using the finalized root as the head_block_root and the epoch start slot // after the finalized epoch, request blocks to head from some subset of peers // where step = 1. func (s *Service) roundRobinSync(genesis time.Time) error { ctx, cancel := context.WithCancel(context.Background()) defer cancel() defer s.chain.ClearCachedStates() state.SkipSlotCache.Disable() defer state.SkipSlotCache.Enable() s.counter = ratecounter.NewRateCounter(counterSeconds * time.Second) s.lastProcessedSlot = s.chain.HeadSlot() highestFinalizedSlot := helpers.StartSlot(s.highestFinalizedEpoch() + 1) queue := newBlocksQueue(ctx, &blocksQueueConfig{ p2p: s.p2p, headFetcher: s.chain, highestExpectedSlot: highestFinalizedSlot, }) if err := queue.start(); err != nil { return err } blockReceiver := s.chain.ReceiveBlockInitialSync // Step 1 - Sync to end of finalized epoch. for blk := range queue.fetchedBlocks { if err := s.processBlock(ctx, genesis, blk, blockReceiver); err != nil { log.WithError(err).Info("Block is not processed") continue } } log.Debug("Synced to finalized epoch - now syncing blocks up to current head") if err := queue.stop(); err != nil { log.WithError(err).Debug("Error stopping queue") } if s.chain.HeadSlot() == helpers.SlotsSince(genesis) { return nil } // Step 2 - sync to head from any single peer. // This step might need to be improved for cases where there has been a long period since // finality. This step is less important than syncing to finality in terms of threat // mitigation. We are already convinced that we are on the correct finalized chain. Any blocks // we receive there after must build on the finalized chain or be considered invalid during // fork choice resolution / block processing. blocksFetcher := newBlocksFetcher(ctx, &blocksFetcherConfig{ p2p: s.p2p, headFetcher: s.chain, }) _, _, pids := s.p2p.Peers().BestFinalized(1 /* maxPeers */, s.highestFinalizedEpoch()) for len(pids) == 0 { log.Info("Waiting for a suitable peer before syncing to the head of the chain") time.Sleep(refreshTime) _, _, pids = s.p2p.Peers().BestFinalized(1 /* maxPeers */, s.highestFinalizedEpoch()) } best := pids[0] for head := helpers.SlotsSince(genesis); s.chain.HeadSlot() < head; { count := mathutil.Min( helpers.SlotsSince(genesis)-s.chain.HeadSlot()+1, blocksFetcher.blocksPerSecond) req := &p2ppb.BeaconBlocksByRangeRequest{ StartSlot: s.chain.HeadSlot() + 1, Count: count, Step: 1, } log.WithFields(logrus.Fields{ "req": req, "peer": best.Pretty(), }).Debug("Sending batch block request") resp, err := blocksFetcher.requestBlocks(ctx, req, best) if err != nil { log.WithError(err).Error("Failed to receive blocks, exiting init sync") return nil } for _, blk := range resp { err := s.processBlock(ctx, genesis, blk, s.chain.ReceiveBlockNoPubsub) if err != nil { log.WithError(err).Error("Failed to process block, exiting init sync") return nil } } if len(resp) == 0 { break } } return nil } // highestFinalizedEpoch returns the absolute highest finalized epoch of all connected peers. // Note this can be lower than our finalized epoch if we have no peers or peers that are all behind us. func (s *Service) highestFinalizedEpoch() uint64 { highest := uint64(0) for _, pid := range s.p2p.Peers().Connected() { peerChainState, err := s.p2p.Peers().ChainState(pid) if err == nil && peerChainState != nil && peerChainState.FinalizedEpoch > highest { highest = peerChainState.FinalizedEpoch } } return highest } // logSyncStatus and increment block processing counter. func (s *Service) logSyncStatus(genesis time.Time, blk *eth.BeaconBlock, blkRoot [32]byte) { s.counter.Incr(1) rate := float64(s.counter.Rate()) / counterSeconds if rate == 0 { rate = 1 } timeRemaining := time.Duration(float64(helpers.SlotsSince(genesis)-blk.Slot)/rate) * time.Second log.WithFields(logrus.Fields{ "peers": len(s.p2p.Peers().Connected()), "blocksPerSecond": fmt.Sprintf("%.1f", rate), }).Infof( "Processing block %s %d/%d - estimated time remaining %s", fmt.Sprintf("0x%s...", hex.EncodeToString(blkRoot[:])[:8]), blk.Slot, helpers.SlotsSince(genesis), timeRemaining, ) } // processBlock performs basic checks on incoming block, and triggers receiver function. func (s *Service) processBlock( ctx context.Context, genesis time.Time, blk *eth.SignedBeaconBlock, blockReceiver blockReceiverFn, ) error { if blk.Block.Slot <= s.lastProcessedSlot { return fmt.Errorf("slot %d already processed", blk.Block.Slot) } blkRoot, err := stateutil.BlockRoot(blk.Block) if err != nil { return err } s.logSyncStatus(genesis, blk.Block, blkRoot) parentRoot := bytesutil.ToBytes32(blk.Block.ParentRoot) if !s.db.HasBlock(ctx, parentRoot) && !s.chain.HasInitSyncBlock(parentRoot) { return fmt.Errorf("beacon node doesn't have a block in db with root %#x", blk.Block.ParentRoot) } if err := blockReceiver(ctx, blk, blkRoot); err != nil { return err } s.lastProcessedSlot = blk.Block.Slot return nil }