package mock import ( "github.com/prysmaticlabs/prysm/v3/beacon-chain/state" "github.com/prysmaticlabs/prysm/v3/consensus-types/primitives" eth "github.com/prysmaticlabs/prysm/v3/proto/prysm/v1alpha1" ) // PoolMock is a fake implementation of PoolManager. type PoolMock struct { Changes []*eth.SignedBLSToExecutionChange } // PendingBLSToExecChanges -- func (m *PoolMock) PendingBLSToExecChanges() ([]*eth.SignedBLSToExecutionChange, error) { return m.Changes, nil } // BLSToExecChangesForInclusion -- func (m *PoolMock) BLSToExecChangesForInclusion(_ state.ReadOnlyBeaconState) ([]*eth.SignedBLSToExecutionChange, error) { return m.Changes, nil } // InsertBLSToExecChange -- func (m *PoolMock) InsertBLSToExecChange(change *eth.SignedBLSToExecutionChange) { m.Changes = append(m.Changes, change) } // MarkIncluded -- func (*PoolMock) MarkIncluded(_ *eth.SignedBLSToExecutionChange) { panic("implement me") } // ValidatorExists -- func (*PoolMock) ValidatorExists(_ primitives.ValidatorIndex) bool { panic("implement me") }