package v2 import ( "github.com/prysmaticlabs/prysm/beacon-chain/state/stateutil" ) // SetPreviousParticipationBits for the beacon state. Updates the entire // list to a new value by overwriting the previous one. func (b *BeaconState) SetPreviousParticipationBits(val []byte) error { if !b.hasInnerState() { return ErrNilInnerState } b.lock.Lock() defer b.lock.Unlock() b.sharedFieldReferences[previousEpochParticipationBits].MinusRef() b.sharedFieldReferences[previousEpochParticipationBits] = stateutil.NewRef(1) b.state.PreviousEpochParticipation = val b.markFieldAsDirty(previousEpochParticipationBits) b.rebuildTrie[previousEpochParticipationBits] = true return nil } // SetCurrentParticipationBits for the beacon state. Updates the entire // list to a new value by overwriting the previous one. func (b *BeaconState) SetCurrentParticipationBits(val []byte) error { if !b.hasInnerState() { return ErrNilInnerState } b.lock.Lock() defer b.lock.Unlock() b.sharedFieldReferences[currentEpochParticipationBits].MinusRef() b.sharedFieldReferences[currentEpochParticipationBits] = stateutil.NewRef(1) b.state.CurrentEpochParticipation = val b.markFieldAsDirty(currentEpochParticipationBits) b.rebuildTrie[currentEpochParticipationBits] = true return nil } // AppendCurrentParticipationBits for the beacon state. Appends the new value // to the the end of list. func (b *BeaconState) AppendCurrentParticipationBits(val byte) error { if !b.hasInnerState() { return ErrNilInnerState } b.lock.Lock() defer b.lock.Unlock() participation := b.state.CurrentEpochParticipation if b.sharedFieldReferences[currentEpochParticipationBits].Refs() > 1 { // Copy elements in underlying array by reference. participation = make([]byte, len(b.state.CurrentEpochParticipation)) copy(participation, b.state.CurrentEpochParticipation) b.sharedFieldReferences[currentEpochParticipationBits].MinusRef() b.sharedFieldReferences[currentEpochParticipationBits] = stateutil.NewRef(1) } b.state.CurrentEpochParticipation = append(participation, val) b.markFieldAsDirty(currentEpochParticipationBits) b.addDirtyIndices(currentEpochParticipationBits, []uint64{uint64(len(b.state.CurrentEpochParticipation) - 1)}) return nil } // AppendPreviousParticipationBits for the beacon state. Appends the new value // to the the end of list. func (b *BeaconState) AppendPreviousParticipationBits(val byte) error { if !b.hasInnerState() { return ErrNilInnerState } b.lock.Lock() defer b.lock.Unlock() bits := b.state.PreviousEpochParticipation if b.sharedFieldReferences[previousEpochParticipationBits].Refs() > 1 { bits = make([]byte, len(b.state.PreviousEpochParticipation)) copy(bits, b.state.PreviousEpochParticipation) b.sharedFieldReferences[previousEpochParticipationBits].MinusRef() b.sharedFieldReferences[previousEpochParticipationBits] = stateutil.NewRef(1) } b.state.PreviousEpochParticipation = append(bits, val) b.markFieldAsDirty(previousEpochParticipationBits) b.addDirtyIndices(previousEpochParticipationBits, []uint64{uint64(len(b.state.PreviousEpochParticipation) - 1)}) return nil } // ModifyPreviousParticipationBits modifies the previous participation bitfield via // the provided mutator function. func (b *BeaconState) ModifyPreviousParticipationBits(mutator func(val []byte) ([]byte, error)) error { if !b.hasInnerState() { return ErrNilInnerState } b.lock.Lock() participation := b.state.PreviousEpochParticipation if b.sharedFieldReferences[previousEpochParticipationBits].Refs() > 1 { // Copy elements in underlying array by reference. participation = make([]byte, len(b.state.PreviousEpochParticipation)) copy(participation, b.state.PreviousEpochParticipation) b.sharedFieldReferences[previousEpochParticipationBits].MinusRef() b.sharedFieldReferences[previousEpochParticipationBits] = stateutil.NewRef(1) } // Lock is released so that mutator can // acquire it. b.lock.Unlock() var err error participation, err = mutator(participation) if err != nil { return err } b.lock.Lock() defer b.lock.Unlock() b.state.PreviousEpochParticipation = participation b.markFieldAsDirty(previousEpochParticipationBits) b.rebuildTrie[previousEpochParticipationBits] = true return nil } // ModifyCurrentParticipationBits modifies the current participation bitfield via // the provided mutator function. func (b *BeaconState) ModifyCurrentParticipationBits(mutator func(val []byte) ([]byte, error)) error { if !b.hasInnerState() { return ErrNilInnerState } b.lock.Lock() participation := b.state.CurrentEpochParticipation if b.sharedFieldReferences[currentEpochParticipationBits].Refs() > 1 { // Copy elements in underlying array by reference. participation = make([]byte, len(b.state.CurrentEpochParticipation)) copy(participation, b.state.CurrentEpochParticipation) b.sharedFieldReferences[currentEpochParticipationBits].MinusRef() b.sharedFieldReferences[currentEpochParticipationBits] = stateutil.NewRef(1) } // Lock is released so that mutator can // acquire it. b.lock.Unlock() var err error participation, err = mutator(participation) if err != nil { return err } b.lock.Lock() defer b.lock.Unlock() b.state.CurrentEpochParticipation = participation b.markFieldAsDirty(currentEpochParticipationBits) b.rebuildTrie[currentEpochParticipationBits] = true return nil }