package backend import ( "testing" "github.com/prysmaticlabs/prysm/beacon-chain/db" "github.com/prysmaticlabs/prysm/shared/params" ) func TestSimulatedBackendStop_ShutsDown(t *testing.T) { backend, err := NewSimulatedBackend() if err != nil { t.Fatalf("Could not create a new simulated backedn %v", err) } if err := backend.Shutdown(); err != nil { t.Errorf("Could not successfully shutdown simulated backend %v", err) } db.TeardownDB(backend.beaconDB) } func TestGenerateBlockAndAdvanceChain_IncreasesSlot(t *testing.T) { backend, err := NewSimulatedBackend() if err != nil { t.Fatalf("Could not create a new simulated backend %v", err) } privKeys, err := backend.SetupBackend(100) if err != nil { t.Fatalf("Could not set up backend %v", err) } defer backend.Shutdown() defer db.TeardownDB(backend.beaconDB) slotLimit := params.BeaconConfig().SlotsPerEpoch + uint64(1) for i := uint64(0); i < slotLimit; i++ { if err := backend.GenerateBlockAndAdvanceChain(&SimulatedObjects{}, privKeys); err != nil { t.Fatalf("Could not generate block and transition state successfully %v for slot %d", err, backend.state.Slot+1) } if backend.inMemoryBlocks[len(backend.inMemoryBlocks)-1].Slot != backend.state.Slot { t.Errorf("In memory Blocks do not have the same last slot as the state, expected %d but got %d", backend.state.Slot, backend.inMemoryBlocks[len(backend.inMemoryBlocks)-1]) } } if backend.state.Slot != params.BeaconConfig().GenesisSlot+uint64(slotLimit) { t.Errorf("Unequal state slot and expected slot %d %d", backend.state.Slot, slotLimit) } } func TestGenerateNilBlockAndAdvanceChain_IncreasesSlot(t *testing.T) { backend, err := NewSimulatedBackend() if err != nil { t.Fatalf("Could not create a new simulated backedn %v", err) } if _, err := backend.SetupBackend(100); err != nil { t.Fatalf("Could not set up backend %v", err) } defer backend.Shutdown() defer db.TeardownDB(backend.beaconDB) slotLimit := params.BeaconConfig().SlotsPerEpoch + uint64(1) for i := uint64(0); i < slotLimit; i++ { if err := backend.GenerateNilBlockAndAdvanceChain(); err != nil { t.Fatalf("Could not generate block and transition state successfully %v for slot %d", err, backend.state.Slot+1) } } if backend.state.Slot != params.BeaconConfig().GenesisSlot+uint64(slotLimit) { t.Errorf("Unequal state slot and expected slot %d %d", backend.state.Slot, slotLimit) } }