// Package client represents the functionality to act as a validator. package client import ( "context" "io" "time" ptypes "github.com/gogo/protobuf/types" "github.com/opentracing/opentracing-go" pbp2p "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1" pb "github.com/prysmaticlabs/prysm/proto/beacon/rpc/v1" "github.com/prysmaticlabs/prysm/shared/params" "github.com/prysmaticlabs/prysm/shared/slotutil" ) // AttestationPool STUB interface. Final attestation pool pending design. // TODO(1323): Replace with actual attestation pool. type AttestationPool interface { PendingAttestations() []*pbp2p.Attestation } // validator // // WIP - not done. type validator struct { genesisTime uint64 ticker *slotutil.SlotTicker assignment *pb.Assignment proposerClient pb.ProposerServiceClient validatorClient pb.ValidatorServiceClient beaconClient pb.BeaconServiceClient pubKey []byte attestationPool AttestationPool } // Done cleans up the validator. func (v *validator) Done() { v.ticker.Done() } // WaitForChainStart checks whether the beacon node has started its runtime. That is, // it calls to the beacon node which then verifies the ETH1.0 deposit contract logs to check // for the ChainStart log to have been emitted. If so, it starts a ticker based on the ChainStart // unix timestamp which will be used to keep track of time within the validator client. func (v *validator) WaitForChainStart(ctx context.Context) { span, ctx := opentracing.StartSpanFromContext(ctx, "validator.WaitForChainStart") defer span.Finish() // First, check if the beacon chain has started. stream, err := v.beaconClient.WaitForChainStart(ctx, &ptypes.Empty{}) if err != nil { log.Errorf("Could not setup beacon chain ChainStart streaming client: %v", err) return } for { log.Info("Waiting for beacon chain start log from the ETH 1.0 deposit contract...") chainStartRes, err := stream.Recv() // If the stream is closed, we stop the loop. if err == io.EOF { break } // If context is canceled we stop the loop. if ctx.Err() == context.Canceled { log.Debugf("Context has been canceled so shutting down the loop: %v", ctx.Err()) break } if err != nil { log.Errorf("Could not receive ChainStart from stream: %v", err) continue } v.genesisTime = chainStartRes.GenesisTime break } log.Infof("Beacon chain initialized at unix time: %v", time.Unix(int64(v.genesisTime), 0)) // Once the ChainStart log is received, we update the genesis time of the validator client // and begin a slot ticker used to track the current slot the beacon node is in. v.ticker = slotutil.GetSlotTicker(time.Unix(int64(v.genesisTime), 0), params.BeaconConfig().SlotDuration) } // WaitForActivation checks whether the validator pubkey is in the active // validator set. If not, this operation will block until an activation message is // received. // // WIP - not done. func (v *validator) WaitForActivation(ctx context.Context) { span, ctx := opentracing.StartSpanFromContext(ctx, "validator.WaitForActivation") defer span.Finish() // First, check if the validator has deposited into the Deposit Contract. // If the validator has deposited, subscribe to a stream receiving the activation status. // of the validator until a final ACTIVATED check if received, then this function can return. } // NextSlot emits the next slot number at the start time of that slot. func (v *validator) NextSlot() <-chan uint64 { return v.ticker.C() } // UpdateAssignments checks the slot number to determine if the validator's // list of upcoming assignments needs to be updated. For example, at the // beginning of a new epoch. func (v *validator) UpdateAssignments(ctx context.Context, slot uint64) error { span, ctx := opentracing.StartSpanFromContext(ctx, "validator.UpdateAssignments") defer span.Finish() if slot%params.BeaconConfig().EpochLength != 0 { // Do nothing if not epoch start. return nil } req := &pb.ValidatorEpochAssignmentsRequest{ EpochStart: slot, PublicKey: v.pubKey, } resp, err := v.validatorClient.ValidatorEpochAssignments(ctx, req) if err != nil { return err } v.assignment = resp.Assignment return nil } // RoleAt slot returns the validator role at the given slot. Returns nil if the // validator is known to not have a role at the at slot. Returns UNKNOWN if the // validator assignments are unknown. Otherwise returns a valid ValidatorRole. func (v *validator) RoleAt(slot uint64) pb.ValidatorRole { if v.assignment == nil { return pb.ValidatorRole_UNKNOWN } if v.assignment.AttesterSlot == slot { return pb.ValidatorRole_ATTESTER } else if v.assignment.ProposerSlot == slot { return pb.ValidatorRole_PROPOSER } return pb.ValidatorRole_UNKNOWN } // AttestToBlockHead // // WIP - not done. func (v *validator) AttestToBlockHead(ctx context.Context, slot uint64) { span, ctx := opentracing.StartSpanFromContext(ctx, "validator.AttestToBlockHead") defer span.Finish() }