// Package helpers contains helper functions outlined in the eth2 beacon chain spec, such as // computing committees, randao, rewards/penalties, and more. package helpers import ( "bytes" "fmt" "sort" "github.com/pkg/errors" types "github.com/prysmaticlabs/eth2-types" ethpb "github.com/prysmaticlabs/ethereumapis/eth/v1alpha1" "github.com/prysmaticlabs/go-bitfield" "github.com/prysmaticlabs/prysm/beacon-chain/cache" iface "github.com/prysmaticlabs/prysm/beacon-chain/state/interface" "github.com/prysmaticlabs/prysm/shared/bytesutil" "github.com/prysmaticlabs/prysm/shared/hashutil" "github.com/prysmaticlabs/prysm/shared/params" "github.com/prysmaticlabs/prysm/shared/sliceutil" ) var committeeCache = cache.NewCommitteesCache() var proposerIndicesCache = cache.NewProposerIndicesCache() // SlotCommitteeCount returns the number of crosslink committees of a slot. The // active validator count is provided as an argument rather than a imported implementation // from the spec definition. Having the active validator count as an argument allows for // cheaper computation, instead of retrieving head state, one can retrieve the validator // count. // // // Spec pseudocode definition: // def get_committee_count_per_slot(state: BeaconState, epoch: Epoch) -> uint64: // """ // Return the number of committees in each slot for the given ``epoch``. // """ // return max(uint64(1), min( // MAX_COMMITTEES_PER_SLOT, // uint64(len(get_active_validator_indices(state, epoch))) // SLOTS_PER_EPOCH // TARGET_COMMITTEE_SIZE, // )) func SlotCommitteeCount(activeValidatorCount uint64) uint64 { var committeePerSlot = activeValidatorCount / uint64(params.BeaconConfig().SlotsPerEpoch) / params.BeaconConfig().TargetCommitteeSize if committeePerSlot > params.BeaconConfig().MaxCommitteesPerSlot { return params.BeaconConfig().MaxCommitteesPerSlot } if committeePerSlot == 0 { return 1 } return committeePerSlot } // BeaconCommitteeFromState returns the crosslink committee of a given slot and committee index. This // is a spec implementation where state is used as an argument. In case of state retrieval // becomes expensive, consider using BeaconCommittee below. // // Spec pseudocode definition: // def get_beacon_committee(state: BeaconState, slot: Slot, index: CommitteeIndex) -> Sequence[ValidatorIndex]: // """ // Return the beacon committee at ``slot`` for ``index``. // """ // epoch = compute_epoch_at_slot(slot) // committees_per_slot = get_committee_count_per_slot(state, epoch) // return compute_committee( // indices=get_active_validator_indices(state, epoch), // seed=get_seed(state, epoch, DOMAIN_BEACON_ATTESTER), // index=(slot % SLOTS_PER_EPOCH) * committees_per_slot + index, // count=committees_per_slot * SLOTS_PER_EPOCH, // ) func BeaconCommitteeFromState(state iface.ReadOnlyBeaconState, slot types.Slot, committeeIndex types.CommitteeIndex) ([]types.ValidatorIndex, error) { epoch := SlotToEpoch(slot) seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester) if err != nil { return nil, errors.Wrap(err, "could not get seed") } indices, err := committeeCache.Committee(slot, seed, committeeIndex) if err != nil { return nil, errors.Wrap(err, "could not interface with committee cache") } if indices != nil { return indices, nil } activeIndices, err := ActiveValidatorIndices(state, epoch) if err != nil { return nil, errors.Wrap(err, "could not get active indices") } return BeaconCommittee(activeIndices, seed, slot, committeeIndex) } // BeaconCommittee returns the crosslink committee of a given slot and committee index. The // validator indices and seed are provided as an argument rather than a imported implementation // from the spec definition. Having them as an argument allows for cheaper computation run time. func BeaconCommittee( validatorIndices []types.ValidatorIndex, seed [32]byte, slot types.Slot, committeeIndex types.CommitteeIndex, ) ([]types.ValidatorIndex, error) { indices, err := committeeCache.Committee(slot, seed, committeeIndex) if err != nil { return nil, errors.Wrap(err, "could not interface with committee cache") } if indices != nil { return indices, nil } committeesPerSlot := SlotCommitteeCount(uint64(len(validatorIndices))) epochOffset := uint64(committeeIndex) + uint64(slot.ModSlot(params.BeaconConfig().SlotsPerEpoch).Mul(committeesPerSlot)) count := committeesPerSlot * uint64(params.BeaconConfig().SlotsPerEpoch) return ComputeCommittee(validatorIndices, seed, epochOffset, count) } // ComputeCommittee returns the requested shuffled committee out of the total committees using // validator indices and seed. // // Spec pseudocode definition: // def compute_committee(indices: Sequence[ValidatorIndex], // seed: Bytes32, // index: uint64, // count: uint64) -> Sequence[ValidatorIndex]: // """ // Return the committee corresponding to ``indices``, ``seed``, ``index``, and committee ``count``. // """ // start = (len(indices) * index) // count // end = (len(indices) * uint64(index + 1)) // count // return [indices[compute_shuffled_index(uint64(i), uint64(len(indices)), seed)] for i in range(start, end)] func ComputeCommittee( indices []types.ValidatorIndex, seed [32]byte, index, count uint64, ) ([]types.ValidatorIndex, error) { validatorCount := uint64(len(indices)) start := sliceutil.SplitOffset(validatorCount, count, index) end := sliceutil.SplitOffset(validatorCount, count, index+1) if start > validatorCount || end > validatorCount { return nil, errors.New("index out of range") } // Save the shuffled indices in cache, this is only needed once per epoch or once per new committee index. shuffledIndices := make([]types.ValidatorIndex, len(indices)) copy(shuffledIndices, indices) // UnshuffleList is used here as it is an optimized implementation created // for fast computation of committees. // Reference implementation: https://github.com/protolambda/eth2-shuffle shuffledList, err := UnshuffleList(shuffledIndices, seed) if err != nil { return nil, err } return shuffledList[start:end], nil } // CommitteeAssignmentContainer represents a committee, index, and attester slot for a given epoch. type CommitteeAssignmentContainer struct { Committee []types.ValidatorIndex AttesterSlot types.Slot CommitteeIndex types.CommitteeIndex } // CommitteeAssignments is a map of validator indices pointing to the appropriate committee // assignment for the given epoch. // // 1. Determine the proposer validator index for each slot. // 2. Compute all committees. // 3. Determine the attesting slot for each committee. // 4. Construct a map of validator indices pointing to the respective committees. func CommitteeAssignments( state iface.BeaconState, epoch types.Epoch, ) (map[types.ValidatorIndex]*CommitteeAssignmentContainer, map[types.ValidatorIndex][]types.Slot, error) { nextEpoch := NextEpoch(state) if epoch > nextEpoch { return nil, nil, fmt.Errorf( "epoch %d can't be greater than next epoch %d", epoch, nextEpoch, ) } // We determine the slots in which proposers are supposed to act. // Some validators may need to propose multiple times per epoch, so // we use a map of proposer idx -> []slot to keep track of this possibility. startSlot, err := StartSlot(epoch) if err != nil { return nil, nil, err } proposerIndexToSlots := make(map[types.ValidatorIndex][]types.Slot, params.BeaconConfig().SlotsPerEpoch) // Proposal epochs do not have a look ahead, so we skip them over here. validProposalEpoch := epoch < nextEpoch for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch && validProposalEpoch; slot++ { // Skip proposer assignment for genesis slot. if slot == 0 { continue } if err := state.SetSlot(slot); err != nil { return nil, nil, err } i, err := BeaconProposerIndex(state) if err != nil { return nil, nil, errors.Wrapf(err, "could not check proposer at slot %d", state.Slot()) } proposerIndexToSlots[i] = append(proposerIndexToSlots[i], slot) } activeValidatorIndices, err := ActiveValidatorIndices(state, epoch) if err != nil { return nil, nil, err } // Each slot in an epoch has a different set of committees. This value is derived from the // active validator set, which does not change. numCommitteesPerSlot := SlotCommitteeCount(uint64(len(activeValidatorIndices))) validatorIndexToCommittee := make(map[types.ValidatorIndex]*CommitteeAssignmentContainer, params.BeaconConfig().SlotsPerEpoch.Mul(numCommitteesPerSlot)) // Compute all committees for all slots. for i := types.Slot(0); i < params.BeaconConfig().SlotsPerEpoch; i++ { // Compute committees. for j := uint64(0); j < numCommitteesPerSlot; j++ { slot := startSlot + i committee, err := BeaconCommitteeFromState(state, slot, types.CommitteeIndex(j) /*committee index*/) if err != nil { return nil, nil, err } cac := &CommitteeAssignmentContainer{ Committee: committee, CommitteeIndex: types.CommitteeIndex(j), AttesterSlot: slot, } for _, vIndex := range committee { validatorIndexToCommittee[vIndex] = cac } } } return validatorIndexToCommittee, proposerIndexToSlots, nil } // VerifyBitfieldLength verifies that a bitfield length matches the given committee size. func VerifyBitfieldLength(bf bitfield.Bitfield, committeeSize uint64) error { if bf.Len() != committeeSize { return fmt.Errorf( "wanted participants bitfield length %d, got: %d", committeeSize, bf.Len()) } return nil } // VerifyAttestationBitfieldLengths verifies that an attestations aggregation bitfields is // a valid length matching the size of the committee. func VerifyAttestationBitfieldLengths(state iface.ReadOnlyBeaconState, att *ethpb.Attestation) error { committee, err := BeaconCommitteeFromState(state, att.Data.Slot, att.Data.CommitteeIndex) if err != nil { return errors.Wrap(err, "could not retrieve beacon committees") } if committee == nil { return errors.New("no committee exist for this attestation") } if err := VerifyBitfieldLength(att.AggregationBits, uint64(len(committee))); err != nil { return errors.Wrap(err, "failed to verify aggregation bitfield") } return nil } // ShuffledIndices uses input beacon state and returns the shuffled indices of the input epoch, // the shuffled indices then can be used to break up into committees. func ShuffledIndices(state iface.ReadOnlyBeaconState, epoch types.Epoch) ([]types.ValidatorIndex, error) { seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester) if err != nil { return nil, errors.Wrapf(err, "could not get seed for epoch %d", epoch) } indices := make([]types.ValidatorIndex, 0, state.NumValidators()) if err := state.ReadFromEveryValidator(func(idx int, val iface.ReadOnlyValidator) error { if IsActiveValidatorUsingTrie(val, epoch) { indices = append(indices, types.ValidatorIndex(idx)) } return nil }); err != nil { return nil, err } // UnshuffleList is used as an optimized implementation for raw speed. return UnshuffleList(indices, seed) } // UpdateCommitteeCache gets called at the beginning of every epoch to cache the committee shuffled indices // list with committee index and epoch number. It caches the shuffled indices for current epoch and next epoch. func UpdateCommitteeCache(state iface.ReadOnlyBeaconState, epoch types.Epoch) error { for _, e := range []types.Epoch{epoch, epoch + 1} { seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconAttester) if err != nil { return err } if committeeCache.HasEntry(string(seed[:])) { return nil } shuffledIndices, err := ShuffledIndices(state, e) if err != nil { return err } count := SlotCommitteeCount(uint64(len(shuffledIndices))) // Store the sorted indices as well as shuffled indices. In current spec, // sorted indices is required to retrieve proposer index. This is also // used for failing verify signature fallback. sortedIndices := make([]types.ValidatorIndex, len(shuffledIndices)) copy(sortedIndices, shuffledIndices) sort.Slice(sortedIndices, func(i, j int) bool { return sortedIndices[i] < sortedIndices[j] }) if err := committeeCache.AddCommitteeShuffledList(&cache.Committees{ ShuffledIndices: shuffledIndices, CommitteeCount: uint64(params.BeaconConfig().SlotsPerEpoch.Mul(count)), Seed: seed, SortedIndices: sortedIndices, }); err != nil { return err } } return nil } // UpdateProposerIndicesInCache updates proposer indices entry of the committee cache. func UpdateProposerIndicesInCache(state iface.ReadOnlyBeaconState) error { // The cache uses the state root at the (current epoch - 2)'s slot as key. (e.g. for epoch 2, the key is root at slot 31) // Which is the reason why we skip genesis epoch. if CurrentEpoch(state) <= params.BeaconConfig().GenesisEpoch+params.BeaconConfig().MinSeedLookahead { return nil } // Use state root from (current_epoch - 1 - lookahead)) wantedEpoch := CurrentEpoch(state) - 1 if wantedEpoch >= params.BeaconConfig().MinSeedLookahead { wantedEpoch -= params.BeaconConfig().MinSeedLookahead } s, err := EndSlot(wantedEpoch) if err != nil { return err } r, err := StateRootAtSlot(state, s) if err != nil { return err } // Skip cache update if we have an invalid key if r == nil || bytes.Equal(r, params.BeaconConfig().ZeroHash[:]) { return nil } // Skip cache update if the key already exists exists, err := proposerIndicesCache.HasProposerIndices(bytesutil.ToBytes32(r)) if err != nil { return err } if exists { return nil } indices, err := ActiveValidatorIndices(state, CurrentEpoch(state)) if err != nil { return err } proposerIndices, err := precomputeProposerIndices(state, indices) if err != nil { return err } return proposerIndicesCache.AddProposerIndices(&cache.ProposerIndices{ BlockRoot: bytesutil.ToBytes32(r), ProposerIndices: proposerIndices, }) } // ClearCache clears the committee cache func ClearCache() { committeeCache = cache.NewCommitteesCache() proposerIndicesCache = cache.NewProposerIndicesCache() } // This computes proposer indices of the current epoch and returns a list of proposer indices, // the index of the list represents the slot number. func precomputeProposerIndices(state iface.ReadOnlyBeaconState, activeIndices []types.ValidatorIndex) ([]types.ValidatorIndex, error) { hashFunc := hashutil.CustomSHA256Hasher() proposerIndices := make([]types.ValidatorIndex, params.BeaconConfig().SlotsPerEpoch) e := CurrentEpoch(state) seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconProposer) if err != nil { return nil, errors.Wrap(err, "could not generate seed") } slot, err := StartSlot(e) if err != nil { return nil, err } for i := uint64(0); i < uint64(params.BeaconConfig().SlotsPerEpoch); i++ { seedWithSlot := append(seed[:], bytesutil.Bytes8(uint64(slot)+i)...) seedWithSlotHash := hashFunc(seedWithSlot) index, err := ComputeProposerIndex(state, activeIndices, seedWithSlotHash) if err != nil { return nil, err } proposerIndices[i] = index } return proposerIndices, nil }