package v3 import ( "github.com/pkg/errors" types "github.com/prysmaticlabs/eth2-types" "github.com/prysmaticlabs/prysm/beacon-chain/state/stateutil" stateTypes "github.com/prysmaticlabs/prysm/beacon-chain/state/types" "github.com/prysmaticlabs/prysm/config/features" "github.com/prysmaticlabs/prysm/crypto/hash" ethpb "github.com/prysmaticlabs/prysm/proto/prysm/v1alpha1" "google.golang.org/protobuf/proto" ) // For our setters, we have a field reference counter through // which we can track shared field references. This helps when // performing state copies, as we simply copy the reference to the // field. When we do need to do need to modify these fields, we // perform a full copy of the field. This is true of most of our // fields except for the following below. // 1) BlockRoots // 2) StateRoots // 3) Eth1DataVotes // 4) RandaoMixes // 5) HistoricalRoots // 6) CurrentParticipationBits // 7) PreviousParticipationBits // // The fields referred to above are instead copied by reference, where // we simply copy the reference to the underlying object instead of the // whole object. This is possible due to how we have structured our state // as we copy the value on read, so as to ensure the underlying object is // not mutated while it is being accessed during a state read. const ( // This specifies the limit till which we process all dirty indices for a certain field. // If we have more dirty indices than the threshold, then we rebuild the whole trie. This // comes due to the fact that O(alogn) > O(n) beyond a certain value of a. indicesLimit = 8000 ) // SetGenesisTime for the beacon state. func (b *BeaconState) SetGenesisTime(val uint64) error { b.lock.Lock() defer b.lock.Unlock() b.state.GenesisTime = val b.markFieldAsDirty(genesisTime) return nil } // SetGenesisValidatorRoot for the beacon state. func (b *BeaconState) SetGenesisValidatorRoot(val []byte) error { b.lock.Lock() defer b.lock.Unlock() b.state.GenesisValidatorsRoot = val b.markFieldAsDirty(genesisValidatorRoot) return nil } // SetSlot for the beacon state. func (b *BeaconState) SetSlot(val types.Slot) error { if !b.hasInnerState() { return ErrNilInnerState } b.lock.Lock() defer b.lock.Unlock() b.state.Slot = val b.markFieldAsDirty(slot) return nil } // SetFork version for the beacon chain. func (b *BeaconState) SetFork(val *ethpb.Fork) error { if !b.hasInnerState() { return ErrNilInnerState } b.lock.Lock() defer b.lock.Unlock() fk, ok := proto.Clone(val).(*ethpb.Fork) if !ok { return errors.New("proto.Clone did not return a fork proto") } b.state.Fork = fk b.markFieldAsDirty(fork) return nil } // SetHistoricalRoots for the beacon state. Updates the entire // list to a new value by overwriting the previous one. func (b *BeaconState) SetHistoricalRoots(val [][]byte) error { if !b.hasInnerState() { return ErrNilInnerState } b.lock.Lock() defer b.lock.Unlock() b.sharedFieldReferences[historicalRoots].MinusRef() b.sharedFieldReferences[historicalRoots] = stateutil.NewRef(1) b.state.HistoricalRoots = val b.markFieldAsDirty(historicalRoots) return nil } // AppendHistoricalRoots for the beacon state. Appends the new value // to the the end of list. func (b *BeaconState) AppendHistoricalRoots(root [32]byte) error { if !b.hasInnerState() { return ErrNilInnerState } b.lock.Lock() defer b.lock.Unlock() roots := b.state.HistoricalRoots if b.sharedFieldReferences[historicalRoots].Refs() > 1 { roots = make([][]byte, len(b.state.HistoricalRoots)) copy(roots, b.state.HistoricalRoots) b.sharedFieldReferences[historicalRoots].MinusRef() b.sharedFieldReferences[historicalRoots] = stateutil.NewRef(1) } b.state.HistoricalRoots = append(roots, root[:]) b.markFieldAsDirty(historicalRoots) return nil } // Recomputes the branch up the index in the Merkle trie representation // of the beacon state. This method performs slice reads and the caller MUST // hold the lock before calling this method. func (b *BeaconState) recomputeRoot(idx int) { hashFunc := hash.CustomSHA256Hasher() layers := b.merkleLayers // The merkle tree structure looks as follows: // [[r1, r2, r3, r4], [parent1, parent2], [root]] // Using information about the index which changed, idx, we recompute // only its branch up the tree. currentIndex := idx root := b.merkleLayers[0][idx] for i := 0; i < len(layers)-1; i++ { isLeft := currentIndex%2 == 0 neighborIdx := currentIndex ^ 1 neighbor := make([]byte, 32) if layers[i] != nil && len(layers[i]) != 0 && neighborIdx < len(layers[i]) { neighbor = layers[i][neighborIdx] } if isLeft { parentHash := hashFunc(append(root, neighbor...)) root = parentHash[:] } else { parentHash := hashFunc(append(neighbor, root...)) root = parentHash[:] } parentIdx := currentIndex / 2 // Update the cached layers at the parent index. layers[i+1][parentIdx] = root currentIndex = parentIdx } b.merkleLayers = layers } func (b *BeaconState) markFieldAsDirty(field stateTypes.FieldIndex) { b.dirtyFields[field] = true } // addDirtyIndices adds the relevant dirty field indices, so that they // can be recomputed. func (b *BeaconState) addDirtyIndices(index stateTypes.FieldIndex, indices []uint64) { if b.rebuildTrie[index] { return } // Exit early if balance trie computation isn't enabled. if !features.Get().EnableBalanceTrieComputation && index == balances { return } totalIndicesLen := len(b.dirtyIndices[index]) + len(indices) if totalIndicesLen > indicesLimit { b.rebuildTrie[index] = true b.dirtyIndices[index] = []uint64{} } else { b.dirtyIndices[index] = append(b.dirtyIndices[index], indices...) } }