package kv import ( "context" "github.com/pkg/errors" "github.com/prysmaticlabs/prysm/v4/beacon-chain/core/blocks" dbIface "github.com/prysmaticlabs/prysm/v4/beacon-chain/db/iface" "github.com/prysmaticlabs/prysm/v4/beacon-chain/state" "github.com/prysmaticlabs/prysm/v4/encoding/ssz/detect" ethpb "github.com/prysmaticlabs/prysm/v4/proto/prysm/v1alpha1" ) // SaveGenesisData bootstraps the beaconDB with a given genesis state. func (s *Store) SaveGenesisData(ctx context.Context, genesisState state.BeaconState) error { wsb, err := blocks.NewGenesisBlockForState(ctx, genesisState) if err != nil { return errors.Wrap(err, "could not get genesis block root") } genesisBlkRoot, err := wsb.Block().HashTreeRoot() if err != nil { return errors.Wrap(err, "could not get genesis block root") } if err := s.SaveBlock(ctx, wsb); err != nil { return errors.Wrap(err, "could not save genesis block") } if err := s.SaveState(ctx, genesisState, genesisBlkRoot); err != nil { return errors.Wrap(err, "could not save genesis state") } if err := s.SaveStateSummary(ctx, ðpb.StateSummary{ Slot: 0, Root: genesisBlkRoot[:], }); err != nil { return err } if err := s.SaveHeadBlockRoot(ctx, genesisBlkRoot); err != nil { return errors.Wrap(err, "could not save head block root") } if err := s.SaveGenesisBlockRoot(ctx, genesisBlkRoot); err != nil { return errors.Wrap(err, "could not save genesis block root") } return nil } // LoadGenesis loads a genesis state from a ssz-serialized byte slice, if no genesis exists already. func (s *Store) LoadGenesis(ctx context.Context, sb []byte) error { vu, err := detect.FromState(sb) if err != nil { return err } gs, err := vu.UnmarshalBeaconState(sb) if err != nil { return err } existing, err := s.GenesisState(ctx) if err != nil { return err } // If some different genesis state existed already, return an error. The same genesis state is // considered a no-op. if existing != nil && !existing.IsNil() { a, err := existing.HashTreeRoot(ctx) if err != nil { return err } b, err := gs.HashTreeRoot(ctx) if err != nil { return err } if a == b { return nil } return dbIface.ErrExistingGenesisState } return s.SaveGenesisData(ctx, gs) } // EnsureEmbeddedGenesis checks that a genesis block has been generated when an embedded genesis // state is used. If a genesis block does not exist, but a genesis state does, then we should call // SaveGenesisData on the existing genesis state. func (s *Store) EnsureEmbeddedGenesis(ctx context.Context) error { gb, err := s.GenesisBlock(ctx) if err != nil { return err } if gb != nil && !gb.IsNil() { return nil } gs, err := s.GenesisState(ctx) if err != nil { return err } if gs != nil && !gs.IsNil() { return s.SaveGenesisData(ctx, gs) } return nil }