package debug import ( "context" "math" "testing" mock "github.com/prysmaticlabs/prysm/v3/beacon-chain/blockchain/testing" dbTest "github.com/prysmaticlabs/prysm/v3/beacon-chain/db/testing" doublylinkedtree "github.com/prysmaticlabs/prysm/v3/beacon-chain/forkchoice/doubly-linked-tree" "github.com/prysmaticlabs/prysm/v3/beacon-chain/state/stategen" mockstategen "github.com/prysmaticlabs/prysm/v3/beacon-chain/state/stategen/mock" types "github.com/prysmaticlabs/prysm/v3/consensus-types/primitives" pbrpc "github.com/prysmaticlabs/prysm/v3/proto/prysm/v1alpha1" "github.com/prysmaticlabs/prysm/v3/testing/assert" "github.com/prysmaticlabs/prysm/v3/testing/require" "github.com/prysmaticlabs/prysm/v3/testing/util" ) func addDefaultReplayerBuilder(s *Server, h stategen.HistoryAccessor) { cc := &mockstategen.MockCanonicalChecker{Is: true} cs := &mockstategen.MockCurrentSlotter{Slot: math.MaxUint64 - 1} s.ReplayerBuilder = stategen.NewCanonicalHistory(h, cc, cs) } func TestServer_GetBeaconState(t *testing.T) { db := dbTest.SetupDB(t) ctx := context.Background() st, err := util.NewBeaconState() require.NoError(t, err) slot := types.Slot(100) require.NoError(t, st.SetSlot(slot)) b := util.NewBeaconBlock() b.Block.Slot = slot util.SaveBlock(t, ctx, db, b) gRoot, err := b.Block.HashTreeRoot() require.NoError(t, err) gen := stategen.New(db, doublylinkedtree.New()) require.NoError(t, gen.SaveState(ctx, gRoot, st)) require.NoError(t, db.SaveState(ctx, st, gRoot)) bs := &Server{ StateGen: gen, GenesisTimeFetcher: &mock.ChainService{}, } addDefaultReplayerBuilder(bs, db) _, err = bs.GetBeaconState(ctx, &pbrpc.BeaconStateRequest{}) assert.ErrorContains(t, "Need to specify either a block root or slot to request state", err) req := &pbrpc.BeaconStateRequest{ QueryFilter: &pbrpc.BeaconStateRequest_BlockRoot{ BlockRoot: gRoot[:], }, } res, err := bs.GetBeaconState(ctx, req) require.NoError(t, err) wanted, err := st.MarshalSSZ() require.NoError(t, err) assert.DeepEqual(t, wanted, res.Encoded) req = &pbrpc.BeaconStateRequest{ QueryFilter: &pbrpc.BeaconStateRequest_Slot{ Slot: st.Slot(), }, } wanted, err = st.MarshalSSZ() require.NoError(t, err) res, err = bs.GetBeaconState(ctx, req) require.NoError(t, err) resState := &pbrpc.BeaconState{} err = resState.UnmarshalSSZ(res.Encoded) require.NoError(t, err) assert.Equal(t, resState.Slot, st.Slot()) assert.DeepEqual(t, wanted, res.Encoded) // request a slot after the state // note that if the current slot were <= slot+1, this would fail // but the mock stategen.CurrentSlotter gives a current slot far in the future // so this acts like requesting a state at a skipped slot req = &pbrpc.BeaconStateRequest{ QueryFilter: &pbrpc.BeaconStateRequest_Slot{ Slot: slot + 1, }, } // since we are requesting a state at a skipped slot, use the same method as stategen // to advance to the pre-state for the subsequent slot state, err := stategen.ReplayProcessSlots(ctx, st, slot+1) require.NoError(t, err) wanted, err = state.MarshalSSZ() require.NoError(t, err) res, err = bs.GetBeaconState(ctx, req) require.NoError(t, err) resState = &pbrpc.BeaconState{} err = resState.UnmarshalSSZ(res.Encoded) require.NoError(t, err) assert.Equal(t, resState.Slot, state.Slot()) assert.DeepEqual(t, wanted, res.Encoded) } func TestServer_GetBeaconState_RequestFutureSlot(t *testing.T) { ds := &Server{GenesisTimeFetcher: &mock.ChainService{}} req := &pbrpc.BeaconStateRequest{ QueryFilter: &pbrpc.BeaconStateRequest_Slot{ Slot: ds.GenesisTimeFetcher.CurrentSlot() + 1, }, } wanted := "Cannot retrieve information about a slot in the future" _, err := ds.GetBeaconState(context.Background(), req) assert.ErrorContains(t, wanted, err) }