prysm-pulse/beacon-chain/sync/error.go
terencechain d17996f8b0
Update to V4 🚀 (#12134)
* Update V3 from V4

* Fix build v3 -> v4

* Update ssz

* Update beacon_chain.pb.go

* Fix formatter import

* Update update-mockgen.sh comment to v4

* Fix conflicts. Pass build and tests

* Fix test
2023-03-17 18:52:56 +00:00

129 lines
4.0 KiB
Go

package sync
import (
"bytes"
"errors"
libp2pcore "github.com/libp2p/go-libp2p/core"
"github.com/libp2p/go-libp2p/core/network"
"github.com/prysmaticlabs/prysm/v4/beacon-chain/p2p"
"github.com/prysmaticlabs/prysm/v4/beacon-chain/p2p/encoder"
"github.com/prysmaticlabs/prysm/v4/beacon-chain/p2p/types"
"github.com/prysmaticlabs/prysm/v4/config/params"
"github.com/sirupsen/logrus"
)
var responseCodeSuccess = byte(0x00)
var responseCodeInvalidRequest = byte(0x01)
var responseCodeServerError = byte(0x02)
func (s *Service) generateErrorResponse(code byte, reason string) ([]byte, error) {
return createErrorResponse(code, reason, s.cfg.p2p)
}
// ReadStatusCode response from a RPC stream.
func ReadStatusCode(stream network.Stream, encoding encoder.NetworkEncoding) (uint8, string, error) {
// Set ttfb deadline.
SetStreamReadDeadline(stream, params.BeaconNetworkConfig().TtfbTimeout)
b := make([]byte, 1)
_, err := stream.Read(b)
if err != nil {
return 0, "", err
}
if b[0] == responseCodeSuccess {
// Set response deadline on a successful response code.
SetStreamReadDeadline(stream, params.BeaconNetworkConfig().RespTimeout)
return 0, "", nil
}
// Set response deadline, when reading error message.
SetStreamReadDeadline(stream, params.BeaconNetworkConfig().RespTimeout)
msg := &types.ErrorMessage{}
if err := encoding.DecodeWithMaxLength(stream, msg); err != nil {
return 0, "", err
}
return b[0], string(*msg), nil
}
func writeErrorResponseToStream(responseCode byte, reason string, stream libp2pcore.Stream, encoder p2p.EncodingProvider) {
resp, err := createErrorResponse(responseCode, reason, encoder)
if err != nil {
log.WithError(err).Debug("Could not generate a response error")
} else if _, err := stream.Write(resp); err != nil {
log.WithError(err).Debugf("Could not write to stream")
} else {
// If sending the error message succeeded, close to send an EOF.
closeStream(stream, log)
}
}
func createErrorResponse(code byte, reason string, encoder p2p.EncodingProvider) ([]byte, error) {
buf := bytes.NewBuffer([]byte{code})
errMsg := types.ErrorMessage(reason)
if _, err := encoder.Encoding().EncodeWithMaxLength(buf, &errMsg); err != nil {
return nil, err
}
return buf.Bytes(), nil
}
// reads data from the stream without applying any timeouts.
func readStatusCodeNoDeadline(stream network.Stream, encoding encoder.NetworkEncoding) (uint8, string, error) {
b := make([]byte, 1)
_, err := stream.Read(b)
if err != nil {
return 0, "", err
}
if b[0] == responseCodeSuccess {
return 0, "", nil
}
msg := &types.ErrorMessage{}
if err := encoding.DecodeWithMaxLength(stream, msg); err != nil {
return 0, "", err
}
return b[0], string(*msg), nil
}
// only returns true for errors that are valid (no resets or expectedEOF errors).
func isValidStreamError(err error) bool {
// check the error message itself as well as libp2p doesn't currently
// return the correct error type from Close{Read,Write,}.
return err != nil && !errors.Is(err, network.ErrReset) && err.Error() != network.ErrReset.Error()
}
func closeStream(stream network.Stream, log *logrus.Entry) {
if err := stream.Close(); isValidStreamError(err) {
log.WithError(err).Debugf("Could not reset stream with protocol %s", stream.Protocol())
}
}
func closeStreamAndWait(stream network.Stream, log *logrus.Entry) {
if err := stream.CloseWrite(); err != nil {
_err := stream.Reset()
_ = _err
if isValidStreamError(err) {
log.WithError(err).Debugf("Could not reset stream with protocol %s", stream.Protocol())
}
return
}
// Wait for the remote side to respond.
//
// 1. On success, we expect to read an EOF (remote side received our
// response and closed the stream.
// 2. On failure (e.g., disconnect), we expect to receive an error.
// 3. If the remote side misbehaves, we may receive data.
//
// However, regardless of what happens, we just close the stream and
// walk away. We only read to wait for a response, we close regardless.
_, _err := stream.Read([]byte{0})
_ = _err
_err = stream.Close()
_ = _err
}