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https://gitlab.com/pulsechaincom/prysm-pulse.git
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d077483577
* v3 import renamings * tidy * fmt * rev * Update beacon-chain/core/epoch/precompute/reward_penalty_test.go * Update beacon-chain/core/helpers/validators_test.go * Update beacon-chain/db/alias.go * Update beacon-chain/db/alias.go * Update beacon-chain/db/alias.go * Update beacon-chain/db/iface/BUILD.bazel * Update beacon-chain/db/kv/kv.go * Update beacon-chain/db/kv/state.go * Update beacon-chain/rpc/prysm/v1alpha1/validator/attester_test.go * Update beacon-chain/rpc/prysm/v1alpha1/validator/attester_test.go * Update beacon-chain/sync/initial-sync/service.go * fix deps * fix bad replacements * fix bad replacements * change back * gohashtree version * fix deps Co-authored-by: Nishant Das <nishdas93@gmail.com> Co-authored-by: Potuz <potuz@prysmaticlabs.com>
182 lines
5.4 KiB
Go
182 lines
5.4 KiB
Go
package v3
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import (
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"github.com/pkg/errors"
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"github.com/prysmaticlabs/prysm/v3/beacon-chain/state/stateutil"
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stateTypes "github.com/prysmaticlabs/prysm/v3/beacon-chain/state/types"
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types "github.com/prysmaticlabs/prysm/v3/consensus-types/primitives"
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"github.com/prysmaticlabs/prysm/v3/crypto/hash"
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ethpb "github.com/prysmaticlabs/prysm/v3/proto/prysm/v1alpha1"
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"google.golang.org/protobuf/proto"
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)
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// For our setters, we have a field reference counter through
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// which we can track shared field references. This helps when
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// performing state copies, as we simply copy the reference to the
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// field. When we do need to do need to modify these fields, we
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// perform a full copy of the field. This is true of most of our
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// fields except for the following below.
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// 1) BlockRoots
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// 2) StateRoots
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// 3) Eth1DataVotes
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// 4) RandaoMixes
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// 5) HistoricalRoots
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// 6) CurrentParticipationBits
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// 7) PreviousParticipationBits
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//
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// The fields referred to above are instead copied by reference, where
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// we simply copy the reference to the underlying object instead of the
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// whole object. This is possible due to how we have structured our state
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// as we copy the value on read, so as to ensure the underlying object is
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// not mutated while it is being accessed during a state read.
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const (
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// This specifies the limit till which we process all dirty indices for a certain field.
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// If we have more dirty indices than the threshold, then we rebuild the whole trie. This
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// comes due to the fact that O(alogn) > O(n) beyond a certain value of a.
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indicesLimit = 8000
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)
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// SetGenesisTime for the beacon state.
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func (b *BeaconState) SetGenesisTime(val uint64) error {
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b.lock.Lock()
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defer b.lock.Unlock()
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b.state.GenesisTime = val
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b.markFieldAsDirty(genesisTime)
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return nil
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}
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// SetGenesisValidatorsRoot for the beacon state.
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func (b *BeaconState) SetGenesisValidatorsRoot(val []byte) error {
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b.lock.Lock()
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defer b.lock.Unlock()
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b.state.GenesisValidatorsRoot = val
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b.markFieldAsDirty(genesisValidatorsRoot)
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return nil
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}
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// SetSlot for the beacon state.
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func (b *BeaconState) SetSlot(val types.Slot) error {
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if !b.hasInnerState() {
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return ErrNilInnerState
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}
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b.lock.Lock()
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defer b.lock.Unlock()
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b.state.Slot = val
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b.markFieldAsDirty(slot)
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return nil
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}
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// SetFork version for the beacon chain.
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func (b *BeaconState) SetFork(val *ethpb.Fork) error {
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if !b.hasInnerState() {
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return ErrNilInnerState
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}
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b.lock.Lock()
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defer b.lock.Unlock()
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fk, ok := proto.Clone(val).(*ethpb.Fork)
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if !ok {
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return errors.New("proto.Clone did not return a fork proto")
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}
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b.state.Fork = fk
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b.markFieldAsDirty(fork)
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return nil
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}
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// SetHistoricalRoots for the beacon state. Updates the entire
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// list to a new value by overwriting the previous one.
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func (b *BeaconState) SetHistoricalRoots(val [][]byte) error {
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if !b.hasInnerState() {
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return ErrNilInnerState
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}
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b.lock.Lock()
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defer b.lock.Unlock()
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b.sharedFieldReferences[historicalRoots].MinusRef()
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b.sharedFieldReferences[historicalRoots] = stateutil.NewRef(1)
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b.state.HistoricalRoots = val
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b.markFieldAsDirty(historicalRoots)
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return nil
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}
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// AppendHistoricalRoots for the beacon state. Appends the new value
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// to the the end of list.
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func (b *BeaconState) AppendHistoricalRoots(root [32]byte) error {
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if !b.hasInnerState() {
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return ErrNilInnerState
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}
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b.lock.Lock()
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defer b.lock.Unlock()
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roots := b.state.HistoricalRoots
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if b.sharedFieldReferences[historicalRoots].Refs() > 1 {
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roots = make([][]byte, len(b.state.HistoricalRoots))
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copy(roots, b.state.HistoricalRoots)
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b.sharedFieldReferences[historicalRoots].MinusRef()
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b.sharedFieldReferences[historicalRoots] = stateutil.NewRef(1)
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}
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b.state.HistoricalRoots = append(roots, root[:])
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b.markFieldAsDirty(historicalRoots)
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return nil
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}
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// Recomputes the branch up the index in the Merkle trie representation
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// of the beacon state. This method performs slice reads and the caller MUST
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// hold the lock before calling this method.
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func (b *BeaconState) recomputeRoot(idx int) {
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hashFunc := hash.CustomSHA256Hasher()
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layers := b.merkleLayers
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// The merkle tree structure looks as follows:
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// [[r1, r2, r3, r4], [parent1, parent2], [root]]
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// Using information about the index which changed, idx, we recompute
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// only its branch up the tree.
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currentIndex := idx
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root := b.merkleLayers[0][idx]
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for i := 0; i < len(layers)-1; i++ {
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isLeft := currentIndex%2 == 0
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neighborIdx := currentIndex ^ 1
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neighbor := make([]byte, 32)
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if layers[i] != nil && len(layers[i]) != 0 && neighborIdx < len(layers[i]) {
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neighbor = layers[i][neighborIdx]
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}
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if isLeft {
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parentHash := hashFunc(append(root, neighbor...))
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root = parentHash[:]
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} else {
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parentHash := hashFunc(append(neighbor, root...))
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root = parentHash[:]
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}
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parentIdx := currentIndex / 2
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// Update the cached layers at the parent index.
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layers[i+1][parentIdx] = root
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currentIndex = parentIdx
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}
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b.merkleLayers = layers
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}
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func (b *BeaconState) markFieldAsDirty(field stateTypes.FieldIndex) {
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b.dirtyFields[field] = true
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}
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// addDirtyIndices adds the relevant dirty field indices, so that they
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// can be recomputed.
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func (b *BeaconState) addDirtyIndices(index stateTypes.FieldIndex, indices []uint64) {
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if b.rebuildTrie[index] {
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return
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}
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totalIndicesLen := len(b.dirtyIndices[index]) + len(indices)
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if totalIndicesLen > indicesLimit {
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b.rebuildTrie[index] = true
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b.dirtyIndices[index] = []uint64{}
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} else {
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b.dirtyIndices[index] = append(b.dirtyIndices[index], indices...)
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}
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}
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