prysm-pulse/beacon-chain/core/helpers/validators.go
2019-08-01 19:27:38 -07:00

243 lines
8.6 KiB
Go

package helpers
import (
"fmt"
"github.com/pkg/errors"
"github.com/prysmaticlabs/prysm/beacon-chain/cache"
pb "github.com/prysmaticlabs/prysm/proto/beacon/p2p/v1"
ethpb "github.com/prysmaticlabs/prysm/proto/eth/v1alpha1"
"github.com/prysmaticlabs/prysm/shared/bls"
"github.com/prysmaticlabs/prysm/shared/bytesutil"
"github.com/prysmaticlabs/prysm/shared/hashutil"
"github.com/prysmaticlabs/prysm/shared/params"
)
var activeIndicesCache = cache.NewActiveIndicesCache()
var activeCountCache = cache.NewActiveCountCache()
// IsActiveValidator returns the boolean value on whether the validator
// is active or not.
//
// Spec pseudocode definition:
// def is_active_validator(validator: Validator, epoch: Epoch) -> bool:
// """
// Check if ``validator`` is active.
// """
// return validator.activation_epoch <= epoch < validator.exit_epoch
func IsActiveValidator(validator *ethpb.Validator, epoch uint64) bool {
return validator.ActivationEpoch <= epoch &&
epoch < validator.ExitEpoch
}
// IsSlashableValidator returns the boolean value on whether the validator
// is slashable or not.
//
// Spec pseudocode definition:
// def is_slashable_validator(validator: Validator, epoch: Epoch) -> bool:
// """
// Check if ``validator`` is slashable.
// """
// return (
// validator.activation_epoch <= epoch < validator.withdrawable_epoch and
// validator.slashed is False
// )
func IsSlashableValidator(validator *ethpb.Validator, epoch uint64) bool {
active := validator.ActivationEpoch <= epoch
beforeWithdrawable := epoch < validator.WithdrawableEpoch
return beforeWithdrawable && active && !validator.Slashed
}
// ActiveValidatorIndices filters out active validators based on validator status
// and returns their indices in a list.
//
// WARNING: This method allocates a new copy of the validator index set and is
// considered to be very memory expensive. Avoid using this unless you really
// need the active validator indices for some specific reason.
//
// Spec pseudocode definition:
// def get_active_validator_indices(state: BeaconState, epoch: Epoch) -> Sequence[ValidatorIndex]:
// """
// Return the sequence of active validator indices at ``epoch``.
// """
// return [ValidatorIndex(i) for i, v in enumerate(state.validators) if is_active_validator(v, epoch)]
func ActiveValidatorIndices(state *pb.BeaconState, epoch uint64) ([]uint64, error) {
indices, err := activeIndicesCache.ActiveIndicesInEpoch(epoch)
if err != nil {
return nil, errors.Wrap(err, "could not retrieve active indices from cache")
}
if indices != nil {
return indices, nil
}
for i, v := range state.Validators {
if IsActiveValidator(v, epoch) {
indices = append(indices, uint64(i))
}
}
if err := activeIndicesCache.AddActiveIndicesList(&cache.ActiveIndicesByEpoch{
Epoch: epoch,
ActiveIndices: indices,
}); err != nil {
return nil, errors.Wrap(err, "could not save active indices for cache")
}
return indices, nil
}
// ActiveValidatorCount returns the number of active validators in the state
// at the given epoch.
func ActiveValidatorCount(state *pb.BeaconState, epoch uint64) (uint64, error) {
count, err := activeCountCache.ActiveCountInEpoch(epoch)
if err != nil {
return 0, errors.Wrap(err, "could not retrieve active count from cache")
}
if count != params.BeaconConfig().FarFutureEpoch {
return count, nil
}
count = 0
for _, v := range state.Validators {
if IsActiveValidator(v, epoch) {
count++
}
}
if err := activeCountCache.AddActiveCount(&cache.ActiveCountByEpoch{
Epoch: epoch,
ActiveCount: count,
}); err != nil {
return 0, errors.Wrap(err, "could not save active count for cache")
}
return count, nil
}
// DelayedActivationExitEpoch takes in epoch number and returns when
// the validator is eligible for activation and exit.
//
// Spec pseudocode definition:
// def compute_activation_exit_epoch(epoch: Epoch) -> Epoch:
// """
// Return the epoch during which validator activations and exits initiated in ``epoch`` take effect.
// """
// return Epoch(epoch + 1 + ACTIVATION_EXIT_DELAY)
func DelayedActivationExitEpoch(epoch uint64) uint64 {
return epoch + 1 + params.BeaconConfig().ActivationExitDelay
}
// ValidatorChurnLimit returns the number of validators that are allowed to
// enter and exit validator pool for an epoch.
//
// Spec pseudocode definition:
// def get_validator_churn_limit(state: BeaconState) -> uint64:
// """
// Return the validator churn limit for the current epoch.
// """
// active_validator_indices = get_active_validator_indices(state, get_current_epoch(state))
// return max(MIN_PER_EPOCH_CHURN_LIMIT, len(active_validator_indices) // CHURN_LIMIT_QUOTIENT)
func ValidatorChurnLimit(state *pb.BeaconState) (uint64, error) {
validatorCount, err := ActiveValidatorCount(state, CurrentEpoch(state))
if err != nil {
return 0, errors.Wrap(err, "could not get validator count")
}
churnLimit := validatorCount / params.BeaconConfig().ChurnLimitQuotient
if churnLimit < params.BeaconConfig().MinPerEpochChurnLimit {
churnLimit = params.BeaconConfig().MinPerEpochChurnLimit
}
return churnLimit, nil
}
// BeaconProposerIndex returns proposer index of a current slot.
//
// Spec pseudocode definition:
// def get_beacon_proposer_index(state: BeaconState) -> ValidatorIndex:
// """
// Return the beacon proposer index at the current slot.
// """
// epoch = get_current_epoch(state)
// committees_per_slot = get_committee_count(state, epoch) // SLOTS_PER_EPOCH
// offset = committees_per_slot * (state.slot % SLOTS_PER_EPOCH)
// shard = Shard((get_start_shard(state, epoch) + offset) % SHARD_COUNT)
// first_committee = get_crosslink_committee(state, epoch, shard)
// MAX_RANDOM_BYTE = 2**8 - 1
// seed = get_seed(state, epoch)
// i = 0
// while True:
// candidate_index = first_committee[(epoch + i) % len(first_committee)]
// random_byte = hash(seed + int_to_bytes(i // 32, length=8))[i % 32]
// effective_balance = state.validators[candidate_index].effective_balance
// if effective_balance * MAX_RANDOM_BYTE >= MAX_EFFECTIVE_BALANCE * random_byte:
// return ValidatorIndex(candidate_index)
// i += 1
func BeaconProposerIndex(state *pb.BeaconState) (uint64, error) {
// Calculate the offset for slot and shard
e := CurrentEpoch(state)
committeeCount, err := CommitteeCount(state, e)
if err != nil {
return 0, err
}
committesPerSlot := committeeCount / params.BeaconConfig().SlotsPerEpoch
offSet := committesPerSlot * (state.Slot % params.BeaconConfig().SlotsPerEpoch)
// Calculate which shards get assigned given the epoch start shard
// and the offset
startShard, err := StartShard(state, e)
if err != nil {
return 0, errors.Wrap(err, "could not get start shard")
}
shard := (startShard + offSet) % params.BeaconConfig().ShardCount
// Use the first committee of the given slot and shard
// to select proposer
firstCommittee, err := CrosslinkCommittee(state, e, shard)
if err != nil {
return 0, errors.Wrap(err, "could not get first committee")
}
if len(firstCommittee) == 0 {
return 0, fmt.Errorf("empty first committee at slot %d", state.Slot)
}
// Use the generated seed to select proposer from the first committee
maxRandomByte := uint64(1<<8 - 1)
seed, err := Seed(state, e)
if err != nil {
return 0, errors.Wrap(err, "could not generate seed")
}
// Looping through the committee to select proposer that has enough
// effective balance.
for i := uint64(0); ; i++ {
candidateIndex := firstCommittee[(e+i)%uint64(len(firstCommittee))]
b := append(seed[:], bytesutil.Bytes8(i/32)...)
randomByte := hashutil.Hash(b)[i%32]
effectiveBal := state.Validators[candidateIndex].EffectiveBalance
if effectiveBal*maxRandomByte >= params.BeaconConfig().MaxEffectiveBalance*uint64(randomByte) {
return candidateIndex, nil
}
}
}
// Domain returns the domain version for BLS private key to sign and verify.
//
// Spec pseudocode definition:
// def get_domain(state: BeaconState,
// domain_type: int,
// message_epoch: Epoch=None) -> int:
// """
// Return the signature domain (fork version concatenated with domain type) of a message.
// """
// epoch = get_current_epoch(state) if message_epoch is None else message_epoch
// fork_version = state.fork.previous_version if epoch < state.fork.epoch else state.fork.current_version
// return bls_domain(domain_type, fork_version)
func Domain(state *pb.BeaconState, epoch uint64, domainType []byte) uint64 {
var forkVersion []byte
if epoch < state.Fork.Epoch {
forkVersion = state.Fork.PreviousVersion
} else {
forkVersion = state.Fork.CurrentVersion
}
return bls.Domain(domainType, forkVersion)
}