prysm-pulse/beacon-chain/core/helpers/beacon_committee.go
Radosław Kapka 77d3ccb9ad
Clean up state types (#11916)
* Clean up state types

* rename package
2023-01-26 14:40:12 +00:00

460 lines
17 KiB
Go

// Package helpers contains helper functions outlined in the Ethereum Beacon Chain spec, such as
// computing committees, randao, rewards/penalties, and more.
package helpers
import (
"bytes"
"context"
"fmt"
"sort"
"github.com/pkg/errors"
"github.com/prysmaticlabs/go-bitfield"
"github.com/prysmaticlabs/prysm/v3/beacon-chain/cache"
"github.com/prysmaticlabs/prysm/v3/beacon-chain/core/time"
"github.com/prysmaticlabs/prysm/v3/beacon-chain/state"
"github.com/prysmaticlabs/prysm/v3/config/params"
"github.com/prysmaticlabs/prysm/v3/consensus-types/primitives"
"github.com/prysmaticlabs/prysm/v3/container/slice"
"github.com/prysmaticlabs/prysm/v3/crypto/hash"
"github.com/prysmaticlabs/prysm/v3/encoding/bytesutil"
"github.com/prysmaticlabs/prysm/v3/math"
ethpb "github.com/prysmaticlabs/prysm/v3/proto/prysm/v1alpha1"
"github.com/prysmaticlabs/prysm/v3/time/slots"
)
var (
committeeCache = cache.NewCommitteesCache()
proposerIndicesCache = cache.NewProposerIndicesCache()
)
// SlotCommitteeCount returns the number of beacon committees of a slot. The
// active validator count is provided as an argument rather than an imported implementation
// from the spec definition. Having the active validator count as an argument allows for
// cheaper computation, instead of retrieving head state, one can retrieve the validator
// count.
//
// Spec pseudocode definition:
//
// def get_committee_count_per_slot(state: BeaconState, epoch: Epoch) -> uint64:
// """
// Return the number of committees in each slot for the given ``epoch``.
// """
// return max(uint64(1), min(
// MAX_COMMITTEES_PER_SLOT,
// uint64(len(get_active_validator_indices(state, epoch))) // SLOTS_PER_EPOCH // TARGET_COMMITTEE_SIZE,
// ))
func SlotCommitteeCount(activeValidatorCount uint64) uint64 {
var committeesPerSlot = activeValidatorCount / uint64(params.BeaconConfig().SlotsPerEpoch) / params.BeaconConfig().TargetCommitteeSize
if committeesPerSlot > params.BeaconConfig().MaxCommitteesPerSlot {
return params.BeaconConfig().MaxCommitteesPerSlot
}
if committeesPerSlot == 0 {
return 1
}
return committeesPerSlot
}
// BeaconCommitteeFromState returns the crosslink committee of a given slot and committee index. This
// is a spec implementation where state is used as an argument. In case of state retrieval
// becomes expensive, consider using BeaconCommittee below.
//
// Spec pseudocode definition:
//
// def get_beacon_committee(state: BeaconState, slot: Slot, index: CommitteeIndex) -> Sequence[ValidatorIndex]:
// """
// Return the beacon committee at ``slot`` for ``index``.
// """
// epoch = compute_epoch_at_slot(slot)
// committees_per_slot = get_committee_count_per_slot(state, epoch)
// return compute_committee(
// indices=get_active_validator_indices(state, epoch),
// seed=get_seed(state, epoch, DOMAIN_BEACON_ATTESTER),
// index=(slot % SLOTS_PER_EPOCH) * committees_per_slot + index,
// count=committees_per_slot * SLOTS_PER_EPOCH,
// )
func BeaconCommitteeFromState(ctx context.Context, state state.ReadOnlyBeaconState, slot primitives.Slot, committeeIndex primitives.CommitteeIndex) ([]primitives.ValidatorIndex, error) {
epoch := slots.ToEpoch(slot)
seed, err := Seed(state, epoch, params.BeaconConfig().DomainBeaconAttester)
if err != nil {
return nil, errors.Wrap(err, "could not get seed")
}
committee, err := committeeCache.Committee(ctx, slot, seed, committeeIndex)
if err != nil {
return nil, errors.Wrap(err, "could not interface with committee cache")
}
if committee != nil {
return committee, nil
}
activeIndices, err := ActiveValidatorIndices(ctx, state, epoch)
if err != nil {
return nil, errors.Wrap(err, "could not get active indices")
}
return BeaconCommittee(ctx, activeIndices, seed, slot, committeeIndex)
}
// BeaconCommittee returns the beacon committee of a given slot and committee index. The
// validator indices and seed are provided as an argument rather than an imported implementation
// from the spec definition. Having them as an argument allows for cheaper computation run time.
//
// Spec pseudocode definition:
//
// def get_beacon_committee(state: BeaconState, slot: Slot, index: CommitteeIndex) -> Sequence[ValidatorIndex]:
// """
// Return the beacon committee at ``slot`` for ``index``.
// """
// epoch = compute_epoch_at_slot(slot)
// committees_per_slot = get_committee_count_per_slot(state, epoch)
// return compute_committee(
// indices=get_active_validator_indices(state, epoch),
// seed=get_seed(state, epoch, DOMAIN_BEACON_ATTESTER),
// index=(slot % SLOTS_PER_EPOCH) * committees_per_slot + index,
// count=committees_per_slot * SLOTS_PER_EPOCH,
// )
func BeaconCommittee(
ctx context.Context,
validatorIndices []primitives.ValidatorIndex,
seed [32]byte,
slot primitives.Slot,
committeeIndex primitives.CommitteeIndex,
) ([]primitives.ValidatorIndex, error) {
committee, err := committeeCache.Committee(ctx, slot, seed, committeeIndex)
if err != nil {
return nil, errors.Wrap(err, "could not interface with committee cache")
}
if committee != nil {
return committee, nil
}
committeesPerSlot := SlotCommitteeCount(uint64(len(validatorIndices)))
indexOffset, err := math.Add64(uint64(committeeIndex), uint64(slot.ModSlot(params.BeaconConfig().SlotsPerEpoch).Mul(committeesPerSlot)))
if err != nil {
return nil, errors.Wrap(err, "could not add calculate index offset")
}
count := committeesPerSlot * uint64(params.BeaconConfig().SlotsPerEpoch)
return computeCommittee(validatorIndices, seed, indexOffset, count)
}
// CommitteeAssignmentContainer represents a committee list, committee index, and to be attested slot for a given epoch.
type CommitteeAssignmentContainer struct {
Committee []primitives.ValidatorIndex
AttesterSlot primitives.Slot
CommitteeIndex primitives.CommitteeIndex
}
// CommitteeAssignments is a map of validator indices pointing to the appropriate committee
// assignment for the given epoch.
//
// 1. Determine the proposer validator index for each slot.
// 2. Compute all committees.
// 3. Determine the attesting slot for each committee.
// 4. Construct a map of validator indices pointing to the respective committees.
func CommitteeAssignments(
ctx context.Context,
state state.BeaconState,
epoch primitives.Epoch,
) (map[primitives.ValidatorIndex]*CommitteeAssignmentContainer, map[primitives.ValidatorIndex][]primitives.Slot, error) {
nextEpoch := time.NextEpoch(state)
if epoch > nextEpoch {
return nil, nil, fmt.Errorf(
"epoch %d can't be greater than next epoch %d",
epoch,
nextEpoch,
)
}
// We determine the slots in which proposers are supposed to act.
// Some validators may need to propose multiple times per epoch, so
// we use a map of proposer idx -> []slot to keep track of this possibility.
startSlot, err := slots.EpochStart(epoch)
if err != nil {
return nil, nil, err
}
minValidStartSlot := primitives.Slot(0)
if state.Slot() >= params.BeaconConfig().SlotsPerHistoricalRoot {
minValidStartSlot = state.Slot() - params.BeaconConfig().SlotsPerHistoricalRoot
}
if startSlot < minValidStartSlot {
return nil, nil, fmt.Errorf("start slot %d is smaller than the minimum valid start slot %d", startSlot, minValidStartSlot)
}
proposerIndexToSlots := make(map[primitives.ValidatorIndex][]primitives.Slot, params.BeaconConfig().SlotsPerEpoch)
for slot := startSlot; slot < startSlot+params.BeaconConfig().SlotsPerEpoch; slot++ {
// Skip proposer assignment for genesis slot.
if slot == 0 {
continue
}
if err := state.SetSlot(slot); err != nil {
return nil, nil, err
}
i, err := BeaconProposerIndex(ctx, state)
if err != nil {
return nil, nil, errors.Wrapf(err, "could not check proposer at slot %d", state.Slot())
}
proposerIndexToSlots[i] = append(proposerIndexToSlots[i], slot)
}
// If previous proposer indices computation is outside if current proposal epoch range,
// we need to reset state slot back to start slot so that we can compute the correct committees.
currentProposalEpoch := epoch < nextEpoch
if !currentProposalEpoch {
if err := state.SetSlot(state.Slot() - params.BeaconConfig().SlotsPerEpoch); err != nil {
return nil, nil, err
}
}
activeValidatorIndices, err := ActiveValidatorIndices(ctx, state, epoch)
if err != nil {
return nil, nil, err
}
// Each slot in an epoch has a different set of committees. This value is derived from the
// active validator set, which does not change.
numCommitteesPerSlot := SlotCommitteeCount(uint64(len(activeValidatorIndices)))
validatorIndexToCommittee := make(map[primitives.ValidatorIndex]*CommitteeAssignmentContainer, len(activeValidatorIndices))
// Compute all committees for all slots.
for i := primitives.Slot(0); i < params.BeaconConfig().SlotsPerEpoch; i++ {
// Compute committees.
for j := uint64(0); j < numCommitteesPerSlot; j++ {
slot := startSlot + i
committee, err := BeaconCommitteeFromState(ctx, state, slot, primitives.CommitteeIndex(j) /*committee index*/)
if err != nil {
return nil, nil, err
}
cac := &CommitteeAssignmentContainer{
Committee: committee,
CommitteeIndex: primitives.CommitteeIndex(j),
AttesterSlot: slot,
}
for _, vIndex := range committee {
validatorIndexToCommittee[vIndex] = cac
}
}
}
return validatorIndexToCommittee, proposerIndexToSlots, nil
}
// VerifyBitfieldLength verifies that a bitfield length matches the given committee size.
func VerifyBitfieldLength(bf bitfield.Bitfield, committeeSize uint64) error {
if bf.Len() != committeeSize {
return fmt.Errorf(
"wanted participants bitfield length %d, got: %d",
committeeSize,
bf.Len())
}
return nil
}
// VerifyAttestationBitfieldLengths verifies that an attestations aggregation bitfields is
// a valid length matching the size of the committee.
func VerifyAttestationBitfieldLengths(ctx context.Context, state state.ReadOnlyBeaconState, att *ethpb.Attestation) error {
committee, err := BeaconCommitteeFromState(ctx, state, att.Data.Slot, att.Data.CommitteeIndex)
if err != nil {
return errors.Wrap(err, "could not retrieve beacon committees")
}
if committee == nil {
return errors.New("no committee exist for this attestation")
}
if err := VerifyBitfieldLength(att.AggregationBits, uint64(len(committee))); err != nil {
return errors.Wrap(err, "failed to verify aggregation bitfield")
}
return nil
}
// ShuffledIndices uses input beacon state and returns the shuffled indices of the input epoch,
// the shuffled indices then can be used to break up into committees.
func ShuffledIndices(s state.ReadOnlyBeaconState, epoch primitives.Epoch) ([]primitives.ValidatorIndex, error) {
seed, err := Seed(s, epoch, params.BeaconConfig().DomainBeaconAttester)
if err != nil {
return nil, errors.Wrapf(err, "could not get seed for epoch %d", epoch)
}
indices := make([]primitives.ValidatorIndex, 0, s.NumValidators())
if err := s.ReadFromEveryValidator(func(idx int, val state.ReadOnlyValidator) error {
if IsActiveValidatorUsingTrie(val, epoch) {
indices = append(indices, primitives.ValidatorIndex(idx))
}
return nil
}); err != nil {
return nil, err
}
// UnshuffleList is used as an optimized implementation for raw speed.
return UnshuffleList(indices, seed)
}
// UpdateCommitteeCache gets called at the beginning of every epoch to cache the committee shuffled indices
// list with committee index and epoch number. It caches the shuffled indices for current epoch and next epoch.
func UpdateCommitteeCache(ctx context.Context, state state.ReadOnlyBeaconState, epoch primitives.Epoch) error {
for _, e := range []primitives.Epoch{epoch, epoch + 1} {
seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconAttester)
if err != nil {
return err
}
if committeeCache.HasEntry(string(seed[:])) {
return nil
}
shuffledIndices, err := ShuffledIndices(state, e)
if err != nil {
return err
}
count := SlotCommitteeCount(uint64(len(shuffledIndices)))
// Store the sorted indices as well as shuffled indices. In current spec,
// sorted indices is required to retrieve proposer index. This is also
// used for failing verify signature fallback.
sortedIndices := make([]primitives.ValidatorIndex, len(shuffledIndices))
copy(sortedIndices, shuffledIndices)
sort.Slice(sortedIndices, func(i, j int) bool {
return sortedIndices[i] < sortedIndices[j]
})
if err := committeeCache.AddCommitteeShuffledList(ctx, &cache.Committees{
ShuffledIndices: shuffledIndices,
CommitteeCount: uint64(params.BeaconConfig().SlotsPerEpoch.Mul(count)),
Seed: seed,
SortedIndices: sortedIndices,
}); err != nil {
return err
}
}
return nil
}
// UpdateProposerIndicesInCache updates proposer indices entry of the committee cache.
func UpdateProposerIndicesInCache(ctx context.Context, state state.ReadOnlyBeaconState) error {
// The cache uses the state root at the (current epoch - 1)'s slot as key. (e.g. for epoch 2, the key is root at slot 63)
// Which is the reason why we skip genesis epoch.
if time.CurrentEpoch(state) <= params.BeaconConfig().GenesisEpoch+params.BeaconConfig().MinSeedLookahead {
return nil
}
// Use state root from (current_epoch - 1))
wantedEpoch := time.PrevEpoch(state)
s, err := slots.EpochEnd(wantedEpoch)
if err != nil {
return err
}
r, err := StateRootAtSlot(state, s)
if err != nil {
return err
}
// Skip cache update if we have an invalid key
if r == nil || bytes.Equal(r, params.BeaconConfig().ZeroHash[:]) {
return nil
}
// Skip cache update if the key already exists
exists, err := proposerIndicesCache.HasProposerIndices(bytesutil.ToBytes32(r))
if err != nil {
return err
}
if exists {
return nil
}
indices, err := ActiveValidatorIndices(ctx, state, time.CurrentEpoch(state))
if err != nil {
return err
}
proposerIndices, err := precomputeProposerIndices(state, indices)
if err != nil {
return err
}
return proposerIndicesCache.AddProposerIndices(&cache.ProposerIndices{
BlockRoot: bytesutil.ToBytes32(r),
ProposerIndices: proposerIndices,
})
}
// ClearCache clears the beacon committee cache and sync committee cache.
func ClearCache() {
committeeCache = cache.NewCommitteesCache()
proposerIndicesCache = cache.NewProposerIndicesCache()
syncCommitteeCache = cache.NewSyncCommittee()
balanceCache = cache.NewEffectiveBalanceCache()
}
// computeCommittee returns the requested shuffled committee out of the total committees using
// validator indices and seed.
//
// Spec pseudocode definition:
//
// def compute_committee(indices: Sequence[ValidatorIndex],
// seed: Bytes32,
// index: uint64,
// count: uint64) -> Sequence[ValidatorIndex]:
// """
// Return the committee corresponding to ``indices``, ``seed``, ``index``, and committee ``count``.
// """
// start = (len(indices) * index) // count
// end = (len(indices) * uint64(index + 1)) // count
// return [indices[compute_shuffled_index(uint64(i), uint64(len(indices)), seed)] for i in range(start, end)]
func computeCommittee(
indices []primitives.ValidatorIndex,
seed [32]byte,
index, count uint64,
) ([]primitives.ValidatorIndex, error) {
validatorCount := uint64(len(indices))
start := slice.SplitOffset(validatorCount, count, index)
end := slice.SplitOffset(validatorCount, count, index+1)
if start > validatorCount || end > validatorCount {
return nil, errors.New("index out of range")
}
// Save the shuffled indices in cache, this is only needed once per epoch or once per new committee index.
shuffledIndices := make([]primitives.ValidatorIndex, len(indices))
copy(shuffledIndices, indices)
// UnshuffleList is used here as it is an optimized implementation created
// for fast computation of committees.
// Reference implementation: https://github.com/protolambda/eth2-shuffle
shuffledList, err := UnshuffleList(shuffledIndices, seed)
if err != nil {
return nil, err
}
return shuffledList[start:end], nil
}
// This computes proposer indices of the current epoch and returns a list of proposer indices,
// the index of the list represents the slot number.
func precomputeProposerIndices(state state.ReadOnlyBeaconState, activeIndices []primitives.ValidatorIndex) ([]primitives.ValidatorIndex, error) {
hashFunc := hash.CustomSHA256Hasher()
proposerIndices := make([]primitives.ValidatorIndex, params.BeaconConfig().SlotsPerEpoch)
e := time.CurrentEpoch(state)
seed, err := Seed(state, e, params.BeaconConfig().DomainBeaconProposer)
if err != nil {
return nil, errors.Wrap(err, "could not generate seed")
}
slot, err := slots.EpochStart(e)
if err != nil {
return nil, err
}
for i := uint64(0); i < uint64(params.BeaconConfig().SlotsPerEpoch); i++ {
seedWithSlot := append(seed[:], bytesutil.Bytes8(uint64(slot)+i)...)
seedWithSlotHash := hashFunc(seedWithSlot)
index, err := ComputeProposerIndex(state, activeIndices, seedWithSlotHash)
if err != nil {
return nil, err
}
proposerIndices[i] = index
}
return proposerIndices, nil
}