prysm-pulse/beacon-chain/state/fieldtrie/field_trie.go
Radosław Kapka ea31f096b5
Native beacon state: fieldtrie package (#10146)
* Native beacon state: `fieldtrie` package

* reuse ProofFromMerkleLayers

* more reuse + fixes

* more reuse + fixes

* move validateIndices to helpers

* remove TestAppendBeyondIndicesLimit

* do not duplicate package

* correct errors

* handle32ByteArrays function

* type switch

Co-authored-by: Raul Jordan <raul@prysmaticlabs.com>
Co-authored-by: Nishant Das <nishdas93@gmail.com>
2022-02-02 12:18:06 +00:00

201 lines
6.2 KiB
Go

package fieldtrie
import (
"reflect"
"sync"
"github.com/pkg/errors"
"github.com/prysmaticlabs/prysm/beacon-chain/state/stateutil"
"github.com/prysmaticlabs/prysm/beacon-chain/state/types"
)
// FieldTrie is the representation of the representative
// trie of the particular field.
type FieldTrie struct {
*sync.RWMutex
reference *stateutil.Reference
fieldLayers [][]*[32]byte
field types.FieldIndex
dataType types.DataType
length uint64
numOfElems int
}
// NewFieldTrie is the constructor for the field trie data structure. It creates the corresponding
// trie according to the given parameters. Depending on whether the field is a basic/composite array
// which is either fixed/variable length, it will appropriately determine the trie.
func NewFieldTrie(field types.FieldIndex, dataType types.DataType, elements interface{}, length uint64) (*FieldTrie, error) {
if elements == nil {
return &FieldTrie{
field: field,
dataType: dataType,
reference: stateutil.NewRef(1),
RWMutex: new(sync.RWMutex),
length: length,
numOfElems: 0,
}, nil
}
fieldRoots, err := fieldConverters(field, []uint64{}, elements, true)
if err != nil {
return nil, err
}
if err := validateElements(field, dataType, elements, length); err != nil {
return nil, err
}
switch dataType {
case types.BasicArray:
fl, err := stateutil.ReturnTrieLayer(fieldRoots, length)
if err != nil {
return nil, err
}
return &FieldTrie{
fieldLayers: fl,
field: field,
dataType: dataType,
reference: stateutil.NewRef(1),
RWMutex: new(sync.RWMutex),
length: length,
numOfElems: reflect.Indirect(reflect.ValueOf(elements)).Len(),
}, nil
case types.CompositeArray, types.CompressedArray:
return &FieldTrie{
fieldLayers: stateutil.ReturnTrieLayerVariable(fieldRoots, length),
field: field,
dataType: dataType,
reference: stateutil.NewRef(1),
RWMutex: new(sync.RWMutex),
length: length,
numOfElems: reflect.Indirect(reflect.ValueOf(elements)).Len(),
}, nil
default:
return nil, errors.Errorf("unrecognized data type in field map: %v", reflect.TypeOf(dataType).Name())
}
}
// RecomputeTrie rebuilds the affected branches in the trie according to the provided
// changed indices and elements. This recomputes the trie according to the particular
// field the trie is based on.
func (f *FieldTrie) RecomputeTrie(indices []uint64, elements interface{}) ([32]byte, error) {
f.Lock()
defer f.Unlock()
var fieldRoot [32]byte
if len(indices) == 0 {
return f.TrieRoot()
}
fieldRoots, err := fieldConverters(f.field, indices, elements, false)
if err != nil {
return [32]byte{}, err
}
if err := f.validateIndices(indices); err != nil {
return [32]byte{}, err
}
switch f.dataType {
case types.BasicArray:
fieldRoot, f.fieldLayers, err = stateutil.RecomputeFromLayer(fieldRoots, indices, f.fieldLayers)
if err != nil {
return [32]byte{}, err
}
f.numOfElems = reflect.ValueOf(elements).Len()
return fieldRoot, nil
case types.CompositeArray:
fieldRoot, f.fieldLayers, err = stateutil.RecomputeFromLayerVariable(fieldRoots, indices, f.fieldLayers)
if err != nil {
return [32]byte{}, err
}
f.numOfElems = reflect.ValueOf(elements).Len()
return stateutil.AddInMixin(fieldRoot, uint64(len(f.fieldLayers[0])))
case types.CompressedArray:
numOfElems, err := f.field.ElemsInChunk()
if err != nil {
return [32]byte{}, err
}
// We remove the duplicates here in order to prevent
// duplicated insertions into the trie.
newIndices := []uint64{}
indexExists := make(map[uint64]bool)
newRoots := make([][32]byte, 0, len(fieldRoots)/int(numOfElems))
for i, idx := range indices {
startIdx := idx / numOfElems
if indexExists[startIdx] {
continue
}
newIndices = append(newIndices, startIdx)
indexExists[startIdx] = true
newRoots = append(newRoots, fieldRoots[i])
}
fieldRoot, f.fieldLayers, err = stateutil.RecomputeFromLayerVariable(newRoots, newIndices, f.fieldLayers)
if err != nil {
return [32]byte{}, err
}
f.numOfElems = reflect.ValueOf(elements).Len()
return stateutil.AddInMixin(fieldRoot, uint64(f.numOfElems))
default:
return [32]byte{}, errors.Errorf("unrecognized data type in field map: %v", reflect.TypeOf(f.dataType).Name())
}
}
// CopyTrie copies the references to the elements the trie
// is built on.
func (f *FieldTrie) CopyTrie() *FieldTrie {
if f.fieldLayers == nil {
return &FieldTrie{
field: f.field,
dataType: f.dataType,
reference: stateutil.NewRef(1),
RWMutex: new(sync.RWMutex),
length: f.length,
numOfElems: f.numOfElems,
}
}
dstFieldTrie := make([][]*[32]byte, len(f.fieldLayers))
for i, layer := range f.fieldLayers {
dstFieldTrie[i] = make([]*[32]byte, len(layer))
copy(dstFieldTrie[i], layer)
}
return &FieldTrie{
fieldLayers: dstFieldTrie,
field: f.field,
dataType: f.dataType,
reference: stateutil.NewRef(1),
RWMutex: new(sync.RWMutex),
length: f.length,
numOfElems: f.numOfElems,
}
}
// TrieRoot returns the corresponding root of the trie.
func (f *FieldTrie) TrieRoot() ([32]byte, error) {
switch f.dataType {
case types.BasicArray:
return *f.fieldLayers[len(f.fieldLayers)-1][0], nil
case types.CompositeArray:
trieRoot := *f.fieldLayers[len(f.fieldLayers)-1][0]
return stateutil.AddInMixin(trieRoot, uint64(len(f.fieldLayers[0])))
case types.CompressedArray:
trieRoot := *f.fieldLayers[len(f.fieldLayers)-1][0]
return stateutil.AddInMixin(trieRoot, uint64(f.numOfElems))
default:
return [32]byte{}, errors.Errorf("unrecognized data type in field map: %v", reflect.TypeOf(f.dataType).Name())
}
}
// FieldReference returns the underlying field reference
// object for the trie.
func (f *FieldTrie) FieldReference() *stateutil.Reference {
return f.reference
}
// Empty checks whether the underlying field trie is
// empty or not.
func (f *FieldTrie) Empty() bool {
return f == nil || len(f.fieldLayers) == 0
}
// InsertFieldLayer manually inserts a field layer. This method
// bypasses the normal method of field computation, it is only
// meant to be used in tests.
func (f *FieldTrie) InsertFieldLayer(layer [][]*[32]byte) {
f.fieldLayers = layer
}