mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2025-01-06 01:32:18 +00:00
27e7be6279
* Add and use FinalizedCheckpointEpoch() to state * comment
165 lines
4.3 KiB
Go
165 lines
4.3 KiB
Go
package state
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import (
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"context"
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"testing"
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"github.com/prysmaticlabs/go-ssz"
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"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
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beaconstate "github.com/prysmaticlabs/prysm/beacon-chain/state"
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"github.com/prysmaticlabs/prysm/shared/benchutil"
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"github.com/prysmaticlabs/prysm/shared/featureconfig"
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"github.com/prysmaticlabs/prysm/shared/params"
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)
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var runAmount = 25
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func TestBenchmarkExecuteStateTransition(t *testing.T) {
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benchutil.SetBenchmarkConfig()
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beaconState, err := benchutil.PreGenState1Epoch()
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if err != nil {
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t.Fatal(err)
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}
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block, err := benchutil.PreGenFullBlock()
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if err != nil {
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t.Fatal(err)
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}
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if _, err := ExecuteStateTransition(context.Background(), beaconState, block); err != nil {
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t.Fatalf("failed to process block, benchmarks will fail: %v", err)
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}
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}
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func BenchmarkExecuteStateTransition_FullBlock(b *testing.B) {
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benchutil.SetBenchmarkConfig()
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beaconState, err := benchutil.PreGenState1Epoch()
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if err != nil {
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b.Fatal(err)
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}
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cleanStates := clonedStates(beaconState)
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block, err := benchutil.PreGenFullBlock()
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if err != nil {
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b.Fatal(err)
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}
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b.N = runAmount
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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if _, err := ExecuteStateTransition(context.Background(), cleanStates[i], block); err != nil {
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b.Fatal(err)
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}
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}
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}
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func BenchmarkExecuteStateTransition_WithCache(b *testing.B) {
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config := &featureconfig.Flags{
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EnableAttestationCache: true,
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}
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featureconfig.Init(config)
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benchutil.SetBenchmarkConfig()
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beaconState, err := benchutil.PreGenState1Epoch()
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if err != nil {
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b.Fatal(err)
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}
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cleanStates := clonedStates(beaconState)
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block, err := benchutil.PreGenFullBlock()
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if err != nil {
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b.Fatal(err)
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}
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// We have to reset slot back to last epoch to hydrate cache. Since
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// some attestations in block are from previous epoch
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currentSlot := beaconState.Slot()
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beaconState.SetSlot(beaconState.Slot() - params.BeaconConfig().SlotsPerEpoch)
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if err := helpers.UpdateCommitteeCache(beaconState, helpers.CurrentEpoch(beaconState)); err != nil {
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b.Fatal(err)
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}
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beaconState.SetSlot(currentSlot)
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// Run the state transition once to populate the cache.
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if _, err := ExecuteStateTransition(context.Background(), beaconState, block); err != nil {
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b.Fatalf("failed to process block, benchmarks will fail: %v", err)
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}
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b.N = runAmount
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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if _, err := ExecuteStateTransition(context.Background(), cleanStates[i], block); err != nil {
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b.Fatalf("failed to process block, benchmarks will fail: %v", err)
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}
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}
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}
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func BenchmarkProcessEpoch_2FullEpochs(b *testing.B) {
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config := &featureconfig.Flags{
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EnableAttestationCache: true,
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}
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featureconfig.Init(config)
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benchutil.SetBenchmarkConfig()
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beaconState, err := benchutil.PreGenState2FullEpochs()
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if err != nil {
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b.Fatal(err)
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}
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// We have to reset slot back to last epoch to hydrate cache. Since
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// some attestations in block are from previous epoch
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currentSlot := beaconState.Slot()
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beaconState.SetSlot(beaconState.Slot() - params.BeaconConfig().SlotsPerEpoch)
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if err := helpers.UpdateCommitteeCache(beaconState, helpers.CurrentEpoch(beaconState)); err != nil {
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b.Fatal(err)
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}
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beaconState.SetSlot(currentSlot)
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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// ProcessEpochPrecompute is the optimized version of process epoch. It's enabled by default
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// at run time.
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if _, err := ProcessEpochPrecompute(context.Background(), beaconState.Copy()); err != nil {
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b.Fatal(err)
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}
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}
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}
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func BenchmarkHashTreeRoot_FullState(b *testing.B) {
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beaconState, err := benchutil.PreGenState2FullEpochs()
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if err != nil {
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b.Fatal(err)
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}
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b.N = 50
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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if _, err := ssz.HashTreeRoot(beaconState); err != nil {
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b.Fatal(err)
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}
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}
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}
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func BenchmarkHashTreeRootState_FullState(b *testing.B) {
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beaconState, err := benchutil.PreGenState2FullEpochs()
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if err != nil {
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b.Fatal(err)
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}
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// Hydrate the HashTreeRootState cache.
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if _, err := beaconState.HashTreeRoot(); err != nil {
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b.Fatal(err)
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}
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b.N = 50
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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if _, err := beaconState.HashTreeRoot(); err != nil {
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b.Fatal(err)
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}
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}
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}
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func clonedStates(beaconState *beaconstate.BeaconState) []*beaconstate.BeaconState {
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clonedStates := make([]*beaconstate.BeaconState, runAmount)
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for i := 0; i < runAmount; i++ {
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clonedStates[i] = beaconState.Copy()
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}
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return clonedStates
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}
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