mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-23 11:57:18 +00:00
17a43c1158
* new stategen.StateReplayer/ReplayerBuilder to give more fine-grained control of replaying state+block history * all rpc/api methods updated to use the new interface, return post-state Co-authored-by: Kasey Kirkham <kasey@users.noreply.github.com> Co-authored-by: Radosław Kapka <rkapka@wp.pl> Co-authored-by: terence tsao <terence@prysmaticlabs.com>
283 lines
8.4 KiB
Go
283 lines
8.4 KiB
Go
package stategen
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import (
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"context"
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"fmt"
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"sort"
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"testing"
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"github.com/pkg/errors"
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types "github.com/prysmaticlabs/eth2-types"
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"github.com/prysmaticlabs/prysm/beacon-chain/core/blocks"
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"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
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"github.com/prysmaticlabs/prysm/beacon-chain/core/transition"
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"github.com/prysmaticlabs/prysm/beacon-chain/db"
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"github.com/prysmaticlabs/prysm/beacon-chain/state"
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"github.com/prysmaticlabs/prysm/encoding/bytesutil"
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"github.com/prysmaticlabs/prysm/proto/prysm/v1alpha1/block"
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"github.com/prysmaticlabs/prysm/proto/prysm/v1alpha1/wrapper"
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"github.com/prysmaticlabs/prysm/testing/require"
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"github.com/prysmaticlabs/prysm/testing/util"
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)
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func TestMockHistoryStates(t *testing.T) {
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ctx := context.Background()
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var begin, middle, end types.Slot = 100, 150, 155
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specs := []mockHistorySpec{
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{slot: begin},
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{slot: middle, savedState: true},
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{slot: end, canonicalBlock: true},
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}
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hist := newMockHistory(t, specs, end+1)
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// we should have 2 "saved" states, genesis and "middle" (savedState == true)
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require.Equal(t, 2, len(hist.states))
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genesisRoot := hist.slotMap[0]
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st, err := hist.StateOrError(ctx, genesisRoot)
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require.NoError(t, err)
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require.DeepEqual(t, hist.states[genesisRoot], st)
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require.Equal(t, types.Slot(0), st.Slot())
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shouldExist, err := hist.StateOrError(ctx, hist.slotMap[middle])
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require.NoError(t, err)
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require.DeepEqual(t, hist.states[hist.slotMap[middle]], shouldExist)
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require.Equal(t, middle, shouldExist.Slot())
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cantExist, err := hist.StateOrError(ctx, hist.slotMap[end])
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require.ErrorIs(t, err, db.ErrNotFoundState)
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require.Equal(t, nil, cantExist)
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cantExist, err = hist.StateOrError(ctx, hist.slotMap[begin])
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require.ErrorIs(t, err, db.ErrNotFoundState)
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require.Equal(t, nil, cantExist)
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}
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func TestMockHistoryParentRoot(t *testing.T) {
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ctx := context.Background()
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var begin, middle, end types.Slot = 100, 150, 155
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specs := []mockHistorySpec{
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{slot: begin},
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{slot: middle, savedState: true},
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{slot: end, canonicalBlock: true},
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}
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hist := newMockHistory(t, specs, end+1)
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endRoot := hist.slotMap[end]
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endBlock, err := hist.Block(ctx, endRoot)
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require.NoError(t, err)
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// middle should be the parent of end, compare the middle root to endBlock's parent root
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require.Equal(t, hist.slotMap[middle], bytesutil.ToBytes32(endBlock.Block().ParentRoot()))
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}
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type mockHistorySpec struct {
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slot types.Slot
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savedState bool
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canonicalBlock bool
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}
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type mockHistory struct {
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blocks map[[32]byte]block.SignedBeaconBlock
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slotMap map[types.Slot][32]byte
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slotIndex slotList
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canonical map[[32]byte]bool
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states map[[32]byte]state.BeaconState
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hiddenStates map[[32]byte]state.BeaconState
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current types.Slot
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overrideHighestSlotBlocksBelow func(context.Context, types.Slot) ([]block.SignedBeaconBlock, error)
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}
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type slotList []types.Slot
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func (m slotList) Len() int {
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return len(m)
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}
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func (m slotList) Less(i, j int) bool {
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return m[i] < m[j]
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}
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func (m slotList) Swap(i, j int) {
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m[i], m[j] = m[j], m[i]
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}
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var errFallThroughOverride = errors.New("override yielding control back to real HighestSlotBlocksBelow")
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func (m *mockHistory) HighestSlotBlocksBelow(_ context.Context, slot types.Slot) ([]block.SignedBeaconBlock, error) {
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if m.overrideHighestSlotBlocksBelow != nil {
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s, err := m.overrideHighestSlotBlocksBelow(context.Background(), slot)
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if !errors.Is(err, errFallThroughOverride) {
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return s, err
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}
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}
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if len(m.slotIndex) == 0 && len(m.slotMap) > 0 {
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for k := range m.slotMap {
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m.slotIndex = append(m.slotIndex, k)
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}
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sort.Sort(sort.Reverse(m.slotIndex))
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}
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for _, s := range m.slotIndex {
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if s < slot {
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return []block.SignedBeaconBlock{m.blocks[m.slotMap[s]]}, nil
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}
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}
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return []block.SignedBeaconBlock{}, nil
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}
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var errGenesisBlockNotFound = errors.New("canonical genesis block not found in db")
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func (m *mockHistory) GenesisBlock(_ context.Context) (block.SignedBeaconBlock, error) {
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genesisRoot, ok := m.slotMap[0]
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if !ok {
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return nil, errGenesisBlockNotFound
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}
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return m.blocks[genesisRoot], nil
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}
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func (m *mockHistory) Block(_ context.Context, blockRoot [32]byte) (block.SignedBeaconBlock, error) {
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if b, ok := m.blocks[blockRoot]; ok {
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return b, nil
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}
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return nil, nil
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}
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func (m *mockHistory) StateOrError(_ context.Context, blockRoot [32]byte) (state.BeaconState, error) {
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if s, ok := m.states[blockRoot]; ok {
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return s.Copy(), nil
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}
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return nil, db.ErrNotFoundState
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}
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func (m *mockHistory) IsCanonical(_ context.Context, blockRoot [32]byte) (bool, error) {
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canon, ok := m.canonical[blockRoot]
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return ok && canon, nil
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}
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func (m *mockHistory) CurrentSlot() types.Slot {
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return m.current
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}
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func (h *mockHistory) addBlock(root [32]byte, b block.SignedBeaconBlock, canon bool) {
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h.blocks[root] = b
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h.slotMap[b.Block().Slot()] = root
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h.canonical[root] = canon
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}
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func (h *mockHistory) addState(root [32]byte, s state.BeaconState) {
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h.states[root] = s
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}
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func (h *mockHistory) hideState(root [32]byte, s state.BeaconState) {
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h.hiddenStates[root] = s
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}
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func (h *mockHistory) validateRoots() error {
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uniqParentRoots := make(map[[32]byte]types.Slot)
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for s, root := range h.slotMap {
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b := h.blocks[root]
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htr, err := b.Block().HashTreeRoot()
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if err != nil {
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return errors.Wrap(err, fmt.Sprintf("error computing htr for block at slot %d", s))
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}
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if htr != root {
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return fmt.Errorf("htr mismatch, expected=%#x, actual=%#x", root, htr)
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}
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if ps, ok := uniqParentRoots[htr]; ok {
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return fmt.Errorf("duplicate parent_root %#x seen at slots %d, %d", htr, ps, s)
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}
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uniqParentRoots[htr] = s
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}
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return nil
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}
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func newMockHistory(t *testing.T, hist []mockHistorySpec, current types.Slot) *mockHistory {
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ctx := context.Background()
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mh := &mockHistory{
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blocks: map[[32]byte]block.SignedBeaconBlock{},
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canonical: map[[32]byte]bool{},
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states: map[[32]byte]state.BeaconState{},
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hiddenStates: map[[32]byte]state.BeaconState{},
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slotMap: map[types.Slot][32]byte{},
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slotIndex: slotList{},
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current: current,
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}
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// genesis state for history
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gs, _ := util.DeterministicGenesisState(t, 32)
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gsr, err := gs.HashTreeRoot(ctx)
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require.NoError(t, err)
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// generate new genesis block using the root of the deterministic state
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gb, err := wrapper.WrappedSignedBeaconBlock(blocks.NewGenesisBlock(gsr[:]))
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require.NoError(t, err)
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pr, err := gb.Block().HashTreeRoot()
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require.NoError(t, err)
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// add genesis block as canonical
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mh.addBlock(pr, gb, true)
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// add genesis state, indexed by unapplied genesis block - genesis block is never really processed...
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mh.addState(pr, gs.Copy())
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ps := gs.Copy()
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for _, spec := range hist {
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// call process_slots and process_block separately, because process_slots updates values used in randao mix
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// which influences proposer_index.
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s, err := ReplayProcessSlots(ctx, ps, spec.slot)
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require.NoError(t, err)
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// create proposer block, setting values in the order seen in the validator.md spec
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b, err := wrapper.WrappedSignedBeaconBlock(util.NewBeaconBlock())
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require.NoError(t, err)
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// set slot to mock history spec value
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require.NoError(t, wrapper.SetBlockSlot(b, spec.slot))
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// set the correct proposer_index in the "proposal" block
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// so that it will pass validation in process_block. important that we do this
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// after process_slots!
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idx, err := helpers.BeaconProposerIndex(ctx, s)
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require.NoError(t, err)
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require.NoError(t, wrapper.SetProposerIndex(b, idx))
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// set parent root
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require.NoError(t, wrapper.SetBlockParentRoot(b, pr))
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// now do process_block
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s, err = transition.ProcessBlockForStateRoot(ctx, s, b)
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require.NoError(t, err)
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sr, err := s.HashTreeRoot(ctx)
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require.NoError(t, err)
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err = wrapper.SetBlockStateRoot(b, sr)
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require.NoError(t, err)
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pr, err = b.Block().HashTreeRoot()
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require.NoError(t, err)
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if spec.savedState {
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mh.addState(pr, s)
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} else {
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mh.hideState(pr, s)
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}
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mh.addBlock(pr, b, spec.canonicalBlock)
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ps = s.Copy()
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}
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require.NoError(t, mh.validateRoots())
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return mh
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}
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var _ HistoryAccessor = &mockHistory{}
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var _ CanonicalChecker = &mockHistory{}
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var _ CurrentSlotter = &mockHistory{}
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type mockCachedGetter struct {
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cache map[[32]byte]state.BeaconState
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}
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func (m mockCachedGetter) ByRoot(root [32]byte) (state.BeaconState, error) {
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st, ok := m.cache[root]
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if !ok {
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return nil, ErrNotInCache
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}
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return st, nil
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}
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var _ CachedGetter = &mockCachedGetter{}
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