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https://gitlab.com/pulsechaincom/prysm-pulse.git
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29513c804c
* bytesutil * gaz Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com>
397 lines
11 KiB
Go
397 lines
11 KiB
Go
package sync
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import (
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"context"
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"encoding/hex"
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"sort"
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"sync"
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"time"
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"github.com/pkg/errors"
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types "github.com/prysmaticlabs/eth2-types"
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"github.com/prysmaticlabs/prysm/async"
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"github.com/prysmaticlabs/prysm/beacon-chain/core"
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"github.com/prysmaticlabs/prysm/beacon-chain/core/helpers"
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p2ptypes "github.com/prysmaticlabs/prysm/beacon-chain/p2p/types"
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"github.com/prysmaticlabs/prysm/config/params"
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"github.com/prysmaticlabs/prysm/crypto/rand"
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"github.com/prysmaticlabs/prysm/encoding/bytesutil"
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"github.com/prysmaticlabs/prysm/encoding/ssz"
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"github.com/prysmaticlabs/prysm/monitoring/tracing"
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"github.com/prysmaticlabs/prysm/proto/prysm/v1alpha1/block"
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"github.com/prysmaticlabs/prysm/time/slots"
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"github.com/sirupsen/logrus"
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"github.com/trailofbits/go-mutexasserts"
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"go.opencensus.io/trace"
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)
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var processPendingBlocksPeriod = slots.DivideSlotBy(3 /* times per slot */)
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const maxPeerRequest = 50
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const numOfTries = 5
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const maxBlocksPerSlot = 3
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// processes pending blocks queue on every processPendingBlocksPeriod
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func (s *Service) processPendingBlocksQueue() {
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// Prevents multiple queue processing goroutines (invoked by RunEvery) from contending for data.
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locker := new(sync.Mutex)
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async.RunEvery(s.ctx, processPendingBlocksPeriod, func() {
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locker.Lock()
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if err := s.processPendingBlocks(s.ctx); err != nil {
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log.WithError(err).Debug("Could not process pending blocks")
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}
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locker.Unlock()
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})
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}
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// processes the block tree inside the queue
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func (s *Service) processPendingBlocks(ctx context.Context) error {
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ctx, span := trace.StartSpan(ctx, "processPendingBlocks")
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defer span.End()
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pids := s.cfg.P2P.Peers().Connected()
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if err := s.validatePendingSlots(); err != nil {
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return errors.Wrap(err, "could not validate pending slots")
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}
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slots := s.sortedPendingSlots()
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var parentRoots [][32]byte
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span.AddAttributes(
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trace.Int64Attribute("numSlots", int64(len(slots))),
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trace.Int64Attribute("numPeers", int64(len(pids))),
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)
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randGen := rand.NewGenerator()
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for _, slot := range slots {
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// process the blocks during their respective slot.
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// otherwise wait for the right slot to process the block.
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if slot > s.cfg.Chain.CurrentSlot() {
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continue
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}
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ctx, span := trace.StartSpan(ctx, "processPendingBlocks.InnerLoop")
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span.AddAttributes(trace.Int64Attribute("slot", int64(slot)))
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s.pendingQueueLock.RLock()
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bs := s.pendingBlocksInCache(slot)
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// Skip if there's no block in the queue.
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if len(bs) == 0 {
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s.pendingQueueLock.RUnlock()
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span.End()
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continue
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}
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s.pendingQueueLock.RUnlock()
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// Loop through the pending queue and mark the potential parent blocks as seen.
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for _, b := range bs {
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if b == nil || b.IsNil() || b.Block().IsNil() {
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span.End()
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continue
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}
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s.pendingQueueLock.RLock()
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inPendingQueue := s.seenPendingBlocks[bytesutil.ToBytes32(b.Block().ParentRoot())]
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s.pendingQueueLock.RUnlock()
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blkRoot, err := b.Block().HashTreeRoot()
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if err != nil {
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tracing.AnnotateError(span, err)
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span.End()
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return err
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}
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parentIsBad := s.hasBadBlock(bytesutil.ToBytes32(b.Block().ParentRoot()))
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blockIsBad := s.hasBadBlock(blkRoot)
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// Check if parent is a bad block.
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if parentIsBad || blockIsBad {
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// Set block as bad if its parent block is bad too.
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if parentIsBad {
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s.setBadBlock(ctx, blkRoot)
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}
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// Remove block from queue.
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s.pendingQueueLock.Lock()
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if err := s.deleteBlockFromPendingQueue(slot, b, blkRoot); err != nil {
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s.pendingQueueLock.Unlock()
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return err
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}
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s.pendingQueueLock.Unlock()
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span.End()
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continue
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}
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inDB := s.cfg.DB.HasBlock(ctx, bytesutil.ToBytes32(b.Block().ParentRoot()))
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hasPeer := len(pids) != 0
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// Only request for missing parent block if it's not in DB, not in pending cache
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// and has peer in the peer list.
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if !inPendingQueue && !inDB && hasPeer {
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log.WithFields(logrus.Fields{
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"currentSlot": b.Block().Slot(),
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"parentRoot": hex.EncodeToString(bytesutil.Trunc(b.Block().ParentRoot())),
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}).Debug("Requesting parent block")
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parentRoots = append(parentRoots, bytesutil.ToBytes32(b.Block().ParentRoot()))
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span.End()
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continue
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}
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if !inDB {
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span.End()
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continue
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}
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if err := s.validateBeaconBlock(ctx, b, blkRoot); err != nil {
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log.Debugf("Could not validate block from slot %d: %v", b.Block().Slot(), err)
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s.setBadBlock(ctx, blkRoot)
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tracing.AnnotateError(span, err)
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// In the next iteration of the queue, this block will be removed from
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// the pending queue as it has been marked as a 'bad' block.
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span.End()
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continue
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}
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if err := s.cfg.Chain.ReceiveBlock(ctx, b, blkRoot); err != nil {
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log.Debugf("Could not process block from slot %d: %v", b.Block().Slot(), err)
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s.setBadBlock(ctx, blkRoot)
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tracing.AnnotateError(span, err)
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// In the next iteration of the queue, this block will be removed from
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// the pending queue as it has been marked as a 'bad' block.
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span.End()
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continue
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}
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s.setSeenBlockIndexSlot(b.Block().Slot(), b.Block().ProposerIndex())
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// Broadcasting the block again once a node is able to process it.
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if err := s.cfg.P2P.Broadcast(ctx, b.Proto()); err != nil {
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log.WithError(err).Debug("Could not broadcast block")
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}
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s.pendingQueueLock.Lock()
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if err := s.deleteBlockFromPendingQueue(slot, b, blkRoot); err != nil {
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return err
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}
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s.pendingQueueLock.Unlock()
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log.WithFields(logrus.Fields{
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"slot": slot,
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"blockRoot": hex.EncodeToString(bytesutil.Trunc(blkRoot[:])),
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}).Debug("Processed pending block and cleared it in cache")
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span.End()
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}
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}
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return s.sendBatchRootRequest(ctx, parentRoots, randGen)
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}
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func (s *Service) sendBatchRootRequest(ctx context.Context, roots [][32]byte, randGen *rand.Rand) error {
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ctx, span := trace.StartSpan(ctx, "sendBatchRootRequest")
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defer span.End()
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if len(roots) == 0 {
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return nil
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}
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_, bestPeers := s.cfg.P2P.Peers().BestFinalized(maxPeerRequest, s.cfg.Chain.FinalizedCheckpt().Epoch)
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if len(bestPeers) == 0 {
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return nil
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}
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roots = s.dedupRoots(roots)
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// Randomly choose a peer to query from our best peers. If that peer cannot return
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// all the requested blocks, we randomly select another peer.
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pid := bestPeers[randGen.Int()%len(bestPeers)]
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for i := 0; i < numOfTries; i++ {
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req := p2ptypes.BeaconBlockByRootsReq(roots)
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if len(roots) > int(params.BeaconNetworkConfig().MaxRequestBlocks) {
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req = roots[:params.BeaconNetworkConfig().MaxRequestBlocks]
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}
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if err := s.sendRecentBeaconBlocksRequest(ctx, &req, pid); err != nil {
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tracing.AnnotateError(span, err)
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log.Debugf("Could not send recent block request: %v", err)
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}
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newRoots := make([][32]byte, 0, len(roots))
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s.pendingQueueLock.RLock()
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for _, rt := range roots {
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if !s.seenPendingBlocks[rt] {
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newRoots = append(newRoots, rt)
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}
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}
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s.pendingQueueLock.RUnlock()
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if len(newRoots) == 0 {
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break
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}
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// Choosing a new peer with the leftover set of
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// roots to request.
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roots = newRoots
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pid = bestPeers[randGen.Int()%len(bestPeers)]
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}
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return nil
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}
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func (s *Service) sortedPendingSlots() []types.Slot {
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s.pendingQueueLock.RLock()
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defer s.pendingQueueLock.RUnlock()
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items := s.slotToPendingBlocks.Items()
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slots := make([]types.Slot, 0, len(items))
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for k := range items {
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slot := cacheKeyToSlot(k)
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slots = append(slots, slot)
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}
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sort.Slice(slots, func(i, j int) bool {
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return slots[i] < slots[j]
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})
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return slots
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}
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// validatePendingSlots validates the pending blocks
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// by their slot. If they are before the current finalized
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// checkpoint, these blocks are removed from the queue.
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func (s *Service) validatePendingSlots() error {
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s.pendingQueueLock.Lock()
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defer s.pendingQueueLock.Unlock()
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oldBlockRoots := make(map[[32]byte]bool)
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finalizedEpoch := s.cfg.Chain.FinalizedCheckpt().Epoch
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if s.slotToPendingBlocks == nil {
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return errors.New("slotToPendingBlocks cache can't be nil")
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}
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items := s.slotToPendingBlocks.Items()
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for k := range items {
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slot := cacheKeyToSlot(k)
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blks := s.pendingBlocksInCache(slot)
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for _, b := range blks {
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epoch := core.SlotToEpoch(slot)
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// remove all descendant blocks of old blocks
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if oldBlockRoots[bytesutil.ToBytes32(b.Block().ParentRoot())] {
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root, err := b.Block().HashTreeRoot()
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if err != nil {
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return err
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}
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oldBlockRoots[root] = true
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if err := s.deleteBlockFromPendingQueue(slot, b, root); err != nil {
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return err
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}
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continue
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}
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// don't process old blocks
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if finalizedEpoch > 0 && epoch <= finalizedEpoch {
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blkRoot, err := b.Block().HashTreeRoot()
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if err != nil {
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return err
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}
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oldBlockRoots[blkRoot] = true
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if err := s.deleteBlockFromPendingQueue(slot, b, blkRoot); err != nil {
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return err
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}
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}
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}
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}
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return nil
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}
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func (s *Service) clearPendingSlots() {
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s.pendingQueueLock.Lock()
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defer s.pendingQueueLock.Unlock()
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s.slotToPendingBlocks.Flush()
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s.seenPendingBlocks = make(map[[32]byte]bool)
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}
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// Delete block from the list from the pending queue using the slot as key.
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// Note: this helper is not thread safe.
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func (s *Service) deleteBlockFromPendingQueue(slot types.Slot, b block.SignedBeaconBlock, r [32]byte) error {
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mutexasserts.AssertRWMutexLocked(&s.pendingQueueLock)
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blks := s.pendingBlocksInCache(slot)
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if len(blks) == 0 {
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return nil
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}
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// Defensive check to ignore nil blocks
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if err := helpers.VerifyNilBeaconBlock(b); err != nil {
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return err
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}
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newBlks := make([]block.SignedBeaconBlock, 0, len(blks))
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for _, blk := range blks {
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if ssz.DeepEqual(blk.Proto(), b.Proto()) {
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continue
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}
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newBlks = append(newBlks, blk)
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}
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if len(newBlks) == 0 {
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s.slotToPendingBlocks.Delete(slotToCacheKey(slot))
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return nil
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}
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// Decrease exp time in proportion to how many blocks are still in the cache for slot key.
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d := pendingBlockExpTime / time.Duration(len(newBlks))
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if err := s.slotToPendingBlocks.Replace(slotToCacheKey(slot), newBlks, d); err != nil {
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return err
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}
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delete(s.seenPendingBlocks, r)
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return nil
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}
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// Insert block to the list in the pending queue using the slot as key.
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// Note: this helper is not thread safe.
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func (s *Service) insertBlockToPendingQueue(_ types.Slot, b block.SignedBeaconBlock, r [32]byte) error {
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mutexasserts.AssertRWMutexLocked(&s.pendingQueueLock)
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if s.seenPendingBlocks[r] {
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return nil
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}
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if err := s.addPendingBlockToCache(b); err != nil {
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return err
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}
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s.seenPendingBlocks[r] = true
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return nil
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}
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// This returns signed beacon blocks given input key from slotToPendingBlocks.
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func (s *Service) pendingBlocksInCache(slot types.Slot) []block.SignedBeaconBlock {
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k := slotToCacheKey(slot)
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value, ok := s.slotToPendingBlocks.Get(k)
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if !ok {
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return []block.SignedBeaconBlock{}
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}
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blks, ok := value.([]block.SignedBeaconBlock)
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if !ok {
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return []block.SignedBeaconBlock{}
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}
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return blks
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}
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// This adds input signed beacon block to slotToPendingBlocks cache.
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func (s *Service) addPendingBlockToCache(b block.SignedBeaconBlock) error {
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if err := helpers.VerifyNilBeaconBlock(b); err != nil {
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return err
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}
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blks := s.pendingBlocksInCache(b.Block().Slot())
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if len(blks) >= maxBlocksPerSlot {
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return nil
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}
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blks = append(blks, b)
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k := slotToCacheKey(b.Block().Slot())
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s.slotToPendingBlocks.Set(k, blks, pendingBlockExpTime)
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return nil
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}
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// This converts input string to slot.
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func cacheKeyToSlot(s string) types.Slot {
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b := []byte(s)
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return bytesutil.BytesToSlotBigEndian(b)
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}
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// This converts input slot to a key to be used for slotToPendingBlocks cache.
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func slotToCacheKey(s types.Slot) string {
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b := bytesutil.SlotToBytesBigEndian(s)
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return string(b)
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}
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