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4de0b9fe69
* refactors redundant part of varname * introduces score_block_providers * Merge branch 'master' into init-sync-peer-scoring-slow-peers * gazelle * adds comment * Merge branch 'master' into init-sync-peer-scoring-slow-peers * removes redundant checks * add block provider decay test * Merge branch 'master' into init-sync-peer-scoring-slow-peers * adds case * penalize inactive peers * adds scorebadresponses test * inroduces no-activity penalty * gazelle * gofmt * Merge branch 'master' into init-sync-peer-scoring-slow-peers * expanded tests * implement SortBlockProviders * change -> update * updates block fetcher peer filter * fixes test * allows to keep track of peer id * updates scoring coefficients * fixes test * block fetcher update * Merge branch 'master' into init-sync-peer-scoring-slow-peers * disables empty batch penalty * Merge branch 'master' into init-sync-peer-scoring-slow-peers * Merge branch 'master' into init-sync-peer-scoring-slow-peers * removes outdated code * update filterPeers * gazelle * updates var * revert changes to var name * updates blocks_fetcher * minor fix to import name * Merge branch 'master' into init-sync-peer-scoring-slow-peers * add max processed blocks cap * impoves scoring of stale peers * Merge branch 'master' into init-sync-peer-scoring-slow-peers * fixes test * adds weight sorting to scored peers * return pid when fetching batches * updates round robin * gazelle * Merge branch 'master' into init-sync-peer-scoring-slow-peers * updates block provider decay count * go tidy * cherry pick * fixes test * go tidy * Merge branch 'peer-scorer-weighted-sorter' into init-sync-peer-scoring-slow-peers * Merge branch 'master' into init-sync-peer-scoring-slow-peers * Merge branch 'master' into init-sync-peer-scoring-slow-peers * refactors blocks fetcher: repackage methods * Merge branch 'refactor-blocks-fetcher' into init-sync-peer-scoring-slow-peers * minor fixes * Merge branch 'master' into init-sync-peer-scoring-slow-peers * Merge branch 'master' into init-sync-peer-scoring-slow-peers * allow scores in range (0;1) in weighted filter * filterScoredPeers improve test suite * puts feature behind the flag * Merge branch 'master' into init-sync-peer-scoring-slow-peers * Merge refs/heads/master into init-sync-peer-scoring-slow-peers * fixes tests * Merge branch 'init-sync-peer-scoring-slow-peers' of github.com:prysmaticlabs/prysm into init-sync-peer-scoring-slow-peers * Merge refs/heads/master into init-sync-peer-scoring-slow-peers * Merge branch 'master' into init-sync-peer-scoring-slow-peers * Merge refs/heads/master into init-sync-peer-scoring-slow-peers * Update beacon-chain/sync/initial-sync/blocks_fetcher_test.go Co-authored-by: Shay Zluf <thezluf@gmail.com> * Nishant's suggestion on peer limit variable * better explanation of non-blocking peer scoring * Shay's sugession on peer naming * Merge refs/heads/master into init-sync-peer-scoring-slow-peers * Merge refs/heads/master into init-sync-peer-scoring-slow-peers * Update beacon-chain/sync/initial-sync/blocks_fetcher.go Co-authored-by: Nishant Das <nishdas93@gmail.com> * Merge refs/heads/master into init-sync-peer-scoring-slow-peers * gofmt * Merge refs/heads/master into init-sync-peer-scoring-slow-peers * Merge refs/heads/master into init-sync-peer-scoring-slow-peers * Merge refs/heads/master into init-sync-peer-scoring-slow-peers |
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.. | ||
blockchain | ||
cache | ||
core | ||
db | ||
flags | ||
forkchoice | ||
gateway | ||
interop-cold-start | ||
node | ||
operations | ||
p2p | ||
powchain | ||
rpc | ||
state | ||
sync | ||
BUILD.bazel | ||
main.go | ||
README.md | ||
usage_test.go | ||
usage.go |
Prysmatic Labs Beacon Chain Implementation
This is the main project folder for the beacon chain implementation of Ethereum Serenity in Golang by Prysmatic Labs. Before you begin, check out our Contribution Guidelines and join our active chat room on Discord or Gitter below:
Also, read the latest beacon chain design spec, this design spec serves as a source of truth for the beacon chain implementation we follow at prysmatic labs. Check out the FAQs. Refer this page on why we are combining sharding and casper together.