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https://gitlab.com/pulsechaincom/prysm-pulse.git
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b4c27f64de
* fix up all tests * Update beacon-chain/state/v2/BUILD.bazel * add tests
156 lines
5.3 KiB
Go
156 lines
5.3 KiB
Go
package v2
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import (
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"github.com/prysmaticlabs/prysm/beacon-chain/state/stateutil"
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)
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// SetPreviousParticipationBits for the beacon state. Updates the entire
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// list to a new value by overwriting the previous one.
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func (b *BeaconState) SetPreviousParticipationBits(val []byte) error {
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if !b.hasInnerState() {
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return ErrNilInnerState
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}
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b.lock.Lock()
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defer b.lock.Unlock()
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b.sharedFieldReferences[previousEpochParticipationBits].MinusRef()
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b.sharedFieldReferences[previousEpochParticipationBits] = stateutil.NewRef(1)
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b.state.PreviousEpochParticipation = val
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b.markFieldAsDirty(previousEpochParticipationBits)
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b.rebuildTrie[previousEpochParticipationBits] = true
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return nil
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}
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// SetCurrentParticipationBits for the beacon state. Updates the entire
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// list to a new value by overwriting the previous one.
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func (b *BeaconState) SetCurrentParticipationBits(val []byte) error {
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if !b.hasInnerState() {
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return ErrNilInnerState
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}
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b.lock.Lock()
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defer b.lock.Unlock()
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b.sharedFieldReferences[currentEpochParticipationBits].MinusRef()
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b.sharedFieldReferences[currentEpochParticipationBits] = stateutil.NewRef(1)
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b.state.CurrentEpochParticipation = val
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b.markFieldAsDirty(currentEpochParticipationBits)
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b.rebuildTrie[currentEpochParticipationBits] = true
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return nil
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}
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// AppendCurrentParticipationBits for the beacon state. Appends the new value
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// to the the end of list.
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func (b *BeaconState) AppendCurrentParticipationBits(val byte) error {
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if !b.hasInnerState() {
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return ErrNilInnerState
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}
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b.lock.Lock()
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defer b.lock.Unlock()
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participation := b.state.CurrentEpochParticipation
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if b.sharedFieldReferences[currentEpochParticipationBits].Refs() > 1 {
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// Copy elements in underlying array by reference.
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participation = make([]byte, len(b.state.CurrentEpochParticipation))
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copy(participation, b.state.CurrentEpochParticipation)
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b.sharedFieldReferences[currentEpochParticipationBits].MinusRef()
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b.sharedFieldReferences[currentEpochParticipationBits] = stateutil.NewRef(1)
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}
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b.state.CurrentEpochParticipation = append(participation, val)
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b.markFieldAsDirty(currentEpochParticipationBits)
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b.addDirtyIndices(currentEpochParticipationBits, []uint64{uint64(len(b.state.CurrentEpochParticipation) - 1)})
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return nil
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}
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// AppendPreviousParticipationBits for the beacon state. Appends the new value
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// to the the end of list.
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func (b *BeaconState) AppendPreviousParticipationBits(val byte) error {
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if !b.hasInnerState() {
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return ErrNilInnerState
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}
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b.lock.Lock()
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defer b.lock.Unlock()
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bits := b.state.PreviousEpochParticipation
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if b.sharedFieldReferences[previousEpochParticipationBits].Refs() > 1 {
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bits = make([]byte, len(b.state.PreviousEpochParticipation))
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copy(bits, b.state.PreviousEpochParticipation)
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b.sharedFieldReferences[previousEpochParticipationBits].MinusRef()
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b.sharedFieldReferences[previousEpochParticipationBits] = stateutil.NewRef(1)
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}
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b.state.PreviousEpochParticipation = append(bits, val)
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b.markFieldAsDirty(previousEpochParticipationBits)
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b.addDirtyIndices(previousEpochParticipationBits, []uint64{uint64(len(b.state.PreviousEpochParticipation) - 1)})
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return nil
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}
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// ModifyPreviousParticipationBits modifies the previous participation bitfield via
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// the provided mutator function.
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func (b *BeaconState) ModifyPreviousParticipationBits(mutator func(val []byte) ([]byte, error)) error {
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if !b.hasInnerState() {
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return ErrNilInnerState
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}
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b.lock.Lock()
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participation := b.state.PreviousEpochParticipation
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if b.sharedFieldReferences[previousEpochParticipationBits].Refs() > 1 {
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// Copy elements in underlying array by reference.
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participation = make([]byte, len(b.state.PreviousEpochParticipation))
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copy(participation, b.state.PreviousEpochParticipation)
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b.sharedFieldReferences[previousEpochParticipationBits].MinusRef()
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b.sharedFieldReferences[previousEpochParticipationBits] = stateutil.NewRef(1)
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}
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// Lock is released so that mutator can
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// acquire it.
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b.lock.Unlock()
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var err error
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participation, err = mutator(participation)
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if err != nil {
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return err
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}
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b.lock.Lock()
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defer b.lock.Unlock()
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b.state.PreviousEpochParticipation = participation
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b.markFieldAsDirty(previousEpochParticipationBits)
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b.rebuildTrie[previousEpochParticipationBits] = true
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return nil
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}
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// ModifyCurrentParticipationBits modifies the current participation bitfield via
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// the provided mutator function.
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func (b *BeaconState) ModifyCurrentParticipationBits(mutator func(val []byte) ([]byte, error)) error {
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if !b.hasInnerState() {
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return ErrNilInnerState
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}
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b.lock.Lock()
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participation := b.state.CurrentEpochParticipation
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if b.sharedFieldReferences[currentEpochParticipationBits].Refs() > 1 {
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// Copy elements in underlying array by reference.
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participation = make([]byte, len(b.state.CurrentEpochParticipation))
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copy(participation, b.state.CurrentEpochParticipation)
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b.sharedFieldReferences[currentEpochParticipationBits].MinusRef()
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b.sharedFieldReferences[currentEpochParticipationBits] = stateutil.NewRef(1)
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}
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// Lock is released so that mutator can
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// acquire it.
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b.lock.Unlock()
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var err error
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participation, err = mutator(participation)
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if err != nil {
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return err
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}
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b.lock.Lock()
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defer b.lock.Unlock()
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b.state.CurrentEpochParticipation = participation
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b.markFieldAsDirty(currentEpochParticipationBits)
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b.rebuildTrie[currentEpochParticipationBits] = true
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return nil
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}
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