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c5c039fd6b
* Unify `GenesisValidator(s)Root` throughout the codebase * comments and literals Co-authored-by: prylabs-bulldozer[bot] <58059840+prylabs-bulldozer[bot]@users.noreply.github.com> Co-authored-by: terence tsao <terence@prysmaticlabs.com>
91 lines
1.9 KiB
Go
91 lines
1.9 KiB
Go
package v3
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import (
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types "github.com/prysmaticlabs/eth2-types"
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ethpb "github.com/prysmaticlabs/prysm/proto/prysm/v1alpha1"
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"github.com/prysmaticlabs/prysm/runtime/version"
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)
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// GenesisTime of the beacon state as a uint64.
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func (b *BeaconState) GenesisTime() uint64 {
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b.lock.RLock()
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defer b.lock.RUnlock()
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return b.genesisTime
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}
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// GenesisValidatorsRoot of the beacon state.
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func (b *BeaconState) GenesisValidatorsRoot() []byte {
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b.lock.RLock()
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defer b.lock.RUnlock()
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return b.genesisValidatorsRoot[:]
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}
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// Version of the beacon state. This method
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// is strictly meant to be used without a lock
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// internally.
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func (_ *BeaconState) Version() int {
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return version.Bellatrix
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}
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// Slot of the current beacon chain state.
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func (b *BeaconState) Slot() types.Slot {
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b.lock.RLock()
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defer b.lock.RUnlock()
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return b.slot
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}
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// Fork version of the beacon chain.
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func (b *BeaconState) Fork() *ethpb.Fork {
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if b.fork == nil {
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return nil
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}
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b.lock.RLock()
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defer b.lock.RUnlock()
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return b.forkVal()
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}
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// forkVal version of the beacon chain.
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// This assumes that a lock is already held on BeaconState.
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func (b *BeaconState) forkVal() *ethpb.Fork {
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if b.fork == nil {
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return nil
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}
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prevVersion := make([]byte, len(b.fork.PreviousVersion))
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copy(prevVersion, b.fork.PreviousVersion)
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currVersion := make([]byte, len(b.fork.CurrentVersion))
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copy(currVersion, b.fork.CurrentVersion)
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return ðpb.Fork{
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PreviousVersion: prevVersion,
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CurrentVersion: currVersion,
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Epoch: b.fork.Epoch,
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}
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}
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// HistoricalRoots based on epochs stored in the beacon state.
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func (b *BeaconState) HistoricalRoots() [][]byte {
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if b.historicalRoots == nil {
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return nil
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}
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b.lock.RLock()
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defer b.lock.RUnlock()
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return b.historicalRoots.Slice()
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}
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// balancesLength returns the length of the balances slice.
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// This assumes that a lock is already held on BeaconState.
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func (b *BeaconState) balancesLength() int {
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if b.balances == nil {
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return 0
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}
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return len(b.balances)
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}
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