mirror of
https://gitlab.com/pulsechaincom/prysm-pulse.git
synced 2024-12-25 12:57:18 +00:00
84916672c6
* replace eth2 types * replace protos * regen proto * replace * gaz * deps * amend * regen proto * mod * gaz * gaz * ensure build * ssz * add dep * no more eth2 types * no more eth2 * remg * all builds * buidl * tidy * clean * fmt * val serv * gaz Co-authored-by: Preston Van Loon <preston@prysmaticlabs.com>
161 lines
4.0 KiB
Go
161 lines
4.0 KiB
Go
package v2
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import (
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"bytes"
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"github.com/prysmaticlabs/go-bitfield"
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types "github.com/prysmaticlabs/prysm/consensus-types/primitives"
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ethpb "github.com/prysmaticlabs/prysm/proto/prysm/v1alpha1"
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)
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// JustificationBits marking which epochs have been justified in the beacon chain.
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func (b *BeaconState) JustificationBits() bitfield.Bitvector4 {
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if !b.hasInnerState() {
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return nil
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}
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if b.state.JustificationBits == nil {
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return nil
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}
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b.lock.RLock()
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defer b.lock.RUnlock()
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return b.justificationBits()
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}
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// justificationBits marking which epochs have been justified in the beacon chain.
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// This assumes that a lock is already held on BeaconState.
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func (b *BeaconState) justificationBits() bitfield.Bitvector4 {
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if !b.hasInnerState() {
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return nil
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}
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if b.state.JustificationBits == nil {
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return nil
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}
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res := make([]byte, len(b.state.JustificationBits.Bytes()))
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copy(res, b.state.JustificationBits.Bytes())
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return res
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}
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// PreviousJustifiedCheckpoint denoting an epoch and block root.
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func (b *BeaconState) PreviousJustifiedCheckpoint() *ethpb.Checkpoint {
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if !b.hasInnerState() {
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return nil
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}
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if b.state.PreviousJustifiedCheckpoint == nil {
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return nil
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}
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b.lock.RLock()
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defer b.lock.RUnlock()
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return b.previousJustifiedCheckpoint()
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}
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// previousJustifiedCheckpoint denoting an epoch and block root.
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// This assumes that a lock is already held on BeaconState.
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func (b *BeaconState) previousJustifiedCheckpoint() *ethpb.Checkpoint {
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if !b.hasInnerState() {
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return nil
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}
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return ethpb.CopyCheckpoint(b.state.PreviousJustifiedCheckpoint)
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}
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// CurrentJustifiedCheckpoint denoting an epoch and block root.
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func (b *BeaconState) CurrentJustifiedCheckpoint() *ethpb.Checkpoint {
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if !b.hasInnerState() {
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return nil
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}
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if b.state.CurrentJustifiedCheckpoint == nil {
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return nil
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}
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b.lock.RLock()
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defer b.lock.RUnlock()
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return b.currentJustifiedCheckpoint()
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}
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// currentJustifiedCheckpoint denoting an epoch and block root.
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// This assumes that a lock is already held on BeaconState.
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func (b *BeaconState) currentJustifiedCheckpoint() *ethpb.Checkpoint {
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if !b.hasInnerState() {
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return nil
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}
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return ethpb.CopyCheckpoint(b.state.CurrentJustifiedCheckpoint)
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}
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// MatchCurrentJustifiedCheckpoint returns true if input justified checkpoint matches
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// the current justified checkpoint in state.
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func (b *BeaconState) MatchCurrentJustifiedCheckpoint(c *ethpb.Checkpoint) bool {
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if !b.hasInnerState() {
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return false
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}
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if b.state.CurrentJustifiedCheckpoint == nil {
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return false
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}
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if c.Epoch != b.state.CurrentJustifiedCheckpoint.Epoch {
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return false
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}
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return bytes.Equal(c.Root, b.state.CurrentJustifiedCheckpoint.Root)
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}
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// MatchPreviousJustifiedCheckpoint returns true if the input justified checkpoint matches
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// the previous justified checkpoint in state.
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func (b *BeaconState) MatchPreviousJustifiedCheckpoint(c *ethpb.Checkpoint) bool {
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if !b.hasInnerState() {
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return false
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}
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if b.state.PreviousJustifiedCheckpoint == nil {
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return false
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}
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if c.Epoch != b.state.PreviousJustifiedCheckpoint.Epoch {
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return false
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}
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return bytes.Equal(c.Root, b.state.PreviousJustifiedCheckpoint.Root)
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}
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// FinalizedCheckpoint denoting an epoch and block root.
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func (b *BeaconState) FinalizedCheckpoint() *ethpb.Checkpoint {
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if !b.hasInnerState() {
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return nil
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}
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if b.state.FinalizedCheckpoint == nil {
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return nil
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}
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b.lock.RLock()
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defer b.lock.RUnlock()
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return b.finalizedCheckpoint()
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}
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// finalizedCheckpoint denoting an epoch and block root.
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// This assumes that a lock is already held on BeaconState.
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func (b *BeaconState) finalizedCheckpoint() *ethpb.Checkpoint {
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if !b.hasInnerState() {
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return nil
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}
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return ethpb.CopyCheckpoint(b.state.FinalizedCheckpoint)
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}
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// FinalizedCheckpointEpoch returns the epoch value of the finalized checkpoint.
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func (b *BeaconState) FinalizedCheckpointEpoch() types.Epoch {
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if !b.hasInnerState() {
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return 0
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}
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if b.state.FinalizedCheckpoint == nil {
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return 0
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}
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b.lock.RLock()
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defer b.lock.RUnlock()
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return b.state.FinalizedCheckpoint.Epoch
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}
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